Archive for the ‘Best of 2023’ Category

Best of 2023: Top 5 Disappointments

For the first time since 2017, the hub of negativity that traditionally kicks off this site’s annual look back is condensed to five entries. That’s almost entirely thanks to a brand-new list that goes live tomorrow and needs the space, but the kinds of disappointing news and trends that tend to make the cut are also kinda easy to categorise in bunches this year – for the most part. And that means we can also get it out of the way quickly to focus on the good stuff.

As has been the case for many years now, this is a petty personal list first and foremost: it does not tend to cover anything from the (depressingly long and ever-present) list of examples of people treating other people without basic human dignity within the movie or games industries. If I couldn’t use this page to complain about first-world problems, the list wouldn’t exist and we’d just be focusing on positives the whole way down. That said, time to get some things off my chest.

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VR BEST OF 2023 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you agree with me 100%, go buy a lottery ticket. Respectful disagreement is most welcome.

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5. Curse of the 7s

As plenty of writers were eager to repeat over the course of 2023, it was a bad year to be a publically accepted “7/10” videogame. Before you dismiss that statement as always true anyway and scroll on, remember a 7/10 videogame is not a bad game: it just usually appeals less to players not usually invested in the genre than an 8 or 9 might. Virtually every year my top games list includes a couple of examples where critical consensus and I do not meet, and those paragraphs are often my favourite to write.

But oh boy, this was definitely not the year to be one of those games.

When your competition for people’s free time is the latest Final Fantasy, Street Fighter, Diablo or Zelda, any perceived flaw strong enough to knock you below 75-80 on Meta/Opencritic will always hurt more. In the case of Exoprimal, one of my most anticipated games of the year, that flaw was the lack of any sort of party matchmaking (a blow that would’ve landed the game its own spot on this list any other year). For The Last Case of Benedict Fox, it was a cluttered UI and just a few too many frame drops on the Xbox Series S. For Atomic Heart, an overly chatty sidekick and a failure to capitalise on a strong opening. For Immortals of Aveum – an otherwise impressive Unreal Engine 5 visual showcase with super-slick production – it was a script too eager to ape the modern Marvel movie formula. In the latter case, as well as many others no doubt, the result was the slashing of a talented and promising development team, and when poor release timing is to blame it just feels so cruel.

4. Nintendo’s Wild Patent Spree

Though it never goes down well and usually happens as stealthily as possible, major videogame companies looking to stave off competition by patenting in-game mechanics is nothing new; famous examples include the Nemesis system from Warner Bros’ Middle Earth duology and Namco’s long-standing exclusive ability to run minigames on loading screens. But Nintendo’s 2023 patent application streak for mechanics within Tears of the Kingdom raised more than a few eyebrows when it came to light that the company wanted to own (or take payment for) things as banal as riding a moving object without physically interacting with it, or a fast travel preview on a loading screen.

From one tiny angle this makes sense: you can imagine games like Immortals: Fenix Rising and Genshin Impact scaring the Kyoto bigwigs with some of their direct inspiration from Breath of the Wild. But, like, come on man. A gaming world without a company as big as Nintendo doing its own quirky thing would be unbearably dull (especially with the current sedate state of Sony), but that doesn’t mean the folks at the Big N should own every innovation they come up with – let alone ones they do not. That’s hardly the way to a better industry, and honestly this kind of attitude makes me worry that the current Nintendo upper management might not believe they can continue to conjure up more weird innovation in the future.

This is meant to be a trend-focused post, so while we’re talking about Nintendo-adjacent disappointments:

  • The mass disqualifications at the Pokemon World Championships thanks to eleventh-hour changes to how team-building rules are enforced didn’t make anyone involved look good at all;
  • Though expected, forewarned and unfortunately kind of inevitable, the definitive closure of the 3DS and Wii U eShops back in March was a grim reminder of the limitations of digital storefronts – and Nintendo’s own distaste for letting people play their old games on new platforms.
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Best of 2023 Intro

Maybe one day the stuff I talk about on this site will be anything other than endlessly fascinating, but that day did not come in 2023 – even if the discussion flavouring this year came with a dark undertone.

In 2023 the economic realities of our favourite entertainment media avenues walked right up to our faces and screamed: an unprecedented dual-strike brought Hollywood to a standstill right after the most celebrated accidental double bill in history; the most promising K-Pop newcomers in ages rose meteorically from nothing until they were on the soundtrack of that very same Hollywood double bill, then crashed and burned months later; and the videogame industry suffered roughly seven times the layoffs of 2022, as years of irresponsible trend-chasing financial choices by publishing heads came back to bite both them and the overworked developers they used to employ.

And yet so many of the games, big and small, that were released in 2023 blew away expectations, flattened critics, and delighted fans. Multiple genres had all-time great years, and free time around the globe came under threat again and again. 2023 might just have hosted the greatest new videogame lineup of all time.

Movie releases – especially of the action variety – had a banner year, and the standard for well-crafted choreography has never been higher, nor has that high standard been hit as often. Several of the world’s greatest directors unleashed films unafraid of traditional runtime restrictions. Cinephiles ate shockingly well in 2023.

And as long as you’re not too precious about subgenre lines (I haven’t been for a while), the Korean tunes this year were smooooth.

Welcome to Vagrant Rant’s Best of 2023 series. We start tomorrow and go till 2024; join me if you fancy.

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VR BEST OF 2023 DISCLAIMER

These lists represent my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you agree with me 100%, go buy a lottery ticket. Respectful disagreement is most welcome.

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