Ranking my favourite games on a Nintendo console right around some major multiple-of-five anniversary has been one of the most consistent things I’ve been able to do on this blog, not to mention one of my favourite kinds of post to write. But never before have I been able to so comprehensively make one such list on the first possible milestone. The Wii U is well and truly done and has been for months, but here we are on its five-year anniversary of release in Australia on November 30th, 2012, and I’m already able to count down my ten favourite games on the thing.
I believe it is Animal Crossing: New Leaf that features a reference within Nintendo’s own studio system to the Wii U’s failure. If you obtain a Wii U console in-game and approach it while it’s on display, you get the pithy message “Great artists aren’t always appreciated in their own time.” It’s a chuckle-worthy bit of self-deprecating humour, but it does contain a grain of truth. Due to its terrible opening 18 months, where a combination of hubris, awful all-around marketing and general industry panic resulted in a more-or-less sealed fate, the Wii U’s “time” was short and unimpressive to the masses. Luckily for the few people who did own one, however, not only did the Wii U boast the widest range of first party Virtual Console titles in the retro gaming service’s history and a pretty wonderful social media environment in the form of Miiverse, but when Nintendo’s back was to the wall, the company sure produced some amazing games. These are my absolute favourites.
Just a quick warning: I cheat on this list. Three times. Without regrets. It’s technically a top 13…
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10. NES Remix (1&2)
Right off the bat we start with two games in one entry, but here’s a sobering thought: NES Remix is the only Wii U-exclusive game to see a sequel on the same console. That’s not why they share a position on this list though – That’d be because they are essentially two halves of one package that come with a combined price tag a fraction of what a full retail release costs. The NES Remix twins represent some of the most fun you can have with a group of friends on the Wii U – and without a strict player number cap to boot. Despite an ostensibly single-player presentation, you can lose lives so quickly in these games that they almost beg to be played in a pass-the-controller group setup. That’s almost exclusively how I played it, at least. Chopping up absolute classics with nonetheless dated mechanics and throwing them into a blender with other, perhaps less stellar 1980s games is a surprisingly effective recipe for uproarious chaos, and I really hope we haven’t seen the end of this mini-franchise.
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9. Nintendo Land / Game & Wario
At first glance, this is a devious rule break, but there’s method to the madness. For as long as these two games have been out in the marketplace (so most of the Wii U’s lifespan), I have maintained that if you splice half of Nintendo Land and half of Game & Wario together to make one five-player party game, you get one of the very best and most unique experiences on the Wii U. Though Nintendo Land gets no shortage of hate for its poorly-received launch game status – and Game & Wario tends to get forgotten entirely – there are some genuine gems to be found across these two wacky titles. The Luigi’s Mansion-inspired ghost game in Nintendo Land was played more times in my house than most other entire games, such is its unironically ingenius 4-vs-1 multiplayer slant, and you can say something similar about Game & Wario‘s Fruit – which pits a room of watchful bystanders against one nervous player trying to blend in amongst a screen full of AI characters. Taking into account the Mario and Animal Crossing themed attractions from the former game and the Pictionary-lite mode / insane ring-toss variation from the latter, it really baffles me why Nintendo never officially paired the two collections in some capacity. No first-party release after these two showcased the one-of-a-kind potential that the Wii U’s control setup could offer.
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8. Tokyo Mirage Sessions #FE
Persona. It’s a word that will make almost any JPRG fan sit up and take notice, and it absolutely should have been found somewhere in the rather confusing title of Tokyo Mirage Sessions #FE. Despite a premature announcement trailer that hyped up a bona fide Fire Emblem crossover with Atlus’ Shin Megami Tensei series, the gameplay loop and visual style of this buried gem has much more in common with the storied SMT sub-series Persona, which has only recently broken into the wider gaming consciousness this year. Though it was spoken of within gaming circles as the game to play if you just couldn’t wait for Persona 5 on the PS4, it turns out that Tokyo Mirage Sessions #FE is no mere entree, and despite sharing much of the same structural Persona DNA it has plenty of worthwhile appeal all its own. In fact it is just as effective when played after Persona 5 is over, because its manically optimistic energy seems like the perfect antidote to the melancholy that the 100-hour PS4 epic can exhibit at times. Though Tokyo Mirage Sessions leans into its J-pop industry aesthetic so emphatically that it is bound to put some people off, it has plenty of critical things to say and just as importantly, the battle system, upgrade paths and character arcs are extremely satisfying. And the in-game menus are laced with neon lime green, which is a hearty bonus.