Posts Tagged ‘countdown’

Best of 2018 Closer

A happy new year to all of you reading this! Here’s hoping 2019 is everything you could hope for. May your Avengers and Star Wars finales be satisfying, your K-Pop playlists overflowing, your first-party Switch exclusives meaty, and your new consoles well-priced, smartly-marketed and player-friendly!

In case you missed any, here are the links to the ten lists I put up over the last two weeks to summarise 2018:

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1. Top 10 Disappointments

2. Five Special Awards

3. Top 15 K-Pop Singles

4. Top 10 Movie Characters

5. Top 5 Game Consoles

6. Top 10 Movie Scenes

7. Top 10 Gaming Moments

8. Top 10 K-Pop Albums

9. Top 15 Games

10. Top 10 Movies

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Best of 2018: Top 10 Movies

We’re here at the end already – 2018 is a wrap! I thank you once again for reading – This has been an exhausting but hugely rewarding fortnight of opportunistic writing and the engagement I’ve seen has helped make it all worthwhile. On to the final list.

We return to a Top 10 format for movies – the default I would usually prefer to have. I saw just over twice that amount in the cinemas this year, so fewer than in 2017 but still much more than some years I’ve made myself form a Top 10. I’m pretty happy with this list, as despite its rather heavy comic book movie flavour I feel like it effectively filters out all the so-so movies that I otherwise might have felt a bit iffy about including (most of them from the first half of the year). Not being able to see any of the Boxing Day movies in time sucks, but what can you do. Please enjoy this final list of 2018!

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VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

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10. Deadpool 2

Comedy movie sequels tend to have spotty track records – though comic movie sequels usually fare a bit better – so Deadpool 2 was up against it from the start. Luckily, the decision to put the vastly increased budget this time around towards a flood of fun new characters and much bigger action beats helps distract from the slight staleness of the central joke that fuels the lead character’s appeal. With a host of enthusiastic performances and at least three standout scenes (the air drop, the truck chase and the post-credits), Deadpool 2 is a worthwhile second outing for Ryan Reynolds’ fever dream.

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Best of 2018: Top 15 Games

It’s truly fascinating to me to watch the cooldown period after a universally-acknowledged year of videogame greatness. Sometimes the vaunted 2007 gets the wonderful afterparty that was 2008 – with the likes of GTA IV, Metal Gear Solid 4, Fallout 3 and Bioshock – and sometimes 1998 gets the uneventful ’99 hangover. In the age we live in, packed as it is with more games and more types of games than ever before, it’s difficult to argue that any year can be truly bad for releases. That said, 2018 mixed in the kinds of critical and commercial disappointments that might have sunk an older year but only seemed to add a footnote to an annum of tremendously successful standalone titles – especially if you owned a PS4.

This is, of course, my personal favourites list, so games like Red Dead Redemption 2 are absent (for reasons I’ve already touched on). There are fewer indie games on this list than usual, which doesn’t reflect a poor year for smaller-budget games (not even close) so much as it does that sweet spot near the end of a major console life cycle where a number of ambitious projects in development for years all seem to hit at once. There are iterative sequels that perfect a formula, refreshing surprises and a not-insignificant combination of both. Overall it’s a list defined by games I did not expect to fall in love with – either because they were entirely new or because I had not ever properly been grabbed by their respective series. In fact, I’d say I was only confident I would enjoy four out of these fifteen games before I played them – and trust me, that’s an undeniably low conversion rate for me. Yay for the unexpected.

Eligibility for the countdown is simple. Excluding multiplayer-first titles, I need to have played each game for more than five hours or completed its main path – whichever comes first.

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VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

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15. Unravel Two (XBO)

E3 week was pretty uniquely special this year because for the first time in a long while, I was just as excited to play unexpected games that had just come out as I was about those on the horizon. One of several surprise “out now!” releases during E3 2018 was Unravel Two, a sequel to one of the indie darlings of E3s gone by. While I didn’t hear great things about the first game in terms of mechanics and ended up skipping it entirely, I was extremely happy to find that the sequel picks up the slack in a big way while presenting a world just as visually stunning. The rope physics in this game are the best I’ve ever had the pleasure of finding in a 2D platformer and they are used to great effect for both fluid movement and puzzle solving – the two often going hand in hand – but the kicker is that the entire 5-hour adventure absolutely sings in co-op. I played Unravel Two start to finish with my sister, who rarely plays games, and she was as glued to the screen as I was.

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Best of 2018: Top 10 K-Pop Albums

Here we are at the big three, and my most difficult list of the year. Seriously, I had more trouble ordering this one than I did any of the others (It’s always the biggest effort to format too). There are so many different moods that albums are capable of putting you in – or sustaining – so every time I came back to the draft I shifted, added or removed something. This is the most accurate representation of my favourites that I could come up with at this point in time. Turns out it’s the poppiest album list I’ve put together for several years. I usually like to highlight song collections and/or artists that didn’t make my singles list on this page, but this year there are quite a few albums containing singles that either made this year’s main Top 15 or the honorable mentions. Also, I may have just realised while typing this that literally half these albums are from SM Entertainment. Whoops.

For the purposes of this list, a mini album is between four and seven non-instrumental, non-remix tracks long. Eight or more of these makes a full album instead.

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VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

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MINI ALBUMS
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5. Blooming Days – EXO-CBX

As always, I love a good attempt at a structural gimmick when it comes to albums, and Blooming Days has a doozy – seven tracks, one for each day of the week and its corresponding mood. Though title track Blooming Day – sitting in the Tuesday slot – is not one of the strongest products to come from the EXO family stable, the rest of the album does a reasonably good job of putting together an aural week that you can experience in less than half an hour. The strongest three tracks, neatly enough, are the opener, the exact midpoint and the closer. Monday Blues is just so good at nailing the bleary-eyed feeling of staring at a week of work ahead, Thursday evokes that knowingly premature daydream of a fruitful weekend and Lazy takes the album’s best backing track and uses it to transport the listener to a sun-soaked picnic. The first of several SM Entertainment albums on this page, I can recommend Blooming Days wholeheartedly to any listeners out there who like to count tracks in their head.

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Best of 2018: Top 10 Gaming Moments

This year’s moments list is virtually an even split between single-player story beats worthy of entire spoilercasts and the discovery of delightful game mechanics I just did not expect. That’s just about all I could ask for, as that spectrum of variety made this one of my easiest lists to write. It’s no coincidence that my number one entry is a combination of both of these types, and with a bit of right-place-right-time multiplayer magic sprinkled in, we’ve got ourselves another strong showing from the industry and another year of reasons to love gaming.

Also I apologise but some of these screenshots might show up really dark for you, possibly because they were taken on a really bright TV.

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VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

Spoilers ahead!

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10. Hot Air Balloon Crash – Overcooked 2

The first Overcooked was frantic and colourful and threw plenty of surprises at you, but they were always deliberately telegraphed and only slightly altered the game’s stages aesthetically. After a fair few of those kinds of stages in Overcooked 2 – enough to start getting used to the rhythm of the game’s heaven-sent ingredient throwing mechanic – the game threw me and two of my mates onto a hot air balloon amidst turbulent weather and frequent fires on deck that you have to put out (which ended up being my job). Luckily we were only meant to make salad, which is reasonably simple. But no sooner had we got our pathing and task division down than the entire stage suddenly broke apart and plummeted out of the sky, crashing straight into a sushi restaurant where all of a sudden we had to prepare – you guessed it – sushi. The shock, visual flair and immediate need to adapt made for an invigorating surprise that probably played a big part in ensuring we would actually try to finish the game.

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Best of 2018: Top 10 Movie Scenes

In stark contrast to yesterday, here’s a list where my options seemed to overflow. 2018 had some pretty neat and creative cinematic sequences worth singling out.

In the age of the Marvel super-blockbuster, we have not just one but two post-credits scenes on here, but also two clever and unique opening scenes to go nicely with them. The overall balance this year is more in favour of uplifting, funny and/or cool over stressful or scary – I don’t know how much of that can be attributed to my taste and how much is related to the kinds of movies that came out this year with hype or interest around them. Anyway, here’s the (spoiler-filled) list.

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VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

Big spoilers ahead!

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10. Opening Titles – Upgrade

It’s been a while since I was genuinely struck by the opening title sequence of a movie enough to remember the sequence itself. Before even beginning to get into its own wonderful groove, Upgrade made me do just that. We see one faded, scan-line-obscured logo, followed by the Blumhouse mark, then cut to a black screen. A small blip of light widens to fill the frame, then the line splits and contorts to become a waveform matching the disembodied, cold female voice filling the speakers. With just a hint of oh-so-foreshadowing superiority to her words, the obvious AI says “OTL Releasing Presents”. Now the waveform fills the whole screen and gains a third dimension as the camera pans away slightly, in time for her to continue, “A BH Production…” It’s then that it becomes obvious – She is reading out what every other movie simply places onscreen or just avoids. As the waveform gains more and more complexity, it splits and falls away in the middle so the camera can enter the resulting chasm, just as the AI says – tauntingly – “Upgrade”.

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Best of 2018: Top 5 Game Consoles

Console time.

On our increasingly stretched list of five this year we see two players in the definitive final stages of their lives, two perhaps approaching the dawn of their successors and one still young with a lot to prove. This is a transition period of sorts in the console space but 2018 was also a year for big-budget, high-impact exclusive games. And exclusive games remain the number one most important factor I use to order this list, although other elements will always be important too. How I feel a console has grown via aspects like associated services, system-level improvements and that nebulous “how I feel playing it” quality all come into consideration.

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VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

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5. PlayStation Vita

(LAST YEAR: 5th)

Yep, it’s actually dead now, I know, I know. This year finally saw Sony announce that 2019 would see the end of Japanese production of this wonderfully misunderstood and mishandled portable. As Japan – the Vita’s home, after all – was the only place still manufacturing Vita consoles and accessories, not to mention the only place said consoles and accessories were still selling decently, that’s quite a death knell. There were still worldwide game releases on the platform in 2018, though, and so even though I finally got rid of my lovely lime green Vita for good this year, I can still technically use the thing to hold up the bottom of this list. Because there is literally nothing else to qualify it as a top five. Here’s hoping for new consoles next year…

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