Archive for Aug, 2020

Movie Review: Tenet

My second full-on movie review in four years! Why not!
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Starring:
John David Washington, Robert Pattinson, Elizabeth Debicki
Director:
Christopher Nolan (Inception, Dunkirk)
Rating: M
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Before the year turned over, 2020 looked to be studded with tentpole film releases. A new James Bond movie, two big Marvel Studios releases, another wave of Disney live-action remakes, two new Pixar films, and at least one DC juggernaut. And yet for many of us out there, the promise of a new Christopher Nolan movie with another trademark timey-wimey gimmick stood above them all. Perhaps it was the ‘surefire sequel success’ vibes of most of the above, contrasting starkly with Nolan‘s stubborn refusal to leave behind practical effects, needless IMAX shots and fiercely original scripts with no concern for cinematic universes. Tenet loomed large.

Of course we all know that’s pretty far from how 2020 actually played out. Here in this current reality, most of those tentpoles have yet to see release. New movies in general have been hard to come by, matter of fact, even though streaming services have been more than willing to help out. Yet Nolan‘s reliable stubbornness has now ensured that not only is Tenet going exclusively to cinemas, it’s doing so before any other title of comparable size and hype. If Tenet looked like an imposing 2020 title before, it’s now positively monolithic. For this and many other reasons, I’ve actually written a full review. Yeah, 2020 is weird for us all.

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2020: Year of Halo – Part 3: It Was All A Blur

It… might actually happen. We’re now over halfway through the year, and somehow also over halfway through the Master Chief Collection‘s chronological rollout of PC-optimised Halo games. As the rest of the gaming industry attempts to navigate the pitfalls of 2020’s justified uncertainty, Microsoft continues to drop its tantalising sci-fi FPS breadcrumb trail. And so at long last, sixteen years after the fact, I have finally finished the Halo 2 campaign.

But for goodness’ sake, dear reader, let’s not undersell this; sixteen years after the fact, I have finally played Halo 2.

If 2002 was an exciting year marked by the seemingly limitless possibility of a new console generation – where even Nintendo fanboys could marvel at the possibilities of a company like Microsoft joining the console war – 2004 was defined by entrenched teenage loyalties for yours truly. I won’t hesitate to admit that I have no memories of any hype around Halo 2‘s initial release – When I wasn’t dealing with high school drama I was too busy immersing myself in what would become three of my favourite games of all time: Tales of Symphonia, Pokemon Leaf Green and Paper Mario: The Thousand Year Door. My brother also got a PS2 that year, with two controllers and the original Star Wars Battlefront to boot. I had more than enough to chew on, and my friends at the time weren’t exactly Halo superfans.

And so years later, when I found myself in the Microsoft ecosystem thanks to my very own Xbox 360, the reverence I discovered for the second Halo game came as a bit of a shock. But I still didn’t dive in, because Halo 3 was already out and, well, we’ll get to that. Long story short, in 2020 I still knew much less about Halo 2 than I thought I did, and most of my experience playing the game felt wonderfully fresh as a result.

That is, when it worked.

Yes, this post arrives perhaps a month or two later than I wanted because for far too long I could not get a co-op game running with my Combat Evolved partner. No matter how many fixes we googled, what settings and configurations we changed, those first few weeks after Halo 2 launched in early May were beyond frustrating. We could play competitive multiplayer, but not campaign. When life (and other videogame releases) got in the way, we benched the idea until one day in late July, when our schedules aligned and at long last, I was able to take one of my favourite screenshots of the year so far:

I don’t know how much of this was due to my heat-of-the-moment decision to buy Halo: The Master Chief Collection on Steam after uninstalling the repeatedly disappointing Game Pass version, and how much was just months of game patches bearing fruit. All I know is I’ve never been happier to see the face of another Master Chief. Anyway, onto the game itself!

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