Posts Tagged ‘time’

Some Really Quick Thoughts on Zelda: Ocarina of Time

I promise.

You don’t disappear down the N64 Zelda nostalgia rabbit hole for 30 hours this late in a game-stacked 2021 without at least writing something about your experience. Well that’s how you justify the time spent. If you’re me.

You see, it turns out it’s been a tick over a decade since I last played through The Legend of Zelda: Ocarina of Time – in the form of its wonderful 2011 3DS remake – and almost two decades since I gave its original blocky Nintendo 64 iteration a go. I have never played the 60Hz version – as I’ve only ever lived in (50Hz) PAL regions and so only remember a version of OoT that runs literally 16.7% slower than the American/Japanese release. I never owned an N64 Rumble Pak either. Despite this blog housing lengthy posts devoted to Majora’s Mask, Twilight Princess and Skyward Sword – even a short reflective post on Spirit Tracks – I have never typed out anything on the legendary time-travelling 3D Zelda standard-bearer lasting longer than two consecutive paragraphs.

The recent addition of N64 games (and a controller to match) to the Nintendo Switch Online service gave me a fine opportunity to address all that.

It’s All Been Said Before

The most imposing barrier to my Ocarina of Time writing motivation has always been its status as “everyone’s favourite Zelda game” during my formative years playing videogames. I didn’t own any gaming platforms when the game first came out, but was properly invested in the medium for every subsequent Zelda game release; every 3D Zelda since OoT was already destined to be measured up directly and exhaustively, but this timing made the game’s shadow feel especially inescapable. For well over a decade I found any opinion other than “Ocarina is the best one” to be unpopular at best.

Discourse always felt dead in the water.

I’ve always enjoyed Ocarina of Time, but attempting to discuss it with people has never been particularly fruitful for me; it seems like every other game in the series has more interesting strengths and weaknesses. Not only that, but Ocarina did a genuinely fantastic job of bringing the stellar Link to the Past Zelda formula into three dimensions; the adulation it receives is not undeserved. The nostalgia haze around the game is strong, make no mistake, but there is no great wool-pull conspiracy going on here. It may have understandably aged in places, but this is a good videogame.

It’s just a boring one to write about. Or it was, until recently.

Now my thoughts can take flig- you know what I just find this picture really funny.

From the beginning I’ve thought of Ocarina of Time as the “vanilla” 3D Zelda game, because it codified so many successful series tropes. The inevitable side implication is that its successors each take a couple of those tropes and implement them with far more razzle-dazzle.

Majora’s Mask does sidequests and minigames better while tap dancing all over the tonally unsettling parts of its predecessor; The Wind Waker does combat and wonder like a champion and looks / sounds sensationally timeless doing it; Twilight Princess outdoes its direct inspiration in scale, heft and dungeon ambition; Skyward Sword nails narrative, pacing, item quality and lore substance; and Breath of the Wild just blows the doors off what was thought possible for nonlinearity in 3D Zelda. It’s been a long time since I genuinely believed Ocarina of Time was the best Zelda game in any particular category; even if it does plenty of things well, it has a real master-of-none vibe in retrospect nowadays.

And speaking of Skyward Sword, I wrote a LOT about it this year.

It wasn’t long into my 2021 test-turned-playthrough of Ocarina of Time before I realised this neat internal summary of the classic might need a tweak or two, because it turns out the game does do something better than its younger counterparts: It’s arguably more rewarding to replay than any of them.

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Movie Review: Tenet

My second full-on movie review in four years! Why not!
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Starring:
John David Washington, Robert Pattinson, Elizabeth Debicki
Director:
Christopher Nolan (Inception, Dunkirk)
Rating: M
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Before the year turned over, 2020 looked to be studded with tentpole film releases. A new James Bond movie, two big Marvel Studios releases, another wave of Disney live-action remakes, two new Pixar films, and at least one DC juggernaut. And yet for many of us out there, the promise of a new Christopher Nolan movie with another trademark timey-wimey gimmick stood above them all. Perhaps it was the ‘surefire sequel success’ vibes of most of the above, contrasting starkly with Nolan‘s stubborn refusal to leave behind practical effects, needless IMAX shots and fiercely original scripts with no concern for cinematic universes. Tenet loomed large.

Of course we all know that’s pretty far from how 2020 actually played out. Here in this current reality, most of those tentpoles have yet to see release. New movies in general have been hard to come by, matter of fact, even though streaming services have been more than willing to help out. Yet Nolan‘s reliable stubbornness has now ensured that not only is Tenet going exclusively to cinemas, it’s doing so before any other title of comparable size and hype. If Tenet looked like an imposing 2020 title before, it’s now positively monolithic. For this and many other reasons, I’ve actually written a full review. Yeah, 2020 is weird for us all.

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Get KE3N

It’s almost time for yet another annual Electronic Entertainment Expo, which still seems to bring the goods again and again even in today’s leak-heavy internet age. This year, instead of the customary five press conferences, we have eight to take our sleeping hours away. EIGHT. Like, eight of them. If you plan to watch them all, best of luck to you. What a treat, though!

Once again for those Sydneysiders and Melbournians (etc) who are keen to watch any of the conferences but can’t be bothered looking up and cross-referencing time zones to work out when they have to get up, I’ve written them up right here, so look no further.

All times are in AEST.
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12noon JUNE 15TH
BETHESDA

THEY WILL TALK ABOUT: The recently released console versions of The Elder Scrolls Online, the long-awaited Doom reboot, plenty of information on the juggernaut that is Fallout 4.
I HOPE THEY TALK ABOUT: Dishonored 2 would be very nice indeed.
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2:30am JUNE 16TH
MICROSOFT

THEY WILL TALK ABOUT: Single player gameplay debuts for what could potentially be the best line-up of console exclusives this holiday season – Forza 6, Rise of the Tomb Raider, the Remastered Gears of War and Halo 5: Guardians. Not to mention the reveal of Rare’s next big game.
I HOPE THEY TALK ABOUT: Specifics on Quantum Break‘s release plans, a significant slice of attention towards awesome indie titles like Cuphead and Inside.
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6am JUNE 16TH
EA

THEY WILL TALK ABOUT: Plants vs Zombies: Garden Warfare 2, the first official gameplay showings from Mirrors Edge: CatalystStar Wars Battlefront and the new Criterion extreme sports game, the shape of the new Mass Effect, sports games aplenty.
I HOPE THEY TALK ABOUT: The other Star Wars game. The one Amy Hennig is working on.

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8am JUNE 16TH
UBISOFT

THEY WILL TALK ABOUT: The normal serving of Assassin’s Creed and Just Dance footage, more info on The Division and Rainbow Six Siege, some as-yet unknown surprise that will inevitably get everyone talking about how cool it could be.
I HOPE THEY TALK ABOUT: Same as last year – a new Rayman game, or the reappearance of Beyond Good & Evil 2.

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11am JUNE 16TH
SONY

THEY WILL TALK ABOUT: Project Morpheus, the insane success of the PS4, Uncharted 4, Drawn to Death, Tearaway Unfolded, new Destiny stuff, lots and lots of juicy third party/indie partnerships.
I HOPE THEY TALK ABOUT: Persona 5 please. Lots more indies on Vita, too. And seriously, where is Gravity Rush 2?

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2am JUNE 17TH
NINTENDO
(via “Digital Event”)

THEY WILL TALK ABOUT: Always the toughest to predict, but surely at least the new Star Fox game for Wii U, plenty of new amiibos, that leaked Hyrule Warriors 3DS port, the next main Pokemon game, Splatoon DLC plans, Mario Maker.
I HOPE THEY TALK ABOUT: It’s about time for a new Metroid game. Also, please please please let that Paper Mario rumour be true…

NOTE: Nintendo is doing their normal thing again and spreading their content out over the length of E3. These additional times might be useful for Nintendo fans:

12:40am June 15th: Dedicated Super Smash Bros for Wii U / 3DS “New Content Approaching” Live Stream

8am June 15th: Nintendo World Championships 25th anniversary edition

June 17th-19th (schedule TBC): “Treehouse Live @ E3” Presentations

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3am JUNE 17TH
SQUARE ENIX

THEY WILL TALK ABOUT: A solid chunk devoted to Deus Ex: Mankind Divided, the unveiling of the long-teased new Hitman game, my potential game of the year Just Cause 3, some Heavensward: Final Fantasy XIV mentions, that new online robot shooter Figure Heads.
I HOPE THEY TALK ABOUT: With the confirmed lack of Final Fantasy XV at E3 this year, surely there’s some big Kingdom Hearts 3 stuff to show?

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10am JUNE 17TH
PC GAMING SHOW (Presented by AMD and PCGamer)

THEY WILL TALK ABOUT: Plenty of tech talk, Epic’s highly anticipated Fortnight, who knows what else? It’s the longest and most diverse conference on the schedule, so let’s hope it’s also one of the most exciting.
I HOPE THEY TALK ABOUT: Overwatch, Overwatch and more Overwatch. Come on, Blizzard, let’s get the whole world hyped.

Why I’ve Decided to Give Up All Other Games and Just Play League of Legends

My dear friends, I am tired.

I’m tired of videogame release after videogame release, all vying for my attention and my increasingly dwindling pool of time. If there’s one thing I’ve learned over the last several hectic months of my life, it’s that there is such a thing as spreading yourself too thin. If you play too many games, regardless of your good intentions, it becomes near impossible to do justice to any of them.

So I’m done.

Not with games per se, but with playing so very many games. The Final Fantasies, Legend of Zeldas and Call of Duties of the world will hardly miss me if I leave them in my past in order to focus on new horizons. New and insanely popular horizons. Yes, the world’s most played game is calling my name, and its name, of course, is League of Legends.

I may only have dabbled in the game in the past, but what I have played is enough to convince me that I’m making the right call here. There just isn’t a more replayable game out there – it just flat-out doesn’t exist. Every game of LoL is different, and though it’s surprisingly easy to get your head around at first, its sheer, near-bottomless depth, constantly shifting metagame and regular content updates have made it one of the biggest eSports on the planet. And, i mean, have you seen an official League of Legends eSports broadcast? They are so polished I sometimes can’t tell whether I’m watching a traditional sporting presentation or not.

It’s bananas, yo.

I’m not saying I’ll ever be any good at the game, but I’m starting to see what all the hype is about, and it’s just about time to take the plunge. Faced with less free time than I’ve ever had in my life before, League of Legends offers me what other games cannot – an experience that never truly ends, but can be enjoyed in bite-sized pieces. 27 million daily players cannot be wrong.

See you online.

 

Movie Review: Edge of Tomorrow

This one snuck up on me with next to no hype and that is so, so refreshing to me right now.

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Starring:
Tom Cruise, Emily Blunt, Brendan Gleeson
Director:
Doug Liman (The Bourne Identity, Mr & Mrs Smith)
Rating: M
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I’m a big fan of the “time travel” sub-genre of science fiction, particularly lately. In the last half decade or so moviegoers have been treated to such quirky time travel tales as Source Code and Looper, each of which presented a cool twist on standard time travel tropes and benefitted immensely from the breathing room that comes with such an uncommonly used plot mechanic. The latest movie to join in the mind-snapping fun, Edge of Tomorrow, is better than either of them.

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YE3AH, It’s That Time Again

It’s time to rub your eyes in disbelief again, because another year has gone by and another Electronic Entertainment Expo is coming our way. Red Bulls at the ready, people. Less than one week left!

Just like last year, for those Sydneysiders and Melbournians (etc) who are keen to watch the conferences but can’t be bothered looking up and cross-referencing time zones to work out when they have to get up, I’ve written them up right here. Look no further!

All times are in AEST.
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JUNE 10TH 2:30am
MICROSOFT

THEY WILL TALK ABOUT: Some sort of Halo remake for this year, Sunset Overdrive, Quantum Break and the rest of the exclusives gang, the improvement of the Games With Gold platform, the plan for a standalone Kinect sensor, more Call of Duty.
I HOPE THEY TALK ABOUT: The return of Rare to the Banjo Kazooie series, like I secretly hope for every year.

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JUNE 10TH 5am
EA

THEY WILL TALK ABOUT: A fresh crop of next-gen sports games, the new direction for the Battlefield series, The Sims 4, plenty of Star Wars games including the upcoming Star Wars: Battlefront, some gameplay from the new version of Mirror’s Edge.
I HOPE THEY TALK ABOUT: A release date for Battlefront. Probably unlikely. This is the conference I always sleep through.

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JUNE 10TH 8am
UBISOFT

THEY WILL TALK ABOUT: The two new upcoming Assassin’s Creed games, various modes from Far Cry 4, The Crew‘s release plans, what’s next for the awesome UbiArt framework engine, the next inevitable Just Dance, new gameplay footage from The Division.
I HOPE THEY TALK ABOUT: Dare I hope for a new Rayman game, or the fabled Beyond Good & Evil 2?

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JUNE 10TH 11am
SONY

THEY WILL TALK ABOUT: Destiny, the Playstation Now service, the state of the new Uncharted, dogged support of the Vita, more coverage of DriveClub and The Order: 1886, a slew of new indie game support, the current state of Final Fantasy XV and the two announced Kingdom Hearts games.
I HOPE THEY TALK ABOUT: Samurai Gunn, Persona 5 and Gravity Rush 2.

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JUNE 11TH 2am
NINTENDO
(via “Digital Event”)

THEY WILL TALK ABOUT: The new Super Smash Bros on both consoles, Pokemon Omega Ruby & Alpha Sapphire, the unnamed upcoming Wii U Zelda game, release info for Bayonetta 2 and Hyrule Warriors, Nintendo’s new figurine initiative, fresh details on previously announced concepts.
I HOPE THEY TALK ABOUT: A stereoscopic remake of The Legend of Zelda: Majora’s Mask for the 3DS. Give me nothing but that and I’ll be happy.

NOTE: Nintendo will also by streaming live, game-specific shows called “Treehouse at E3” from the following times:

4:30am June 11th

2:15am June 12th

2:30am June 13th

Each will go for several hours, so I assume there will be some repeating going on.

That Completing Feeling

Perhaps fittingly, this article took me a long time to complete.

Some games take a bit longer to finish than others. Occasionally, a lot longer. A game you might enjoy isn’t necessarily compelling all the time, so sometimes you may need to take a long break. When you add the many distractions that life brings onto an already long game completion time, you might just find that several months pass you by before you have the chance to go back and finish what you left hanging long ago. On the other hand, sometimes you’ll try pretty consistently to finish something, but your skill level just isn’t up to the task. Only plenty of practice and determination will see you over the finish line (as in life). And then there are the games that just won’t end. Either way, finishing a game you started a long time ago is nearly always immensely satisfying.

This list is dedicated to those games that have taken me real effort to complete throughout my own personal gaming history.

Three clarifications:
One, this list does not take into account how long it took me to “get to 100% completion” in a particular game, but rather how long it took to reach the end credits of its story mode/campaign/etc.
Two, a game needs to have taken me at least 3 months to complete to be eligible for this list.
Three, this list is ranked by effort rather than length. Though I have included approximations of how long each game took to finish, this time figure does not determine the order of the list. Less quantifiable factors went into deciding how much of an effort each game represented to me.

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10. Sonic Adventure 2: Battle (Gamecube ~6 months)

Any fan of Sonic Adventure 2 Battle will tell you that the game has a ton of content, the most appealing of which comprises what is quite possibly the most in-depth Tamagotchi-style pet simulator systems ever put into a videogame. The Chao Garden was a notoriously addictive time sink for most players of the Dreamcast/Gamecube favourite and it was the primary reason that it took me so long to reach the end of the actual story. Sure, the release of Super Smash Bros Melee a mere two weeks after the Gamecube version launched certainly got in the way, as did my skill level and some confusing late level design (Crazy Gadget, anyone?). But above all, it was those damn adorable Chao that kept me from making a serious push to finish both of the game’s parallel storylines. When the game’s “epilogue campaign” then appeared, it came as a genuine surprise and a formidable challenge, so my satisfaction at the end credits only increased.

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SLE3P IS FOR THE WEAK

Another year has passed and we are once again on the doorstep of the Electronic Entertainment Expo. One week left!

For those Sydneysiders and Melbournians (etc) who are keen to watch the conferences but can’t be bothered looking up and cross-referencing time zones to work out when they have to get up, I’ve written them up right here. Look no further!

All times are in AEST.
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JUNE 7TH 3am –
KONAMI (pre-E3)
THEY WILL TALK ABOUT: Metal Gear Solid V, Pro Evolution Soccer 2014.
I HOPE THEY TALK ABOUT: The fact that David Hayter will actually be voicing Snake again and that Pro Evo no longer has exclusive rights to the J-League. Fat chance.
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JUNE 11TH 2am – 4am
MICROSOFT

THEY WILL TALK ABOUT: Plenty of games for Xbox One, some current-gen stuff and some casual stuff no-one cares about.
I HOPE THEY TALK ABOUT: Price, release date and launch game confirmations for Xbox One, clarifying information on preowned games and always-online functionality.

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JUNE 11TH 6am – 7am
EA

THEY WILL TALK ABOUT: Battlefield 4, plenty of EA Sports titles and their lucrative new Star Wars game license.
I HOPE THEY TALK ABOUT: A new Star Wars: Battlefront game. Oh please please please let this happen.

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JUNE 11TH 8am – 9am
UBISOFT

THEY WILL TALK ABOUT: Watch_Dogs, Assassin’s Creed IV: Black Flag, Splinter Cell: Blacklist.
I HOPE THEY TALK ABOUT: When we’ll finally get to play South Park: The Stick of Truth. This year.

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JUNE 11TH 11am – 1pm
SONY

THEY WILL TALK ABOUT: What the PS4 console actually looks like, Killzone Shadowfall, Infamous Second Son and the gang.
I HOPE THEY TALK ABOUT: The unveiling of Final Fantasy XV and a new Gravity Rush sequel on Vita.

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JUNE 12TH 12 midnight –
NINTENDO
(via Nintendo Direct Broadcast)

THEY WILL TALK ABOUT: Pikmin 3, The Wonderful 101, Zelda Wind Waker HD, a new 3D Mario platformer, new Mario Kart, new Smash Bros
I HOPE THEY TALK ABOUT: The new Wii U Zelda title, a new Advance Wars for 3DS, Lloyd Irving playable in Smash Bros. All unlikely.