Archive for Sep, 2014

My Top 30 Favourite Nintendo Franchises: #15-11

15. Donkey Kong Country

Games: Donkey Kong Country (SNES/GBC/GBA), DK Country 2: Diddy’s Kong Quest (SNES/GBA), DK Country 3: Dixie Kong’s Double Trouble! (SNES/GBA), DK Country Returns/3D (Wii/3DS), DK Country: Tropical Freeze (Wii U)

When I was putting together this countdown I was actually rather surprised that the Donkey Kong Country series ended up as high as it did, as I never owned a Super Nintendo and so didn’t get to experience most of its games back in the day. I did play the Game Boy Color port of the first game, which I enjoyed, but the real reason this franchise is here is its more recent offerings, courtesy of Texas-based Nintendo developer Retro Studios. The 2010 return of the series after a long hiatus, aptly named Donkey Kong Country Returns, was of such high quality that it was a pleasant shock for many fans. I took a special liking to it when it destroyed my gaming self esteem over and over for eight long months as I tried and tried again to beat it in co-op mode. Seven different co-op partners later, I did. And then came this year’s Donkey Kong Country: Tropical Freeze, which provided many more hours of difficult yet oh-so-satisfying play. There’s just something about the world’s most famous ape that prevents the majority of his games from being bad.

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My Top 30 Favourite Nintendo Franchises: #20-16

20. Mario Party

Games: Mario Party (N64), Mario Party 2 (N64), Mario Party 3 (N64), Mario Party 4 (GCN), Mario Party 5 (GCN), Mario Party 6 (GCN), Mario Party Advance (GBA), Mario Party 7 (GCN), Mario Party 8 (Wii), Mario Party DS (DS), Mario Party 9 (Wii), Mario Party Island Tour (3DS)

Oh, the nostalgia. Words can’t adequately express the feelings that come with reminiscing about the days I spent playing the first two Mario Party games with my friends and siblings as a kid. It was like playing a themed board game where any outcome was possible, and whether that meant you got to come back from the brink of certain loss to win the day thanks to your secret ability to land on special spaces, or you got absolutely shafted by your sister’s coincidental run of extreme luck, the chaotic memories were burned into your brain. The minigame design of the early games was also tight enough to warrant playing them on their own, and while it’s true that the series suffered a drop in quality (not to mention originality) as it moved into the Gamecube era, the last couple of years have seen a couple of fresh ideas making their way back into proceedings. I’m cautiously optimistic about Mario Party’s Bowser-centric Wii U debut.

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My Top 30 Favourite Nintendo Franchises: #25-21

25. Luigi’s Mansion

Games: Luigi’s Mansion (GCN), Luigi’s Mansion 2 (3DS)

It may be one of Nintendo’s lowest output franchises, boasting only two games in over a decade, but anyone who’s played a Luigi’s Mansion game can attest to the quality it offers. The first full-fledged solo outing for Mario’s slightly less famous younger brother, Luigi’s Mansion hit as a Gamecube launch title 12 years ago and, despite its relatively short length, managed to pack in plenty of atmospheric, slightly unsettling, puzzle-solving goodness. The game rewarded curiosity and exploration in unconventional ways, characterised Luigi in a hilarious new light and featured boss fights as clever as the environmental design around them. Though I regrettably haven’t played the 3DS’ Luigi’s Mansion 2 (known overseas as Luigi’s Mansion: Dark Moon), I have heard absolutely nothing but praise from everyone who has, and intend to give it a spin when I can find the time between other releases.

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Mega Ultra Blast Cast Ep.29 – Destiny, Err’day


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It’s Destiny launch weekend and to celebrate the Mega Ultra Blast Cast gives out a free month of Playstation Plus and talks extensively about the massive game, trying to work out whether it’s actually good or just addictive at the moment. We also discuss Nintendo’s strange “New 3DS” announcement, the complete leaked Super Smash Bros roster, which season of Telltale’s The Walking Dead is the best and whether, after all that’s happened recently, the Playstation Vita is “dead” or not. Play some Destiny and give us a listen while you do!

If you feel so inclined, go for a run, take a scenic drive, jazz up your afternoon commute or just curl up on the couch and play some games while you listen to the opinions of three hopelessly addicted Sydneysiders.

You can play the whole episode right off this page if you like:


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Or you can go to the Soundcloud site/app and listen from there:
https://soundcloud.com/mega-ultra-blast-cast/mubc-29-destiny-errday

(To download and listen offline, follow the link and then click the download tab)

As always if you enjoy what you hear please share the cast with your friends – Until next time!

My Top 30 Favourite Nintendo Franchises: #30-26

30. F-Zero

Games: F-Zero (SNES), F-Zero X (N64), F-Zero: Maximum Velocity (GBA), F-Zero GX (GCN)

Here’s a controversial one to kick things off. I know there are plenty of vocal F-Zero fans who swear by the well-tuned arcade (read: insane) difficulty of the futuristic racing series, and said fans are positively foaming at the mouth for a new sequel. The last console entry in the franchise, F-Zero GX for the Gamecube, is now more than a decade old, so a new one is indeed long overdue. F-Zero’s ridiculous energy, intergalactic character roster and unique aesthetic do arguably set it apart from Nintendo’s higher-profile racing series, and Captain Falcon is an insanely popular character thanks to the Super Smash Bros series, so its a little baffling why it’s taking the Big N so long to get things going again. I’d buy a new F-Zero game, even though I would be terrible at it.

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My Top 30 Favourite Nintendo Franchises: Rules and Honorable Mentions

If you’re reading this out of curiosity, you may be shocked to see me counting down 30 Nintendo franchises. “Wait a minute,” you may ask. “Does Nintendo even have 30 videogame franchises?”

Well, my dear reader, I can tell you after a bit of research on my part that they have more than 60 of the things. Yeah, that YouTube comment didn’t know what it was talking about. But what constitutes a “franchise” and what are the eligible entries that won’t make it onto my personal list? Indeed, before I get onto the countdown proper, it’s worth answering these questions.
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Destiny Day One Impressions

Yes, the Nintendo stuff is coming. I’m trying to space out seven countdown posts over a few weeks.

So I just finished up an 8 hour long session with Destiny, Activision and Bungie’s gigantic videogame project that launched today pretty much worldwide. I very rarely play any game for that long in a single day, especially not a brand new one, so I feel like if I don’t write something about it I will be rather uncomfortable with myself. I played the whole time in a fire team with two friends, which if I understand correctly is the way the developers intended, and I’ve just hit Level 10 (half of the level cap) as a Warlock class. I hadn’t played the beta beforehand. I’m unlikely to ever write a review for such a gigantic, expandable title, so here are my scattershot, knee jerk thoughts on the game so far:
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WHAT I LIKE

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Dedicated Australian servers that haven’t yet crashed on me. That’s a fantastic start to any online-heavy game, let alone an online-only one. Installation and start-up were relatively painless. Bravo Bungie.

Gunplay. Most of Destiny‘s weapons feel really, really good to use, even if some aren’t all that effective. I’m particularly partial to fusion rifles and their concentrated laser barrage of destruction.

Visuals. Game’s damn purdy on PS4.

Mmm, moon rocks.

Mmm, moon rocks.

The game’s User Interface. Have you seen how clean Destiny‘s menus look? All big numbers and minimalist icons and right angles. Delicious. There isn’t a lot of unnecessary fat to be found anywhere.

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My Top 30 Favourite Nintendo Franchises: Introduction

Nintendo_125thanniversary

Nintendo. They’ve been around for as long as I’ve played videogames, and they’ve made videogames since before I was born. They are credited with saving the videogame industry from its catastrophic collapse in 1983 and they’ve been producing extraordinarily high-quality games ever since. They possess a wealth of first party development studios that are responsible for some of the most beloved franchises of all time. They are close to the hearts of millions and millions of gamers worldwide. And this month, Nintendo turns 125 years old (Don’t freak out – they weren’t always a videogame company).

To celebrate this momentous milestone, and in anticipation of the release of Super Smash Bros for 3DS on October 4th (itself a celebratory Nintendo party if ever there was one), I will be counting down my personal top 30 favourite Nintendo franchises over the next few weeks. It’s a difficult task to say the least but I’m very close to reaching a settled order, which will of course be my own personal opinion and nothing more.

I hope you enjoy, and long live Nintendo!

By the way, the image at the top of the page was taken from the lovely website TeePublic, where you can purchase it as a shirt from this page! Just saying.

Movie Review: What We Do in the Shadows

Well this one snuck up on me.

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Starring:
Jemaine Clement, Taika Waititi, Jonathan Brugh
Director:
Jemaine Clement, Taika Waititi (Boy, Eagle vs Shark)
Rating: M
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If you enjoyed the two seasons of TV show Flight of the Conchords for more than just its songs, then you’re well on your way to enjoying new vampire mockumentary comedy What We Do in the ShadowsIf you enjoyed the awkward, slightly sad humour of Eagle vs Shark, you owe it to yourself to drop what you’re doing and go see this new film, as it features much of the same talent and a similar spirit. However, What We Do in the Shadows goes further than appeal to regular fans of New Zealand-made comedies, as its supernatural subject matter and unrelenting approach to throwing out punchlines makes it worthy of a much wider recommendation. It may be based on a well-worn theme, but the latest from gifted director Taiki Waititi is fresh and funny.

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Game Review: Infamous First Light

Oh my word it’s September already.

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Platform:
PS4
Developer:
Sucker Punch
Rating: M
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A physical copy of the game is coming September 10th, but it's download-only for now.

A physical copy of the game is coming September 10th, but it’s download-only for now.

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Not light entertainment.

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Sony-owned developer Sucker Punch’s choice to make, and then heavily promote, a DLC pack-turned-full-game based on this March’s PS4 exclusive Infamous: Second Son is on one hand a clear, unorthodox attempt to fill a perceived gap in both the current general game release schedule and in Sony’s presently bare catalogue of compelling exclusive game offerings. However, it’s hard to argue that its mere $25 presence is a good thing. Sucker Punch is a talented bunch of people and First Light represents a chance for them to take a really good game and apply a (neon) laser focus to one of its best characters. The result is a game that, while understandably shorter than its predecessor, boasts a much better story as well as genuine value for money. PS4 owners shouldn’t pass it up.

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