Posts Tagged ‘top’

Happy Fifth Birthday Wii U- Oh, OK Then

Wow, what a nifty device!

Ranking my favourite games on a Nintendo console right around some major multiple-of-five anniversary has been one of the most consistent things I’ve been able to do on this blog, not to mention one of my favourite kinds of post to write. But never before have I been able to so comprehensively make one such list on the first possible milestone. The Wii U is well and truly done and has been for months, but here we are on its five-year anniversary of release in Australia on November 30th, 2012, and I’m already able to count down my ten favourite games on the thing.

I believe it is Animal Crossing: New Leaf that features a reference within Nintendo’s own studio system to the Wii U’s failure. If you obtain a Wii U console in-game and approach it while it’s on display, you get the pithy message “Great artists aren’t always appreciated in their own time.” It’s a chuckle-worthy bit of self-deprecating humour, but it does contain a grain of truth. Due to its terrible opening 18 months, where a combination of hubris, awful all-around marketing and general industry panic resulted in a more-or-less sealed fate, the Wii U’s “time” was short and unimpressive to the masses. Luckily for the few people who did own one, however, not only did the Wii U boast the widest range of first party Virtual Console titles in the retro gaming service’s history and a pretty wonderful social media environment in the form of Miiverse, but when Nintendo’s back was to the wall, the company sure produced some amazing games. These are my absolute favourites.

Just a quick warning: I cheat on this list. Three times. Without regrets. It’s technically a top 13…

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10. NES Remix (1&2)

Right off the bat we start with two games in one entry, but here’s a sobering thought: NES Remix is the only Wii U-exclusive game to see a sequel on the same console. That’s not why they share a position on this list though – That’d be because they are essentially two halves of one package that come with a combined price tag a fraction of what a full retail release costs. The NES Remix twins represent some of the most fun you can have with a group of friends on the Wii U – and without a strict player number cap to boot. Despite an ostensibly single-player presentation, you can lose lives so quickly in these games that they almost beg to be played in a pass-the-controller group setup. That’s almost exclusively how I played it, at least. Chopping up absolute classics with nonetheless dated mechanics and throwing them into a blender with other, perhaps less stellar 1980s games is a surprisingly effective recipe for uproarious chaos, and I really hope we haven’t seen the end of this mini-franchise.
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9. Nintendo Land / Game & Wario

At first glance, this is a devious rule break, but there’s method to the madness. For as long as these two games have been out in the marketplace (so most of the Wii U’s lifespan), I have maintained that if you splice half of Nintendo Land and half of Game & Wario together to make one five-player party game, you get one of the very best and most unique experiences on the Wii U. Though Nintendo Land gets no shortage of hate for its poorly-received launch game status – and Game & Wario tends to get forgotten entirely – there are some genuine gems to be found across these two wacky titles. The Luigi’s Mansion-inspired ghost game in Nintendo Land was played more times in my house than most other entire games, such is its unironically ingenius 4-vs-1 multiplayer slant, and you can say something similar about Game & Wario‘s Fruit – which pits a room of watchful bystanders against one nervous player trying to blend in amongst a screen full of AI characters. Taking into account the Mario and Animal Crossing themed attractions from the former game and the Pictionary-lite mode / insane ring-toss variation from the latter, it really baffles me why Nintendo never officially paired the two collections in some capacity. No first-party release after these two showcased the one-of-a-kind potential that the Wii U’s control setup could offer.  
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8. Tokyo Mirage Sessions #FE

Persona. It’s a word that will make almost any JPRG fan sit up and take notice, and it absolutely should have been found somewhere in the rather confusing title of Tokyo Mirage Sessions #FE. Despite a premature announcement trailer that hyped up a bona fide Fire Emblem crossover with Atlus’ Shin Megami Tensei series, the gameplay loop and visual style of this buried gem has much more in common with the storied SMT sub-series Persona, which has only recently broken into the wider gaming consciousness this year. Though it was spoken of within gaming circles as the game to play if you just couldn’t wait for Persona 5 on the PS4, it turns out that Tokyo Mirage Sessions #FE is no mere entree, and despite sharing much of the same structural Persona DNA it has plenty of worthwhile appeal all its own. In fact it is just as effective when played after Persona 5 is over, because its manically optimistic energy seems like the perfect antidote to the melancholy that the 100-hour PS4 epic can exhibit at times. Though Tokyo Mirage Sessions leans into its J-pop industry aesthetic so emphatically that it is bound to put some people off, it has plenty of critical things to say and just as importantly, the battle system, upgrade paths and character arcs are extremely satisfying. And the in-game menus are laced with neon lime green, which is a hearty bonus.

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Best of 2016 Closer

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All things considered, 2016 was pretty good for the entertainment media I cover on this blog (I use “cover” loosely – sadly I barely wrote here in 2016). And I don’t even really watch TV shows! 2017 can potentially be even better when you look at what’s coming on paper, sitting there all promising in its un-delayed state. Here’s to a more consistent videogame release schedule, more wonderful RPGs, maybe a decent DC universe movie? 2017 looks like it could have a nice ring to it. In any case, here are all the links to my 2016 countdowns:

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1. Top 10 Disappointments

2. Top 5 Gaming Trends

3. Top 15 K-Pop Singles

4. Top 5 Game Consoles

5. Top 10 Movie Characters

6. Top 10 Gaming Moments

7. Top 10 Movie Scenes

8. Top 10 K-Pop Albums

9. Top 15 Games

10. Top 10 Movies

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Best of 2016: Top 10 Movies

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I’m not sure if 2016 was a better year for going to the movies than 2015, but it was definitely a much better year for my motivation to go to the movies, and that mostly came about due to the comparatively high volume of “event movies” – or films a large number of people were talking about – that hit cinemas throughout the year. And as it turns out, even though a handful of those event movies were pretty average (spoilers: you won’t see Independence Day: Resurgence on this list), more than enough of them were good to make up what I think is a fairly decent top ten. So let’s finish this.

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VR BEST OF 2016 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.
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10. Doctor Strange

While it’s easy to look at the plot of Marvel Studios’ adaptation of Stephen Strange and point out its rather generic “origin story” flow, leaving the assessment of the movie at that would be dramatically underselling it. Doctor Strange‘s place in the catalogue of MCU movies is as much about its unique look as its plot, characters and corresponding performances (which are great, by the way). The action that unfolds on screen is visually creative in ways matched by no other superhero movie – and the sequences only escalate in creativity and impact throughout the movie right up until Strange’s memorable final confrontation. Another good one, then.

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Best of 2016: Top 15 Games

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Now for the home stretch.

2016 was ultimately a much better year for videogames than it might currently feel like it was. No really, I mean it. Some of the latter-year triple-A releases may have failed to hit the mark with large enough audiences, and the pacing of the videogame release schedule in general was super weird (What on earth happened to the trend set over the last couple of years that June/July/August can be a smart period to release games? Why was Ubisoft the only company releasing anything big in the first three months of the year?). Yet when you look at a list of all the titles that hit over this bizarre 12-month period, there’s a hell of a lot of quality there. The indie and JRPG scenes in particular had phenomenonal 2016s, multiple games with years upon years of hype delivered on at least some of it, and there were plenty of surprising hits that came seemingly out of nowhere. Welcome to this countdown of my favourite 15 videogames of 2016.

The letters in parentheses after each title indicates where I played that game.

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VR BEST OF 2016 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.
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15. ReCore (XBO)

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At the start of the year I might have expected I’d soon play a 2016 game with 3D platformer collect-a-thon roots, but never would I have thought I’d find it inside that Xbox-exclusive Keiji Inafune/Armature game announced at last year’s E3. It turns out that ReCore is more of a platformer at heart than any retail 3D action game released this decade, and its airborne control mechanics feel wonderful. It also packs a massive world that encourages exploration and plenty of colour-coded shooting boss battles that aren’t afraid to get difficult, with customisable robots thrown in for good measure. Some confusingly restrictive systems and a lack of environmental variety may weigh it down as it plods through its latter stages, but ReCore is still one of the year’s most pleasant surprises for me.

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Best of 2016: Top 10 K-Pop Albums

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One of the symptoms of the churning waters of 2016 in K-Pop was the comparative evaporation of full album releases from big players in the industry. Whereas every previous year I’ve done this countdown has brought a reliable salvo of well-polished, high-variety SM releases – usually led by f(x) – and a breakout LP or two with strong devotion to a decidedly non-Korean concept – think IU’s Modern Times or Wonder Girls’ REBOOT – 2016 had neither. If your first thought is that this might translate to a bloodbath of competitive mini-albums, you’d be right, as hedging bets seemed to be the name of the game for the big Korean entertainment companies this year. Luckily there were still some real gems spread throughout the year for fans of longer form K-Pop, and you can find my favourites below.

For the purposes of this list a mini-album is a release between four and seven tracks long, while a full album holds eight or more.

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VR BEST OF 2016 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Music is a very personal thing and if you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.

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MINI ALBUMS
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5. The Velvet – Red Velvet

I’m just such a sucker for clearly defined concepts when it comes to albums of any kind, so Red Velvet’s The Velvet was always going to have a bit of a leg-up in a crowded year for quality K-Pop minis. As a follow-up to last year’s energetic, off-kilter The Red, the idea behind The Velvet is to show off the softer, more conventional side to the quintet that is in theory build into the group’s very identity. And for the most part, it pulls the idea off, with only the robotic rhythm of Cool Hot Sweet Love there to indicate that this is even the same people who did The Red. While some may find the lower tempo and less experimental flavour a bit boring, if the 90s warble of lead track One of These Nights is any indication of the kind of song we’ll get in the future from this half of the Red Velvet discography, I’m in. And that’s before I mention Rose Scent Breeze, the most glorious instance of cheesy, karaoke-friendly ballad goodness I’ve heard in a long time. I have screamed out the chorus of this song on late drives home more times than I care to admit.

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Best of 2016: Top 10 Movie Scenes

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Movie scenes! Much like gaming moments, they bring delicious morsels of potential discussion to us and our friends – but they are much more static, and thus even easier to appreciate on a wide scale. Though this might have been a bad sign for originality or standout movie moments of any kind in eras gone by, 2016 brought plenty of animated hits and big-budget action blockbusters, and in recent years that has actually meant a pretty consistent well of memorable scenes worth talking about. This year continued the trend. Spoilers coming, obviously. Lots of them.

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VR BEST OF 2016 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.

Big movie spoilers follow!
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10. Sweet Dreams – X-Men Apocalypse

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My feelings on this scene are pretty mixed, because it’s very appeal is based on an all-too-similar scene that topped my list two years ago, starring the exact same character. Quicksilver, the breakout mutant of X-Men: Days of Future Past, has a lot more screen time in Apocalypse, and he kicks it off this time around with another slow-motion action scene set to a period-appropriate tune. The scene is, of course, amazing anyway, as the silver-haired troublemaker arrives at the X-Mansion just in time to save a bunch of its inhabitants from an explosion that happens to be unfolding far slower than the guy can move. The ways he saves them are as amusing as you’d expect, and the Eurythmics backing track fits everything so well.

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Best of 2016: Top 10 Gaming Moments

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Not every game worth playing brings a single standout moment worth talking about separately – Oftentimes it’s the consistent elegance of the mechanics, presentation and/or story flow that makes a game worthwhile. But many will have standalone gameplay sequences, story twists or bits of content that stand out from everything around them, either because the rest of the game is not quite as memorable, because everything just seems to come together in that moment, or even because when you played them you were in exactly the right mood to be affected by them. As a result, everyone’s lists will likely be pretty different, but these are my picks for the most memorable videogame moments of 2016. Spoilers are everywhere here.

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VR BEST OF 2016 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.

Big videogame spoilers follow!
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10. Getting Schooled – Pokemon Sun

Opinion seems to vary wildly on the difficulty of Pokemon Sun & Moon relative to the last few games in the series – and in truth a lot of that always depends on team composition – but at least for me and the five people I played alongside on launch day, it presented a challenge for which we weren’t quite ready. You can pretty much nail down the start of that difficulty spike to the first trial of the second island, where the player comes face-to-face with a School Form Wishiwashi – a gargantuan fish with boosted stats roughly equivalent to the most powerful legendaries in the game. Its raining when you fight it and it will summon allies to use Helping Hand – all of which combines to ensure that even its Water Gun is strong enough to one-hit-KO every Pokemon in your party that doesn’t resist water moves. I was lucky enough to have it summon an Alomomola, too – a Pokemon capable of healing the son of a bitch for half its health whenever it felt like it. The whole thing was a tense struggle that felt tremendously refreshing.

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