Posts Tagged ‘ports’

Best of 2024: Top 10 Game Re-Releases & Expansions

That’s right, last year’s experimental combined list is back for a sophomore appearance. 2024 was hardly the year to drop the double-barrelled concept, sprinkled as it was with plenty of quality remakes, remasters, and expansion content of all flavours to challenge the year’s full-on new releases for quality. This year I can even properly balance the lists at five entries apiece, and I don’t even have Dead Rising Deluxe Remaster, Diablo 4: Vessel of Hatred, Starfield: Shattered Space, Fantasian: Neo Dimension Eastward: Octopia, or Romancing SaGa 2: Revenge of the Seven on there! What a world.

And here’s the thing: I don’t have Elden Ring: Shadow of the Erdtree, either. Yes, I know, I know. I know! I’m disappointed in myself too, but it just turned out to be one in-depth RPG too many; I got back to my 2022 Game of the Year a week or two late thanks to a pretty busy time in my life, and then soon discovered that despite completing the game I hadn’t even entered the optional dungeon required to access the new content, let alone beaten it. On top of that, my co-op partner for a large chunk of the base game had also lost access to his character. My heart sank, I picked up something else, and just couldn’t find the slot to go back to it.

Even without Shadow of the Erdtree, however, this evenly-divided list of ten entries still features no less than six RPGs. Yeah, it was that kind of year.

Just like last time, the first mini-list only includes re-releases that don’t aim to fully “reimagine” their source material; essentially any entry within the first five categories from this article count, while contenders within the last two are saved for the main list at the very end of the year. Parentheses indicate the platform on which I played each entry.

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VR BEST OF 2024 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.

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RE-RELEASES

5. Shin Megami Tensei V: Vengeance (PC)

2024 was Sega’s best year for videogame releases in decades, perhaps ever; this is the first of about a dozen mentions the Japanese publishing veteran is going to get in the lists this year, after I already dedicated an entire article to the team’s 2024 efforts, so strap yourselves in.

The original Switch version of SMT V was already a fantastic semi-open-world evolution of a legendary series, but the crisp menus and smooth traversal were crying out for just a little more performance, so this multi-platform release years later is just what the doctor ordered. The neatly-optimised PC version is perfect for Steam Deck play (or indeed for my AyaNeo Air 1S), especially now that you can save the game anywhere – at long last!

But of course that’s not the main reason Atlus released this edition of the game: an entirely new story route transforms the experience for returning players and provides a more colourful challenge for newcomers, following the time-tested Atlus tradition of videogame re-releases that pack in enough new stuff at every level to defy simple categorisation. The game still loves to make you regret going into a fight unprepared, but fresh tools and abilities level the playing field enough that you feel like you can take on whatever nightmare lies around the corner. In any other year, this kind of game would have been the flagship Sega RPG. But this, unfortunately for SMT V:V, was 2024.

4. Dragon Quest III: HD-2D Remake (NS)

I do not know what delirium-inducing substance has been slipped into the coffee of every single marketing department at every single major Japanese publisher this year, but here’s yet another great JRPG with yet another awful title. Someone at Square Enix was clearly huffing internal jargon fumes, terrified of any possible ambiguity, and looked at only the key art of the FFVII remake team down the hall without actually playing anything.

Luckily, this wonderful revisitation of Japan’s favourite entry from Japan’s favourite RPG series seems to be selling anyway, because it is as close to a warm hug as a JRPG can be for those of us who grew up on turn-based random-battle grinds. Convincing people why the Dragon Quest games are so compelling has been a struggle ever since XI converted me to a series apologist in 2018, but the simplest explanation remains as true for III HD-2D as it was then: the game’s confidence in the strength of its original, very old-school mechanics shines through via some of the most polished presentation in the business.

The Octopath Traveller / Triangle Strategy projects may have introduced and refined that so-called “HD-2D” aesthetic, but it has never looked this colourful or this vibrant before. The series is also clearly over its controversial attitude to stubborn MIDI soundtracks, because the rearranged orchestral score is simply stunning. These significant overhauls work alongside the small ones – like the ability to see your party in between battle turns or the way the menu messages seem to have a voice of their own – to both cushion the game’s more stubborn habits and enhance its time-tested strengths. Bring on the next two awfully-titled entries.

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