Archive for the ‘Xbox 360’ Category

Game Review: Sleeping Dogs

Well we are now mere hours away from the Australian launch of Borderlands 2, which I can reasonably expect to try to take up as much of my free time as it can. So I rushed to finish this surprising gem to get it out of the way. I finished it yesterday, about a month after its August 16 release.

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Platform:
PS3, Xbox 360, PC
Developer:
United Front
Rating: MA15+
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Violence!

Just let them lie.

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Been to Hong Kong?

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The last time I was there I was seven years old. Just about the only memories I have of it are a lot of glaring lights and a bout of food poisoning, but now, after playing Sleeping Dogs, I can say that my feelings towards it are a bit more favourable. I’ll be honest; I only picked the game up out of sheer curiosity, but it ended up keeping me away from my beloved portable consoles for the better part of a month, and that says something.

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Capture Testin’, Phase Two

Continuing to test my new Kaiser Baas Series 8 Game Recorder (see Phase One here). Moving on to some standard definition shots from a high definition console. These Xbox 360 screen captures came out surpringly well, all things considered.

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Standard definition, stadard sight.

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Xbox Home – topical centrepiece there.

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Game Review: Catherine

This is probably the closest I’m going to get to posting a videogame review at the time of its launch. I usually take quite a while to finish games (if I finish them at all).
I imported Catherine two months ago with a friend and finished it recently. Catherine was released in the USA last July, but was only released here in Australia two days ago.

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Platform:
PS3, Xbox 360
Developer:
Atlus
Rating: MA15+
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Risque?

The key is to look at the OTHER stuff on the cover. That gives you a better idea of the kind of crazy game you’re in for.

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“The Immoral Beast has appeared. It’s the killer. Do not die.”

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Oh, how these words haunted me while playing through Catherine. As stupidly obvious as they may sound, heeding them is easier said than done when you’re trying to solve devious block puzzles with an oppressive time limit and a grotesque mess of body parts constantly on your case. Make no mistake, Catherine is a very crazy, very difficult game. But it is also a multi-layered experience that rewards persistence and skill by telling a story the likes of which no other mainstream game has ever attempted. Dare I say it is worth a look. Continue reading