Posts Tagged ‘PS3’

How To Get Even More Free Stuff on Playstation Plus

 

If you have a current Playstation games console (specifically a PS3, PS4 and/or PS Vita) and a connection to the internet, you really should have some kind of subscription to Sony’s Playstation Plus service. It just makes too much sense (and is alos kinda necessary to play most online-capable games on PS4). If you’re skeptical or in the dark about its benefits, read this post I wrote a while back, when it was offering less free stuff than it was now. If it still doesn’t appeal to you, that’s OK. But if it does, then you either have a PS Plus account, or you’re planning to grab a subscription soon. Either way, read on.

Most PS Plus subscribers do not quite realise the extent of what they’re able to access with their membership. If you have just a Playstation 3, for example, you may only be downloading one or two free PS3 games as they become available each month, doing so directly from your PS3 and going along your merry way. And that’s fine. Except you could be getting more.

Allow me to suggest a new way to peruse your monthly free game offerings on PS Plus – a way that is faster, more convenient and leaves you with more games than simply doing it via your console of choice. It may seem obvious to some but I remain astounded by the number of Playstation gamers I meet who are completely unaware of the option. This was first pointed out to me by Delaney of the Mega Ultra Blast Cast (Had to mention that or he would probably complain).
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Game Review: Final Fantasy X / X-2 HD Remaster

I’ve been playing a whole lot of this one since it came out in Australia on March 20th.

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Platform:
PS3, PSV
Developer: Square Enix

Rating: M
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X-2 is download-only on the Vita version, but you won't be playing that anyway.

X-2 is download-only on the Vita version, but you won’t be playing it anyway.

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Those Al Bhed bastards.

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They have the most annoying goalkeeper I have ever seen, ever, in anything. I just want to take his polygon-encrusted face and slam it into a locker until he decides never to play Blitzball again. Ugh. But the game from which he hails is great fun.

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Game Review: Metal Gear Solid V Ground Zeroes

Oh why not? Let’s do another one.

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Platform:
PS3, PS4, 360, XBO
Developer:
Konami
Rating: MA15+
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Big Boss has been through a lot.

Big Boss has been through a LOT by now.

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Entree is served.

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Hideo Kojima’s Metal Gear Solid V: Ground Zeroes is the kind of entertainment product that confuses on so many levels, and yet is so rewarding to experience, that it just had to have come out of Japan. A hideously overpriced mini-prequel to the ambitious upcoming game Metal Gear Solid V: The Phantom Pain, Ground Zeroes confounds and delights in near-equal measure, leaving me both eager to experience the full-blown upcoming game and happy to leave this one behind.

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Why You Might Want to Play The Last of Us’ DLC

So I just finished the single player downloadable content for PS3 exclusive The Last of Us, released a couple of days ago, and I have to say that it’s pretty damn good. Entitled Left Behind, it’s definitely short (around 2-3 hours, which is probably par for the course with this kind of DLC) and maybe you could argue it’s also a bit pricey for what it gives you. But I’m certainly glad I played it. As you might already know if you read my review last year, I adored The Last of Us and it only just missed out on my personal game of the year award for 2013. If you share my feelings on the brilliance of the original game then you owe it to yourself to consider playing Left Behind. Here are five reasons why:
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1. It fleshes out both the original story and its world.

Though it sets itself up as a prequel, Left Behind is only really half so. The narrative follows two interchanging paths, one set before Ellie meets Joel and one set during the events of The Last of Us’ main storyline. As such, if you face the temptation to play Left Behind first and let it lead into the main event, resist. You will have things spoiled for you in a big way if you elect to look at things in that manner.

Having said that, the bulk of the story of Left Behind focuses on Ellie as she explores a decrepit mall with her friend Riley, who has recently joined the rebellious Fireflies organisation. The brief tale is inspired by, and indeed connected to, the four-issue Dark Horse comic book series American Dreams that was released last year. It features callbacks and references to both major and side events in The Last of Us, particularly if you are willing to poke around the environment a bit, and its revelations add an extra layer to the main game’s excellent ending. TLOU rightly stands alone as a well told, standalone story, but Left Behind certainly makes it richer.

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Game Review: The Last of Us

So many zombies on screens at the moment!

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Platform:
PS3
Developer:
Naughty Dog
Rating: R18+
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I didn't have a regular case for the game.

I didn’t have a regular case for the game.

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This is it.
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Despite its expansive slate of rock-solid console exclusive franchises, blu-ray disc capabilities, the amazing benefits of Playstation Plus and the otherworldly, standalone magnificence of Journey, The Last of Us is in my opinion the most convincing reason yet, and perhaps ever, to own a Playstation 3. Super developer Naughty Dog have crafted a masterful blend of visuals, sound and affective storytelling that exceeds its highly acclaimed previous efforts thanks to some wonderfully balanced gameplay.

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Why God of War: Ascension Sucks

Our next guest piece is written by EraofShamus, an indie game lover who dabbles in game design himself. Suffice to say he’s not the biggest fan of formulaic game design in general.

—Written by EraofShamus—

—Edited/formatted by Vagrantesque—

God of War: Ascension (or GOWA for short), created by Santa Monica Studio, was the worst 3 hours I’ve spent playing any video game this year. I’m going out on a limb and saying it’ll probably be the worst game I will regret playing this year. Yeah I didn’t finish it. I didn’t have the stomach to sit through any more. Bite me.

Let me premise this by saying I have played other GOW games before, so I am somewhat familiar with the series. I didn’t play the previous title on PS3 because I had a go at the demo, and felt pretty underwhelmed by the nature of the gameplay. A demo really should demonstrate the best parts of a game, you know? I feel as though the God of War 3 demo brought me a craving for variety, and not a desire to see more. Nevertheless, I decided to give Ascension a chance, and hopefully it would turn me around. I was wrong.

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Game Review: Bioshock Infinite

I picked up this much-hyped game a few days ago amidst a flurry of other titles. Suffice to say the other games fared a little better.

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Platform:
PS3, Xbox 360, PC
Developer:
Irrational Games
Rating: MA15+
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At least the case looks good.

At least the case looks good.

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Well this sucks.

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I have waited for Bioshock Infinite to arrive on store shelves for a very long time. It was announced years ago and as the third in an incredibly revered series of games, I wasn’t alone in expecting big things. But now that I’ve played it, I barely think it’s worth wasting words on. In fact, you can skip the review if you want; just please don’t buy this game.
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Game Review: Tomb Raider

I actually finished this game around two weeks ago, but I’ve been so busy I couldn’t even capture screenshots, let alone write it up, until now. It released officially on March 5th.

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Platform:
PS3, Xbox 360, PC
Developer:
Crystal Dynamics
Rating: MA15+
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Inacave...

It’s a hard knock life.

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Brutalised.

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It’s barely fifteen seconds after you select “New Game” in the new Tomb Raider that our heroine Lara Croft receives her first injury. After fifteen minutes she’s been burned, impaled through the side and has had disagreements with countless hard, jagged surfaces. An hour in, it’s a wonder she’s still alive. But she is, and this is the important thing, because Square Enix and Crystal Dynamics have re-imagined the decades-old gaming icon as a desperate survivalist in a much grittier setting than the old version ever had to contend with.

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Game Review: Catherine

This is probably the closest I’m going to get to posting a videogame review at the time of its launch. I usually take quite a while to finish games (if I finish them at all).
I imported Catherine two months ago with a friend and finished it recently. Catherine was released in the USA last July, but was only released here in Australia two days ago.

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Platform:
PS3, Xbox 360
Developer:
Atlus
Rating: MA15+
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Risque?

The key is to look at the OTHER stuff on the cover. That gives you a better idea of the kind of crazy game you’re in for.

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“The Immoral Beast has appeared. It’s the killer. Do not die.”

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Oh, how these words haunted me while playing through Catherine. As stupidly obvious as they may sound, heeding them is easier said than done when you’re trying to solve devious block puzzles with an oppressive time limit and a grotesque mess of body parts constantly on your case. Make no mistake, Catherine is a very crazy, very difficult game. But it is also a multi-layered experience that rewards persistence and skill by telling a story the likes of which no other mainstream game has ever attempted. Dare I say it is worth a look. Continue reading