Posts Tagged ‘PS’

Little Big Idea – Playstation TV Review

Given what happened last year, I certainly didn’t think I’d have any new pieces of gaming hardware to review in 2014. But now I’m getting two in the space of a week! Here’s the first, which hit Australian shores on November 14th.

PSTV_Topshot

“What the hell is a Playstation TV?”

There’s a question I’ve already been asked a few times. If you’re reading this, you may be asking it yourself. And there are millions of gamers and non-gamers alike who will be asking it over the next several months. It’s a question that is actually really easy to answer, but Sony’s marketing slant on the device has muddied the waters quite a bit, to the point that you’d be forgiven for thinking they themselves didn’t actually know what it’s capable of.

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How To Get Even More Free Stuff on Playstation Plus

 

If you have a current Playstation games console (specifically a PS3, PS4 and/or PS Vita) and a connection to the internet, you really should have some kind of subscription to Sony’s Playstation Plus service. It just makes too much sense (and is alos kinda necessary to play most online-capable games on PS4). If you’re skeptical or in the dark about its benefits, read this post I wrote a while back, when it was offering less free stuff than it was now. If it still doesn’t appeal to you, that’s OK. But if it does, then you either have a PS Plus account, or you’re planning to grab a subscription soon. Either way, read on.

Most PS Plus subscribers do not quite realise the extent of what they’re able to access with their membership. If you have just a Playstation 3, for example, you may only be downloading one or two free PS3 games as they become available each month, doing so directly from your PS3 and going along your merry way. And that’s fine. Except you could be getting more.

Allow me to suggest a new way to peruse your monthly free game offerings on PS Plus – a way that is faster, more convenient and leaves you with more games than simply doing it via your console of choice. It may seem obvious to some but I remain astounded by the number of Playstation gamers I meet who are completely unaware of the option. This was first pointed out to me by Delaney of the Mega Ultra Blast Cast (Had to mention that or he would probably complain).
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Game Review: Final Fantasy X / X-2 HD Remaster

I’ve been playing a whole lot of this one since it came out in Australia on March 20th.

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Platform:
PS3, PSV
Developer: Square Enix

Rating: M
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X-2 is download-only on the Vita version, but you won't be playing that anyway.

X-2 is download-only on the Vita version, but you won’t be playing it anyway.

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Those Al Bhed bastards.

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They have the most annoying goalkeeper I have ever seen, ever, in anything. I just want to take his polygon-encrusted face and slam it into a locker until he decides never to play Blitzball again. Ugh. But the game from which he hails is great fun.

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Game Review: Zero Esape – Virtue’s Last Reward

Now for a little gem that came out very late last year in Australia and got buried in the AAA blockbuster rush. It only came to my attention last month when it was available as a free download on Playstation Vita as part of the Playstation Plus service. I liked it so much that I tracked down a 3DS copy of the game so my Vita-less friends could play it.

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Platform:
3DS, PSV
Developer: Spike Chunsoft

Rating: M
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Creeeepy.

Creeeepy.

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It was agonizing.

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The first time I was faced with that terrible screen, forcing me to select either “ally” or “betray”, I stared blankly at the two options for what felt like hours. There were so many implications to that decision, so many permutations. What if my opponent betrayed me after I left myself open by choosing to ally? What if I was the one who betrayed a vulnerable player, bringing them that much closer to their death? Which option was worse? Such is the primary dilemna at the heart of the truly mind-bending Virtue’s Last Reward.

Simple, but never, ever easy.

Simple, but never, ever easy.

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The Playstation Vita: One Year On

Two posts today, methinks.

It’s hard to believe that it has already been one full year since the launch of Sony’s latest and greatest dedicated gaming handheld, the Playstation Vita. 366 days ago I was quivering with excitement at the thought of a shiny new piece of tech and, aside from hours worth of initial setup, I was not disappointed. You can read my day one impressions of the system here and my first month impressions here.

Now wouldn’t it be nice if I could write a lovely piece about all the ways the system has moved ahead in leaps and bounds since launch, building on its rather strong start to etch out an authoritative corner of the gaming space, in doing so announcing itself as a must-have piece of hardware?

Yes, yes it would. However, this simply isn’t the case.

Apt.

Don’t get me wrong, I adore my Playstation Vita and in the last two months, I haven’t played any other console nearly as much. This is mostly due to the excellent Persona 4 Golden, which I am very nearly finished and very nearly ready to review, but I digress. Aside from that Atlus gem, there has been precious little gaming content to write home about. To put things into perspective, though the Vita did have a very compelling launch lineup, in the space of a year the amount of Vita-specific games you can buy for your handheld has barely doubled. There are some worthwhile titles there, such as Gravity Rush, Assassin’s Creed Liberation and LittleBigPlanet, but outside of games you can also buy on your PS3 the list doesn’t go on much farther than that.

This isn’t the last you’ll hear from me about the Vita for the conceivable future, as I’m thinking of doing a comparison article with the 3DS for the benefit of people trying to toss up which system to get. But as for a standalone anniversary article, there just isn’t enough content to fill one out, sadly. Happy first birthday Vita. I hope by the time we get to your second there will be a lot more to celebrate.