Posts Tagged ‘tomb’

Why I Don’t Hate Remakes

Time to close out the week with a kendo enthusiast, accomplished D&D dungeon master and manchester expert.

—Written by BrotherMiles—

—Edited/formatted by Vagrantesque—

Good Evening Internet,

Let me start off by thanking Ryan for having me here and allowing me to yell into the aether. Love the work you’re doing here Ryan!

In the spirit of my argument.

In the spirit of my argument.

The thought I want to present to you tonight, Internet, is that remakes of your beloved games don’t have to be evil, nor does the act of undertaking the resurrection of an old franchise constitute a scheme to cut your purse. As long as the developer is using the original as an inspiration rather than a commodity then I am a happy man.

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Top 5 Tomb Raider Moments

Ooooh

I am quite fond of Square Enix and Crystal Dynamics’ latest effort, the rebooted Tomb Raider (You can read about just how fond of it I am in my review here). While playing through the game I came across quite a few memorable moments worth mentioning and thought they deserved their own post. If you haven’t played the game yet, I recommend that instead of reading this, you go and play it right now.

Spoilers

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Game Review: Tomb Raider

I actually finished this game around two weeks ago, but I’ve been so busy I couldn’t even capture screenshots, let alone write it up, until now. It released officially on March 5th.

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Platform:
PS3, Xbox 360, PC
Developer:
Crystal Dynamics
Rating: MA15+
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Inacave...

It’s a hard knock life.

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Brutalised.

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It’s barely fifteen seconds after you select “New Game” in the new Tomb Raider that our heroine Lara Croft receives her first injury. After fifteen minutes she’s been burned, impaled through the side and has had disagreements with countless hard, jagged surfaces. An hour in, it’s a wonder she’s still alive. But she is, and this is the important thing, because Square Enix and Crystal Dynamics have re-imagined the decades-old gaming icon as a desperate survivalist in a much grittier setting than the old version ever had to contend with.

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