16
Aug
Posted by vagrantesque in Games, Movies. Tagged: Film, Game, in, Movie, reviews, spoilers, Videogame. Leave a Comment

Over the last few months I have been fortunate enough to start getting some constructive feedback on my blog, whether written or in person, which means people care enough about it to lend me their two cents. This is an amazing thing and it truly is moments like those that help me to keep on posting. So thank you to everyone who has done so!
Having said this, one of the more popular comments I get concerns a topic that I’m sure nearly everyone who has ever written regular reviews in history has dealt with: spoilers. So allow me, dear reader, to comment on my side of this topic.
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14
Aug
Posted by vagrantesque in Movies. Tagged: bank, Film, heist, magic, magician, Me, Movie, now, Review, rob, see, you. Leave a Comment
This one only just hit Aussie cinemas, despite going Stateside in May. Who knows why.
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Starring: Mark Ruffalo, Jesse Eisenberg, Morgan Freeman
Director: Louis Leterrier (The Transporter, Clash of the Titans)
Rating: M
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Regardless of whatever I’m about to say in this review, Louis Leterrier‘s Now You See Me undoubtedly deserves some credit for being marketed really well. It has a quite frankly incredible cast, a snazzy look and a captivating concept that brings to mind a mash-up of Christopher Nolan‘s The Prestige and the very successful Ocean’s Eleven franchise. Magicians who rob banks – now ain’t that novel? It certainly wasn’t afraid to flaunt any of these strengths during the many months of trailers, posters and hype that preceded its American release and now, a month and a half later, its Australian one. When it comes to actually watching the movie play out on screen, though, it may become apparent that (oh boy, I just can’t wait to type this) the real magic trick is the movie itself. It deceives you into thinking it’s good. Abracadabra.
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9
Aug
Posted by vagrantesque in Games, Lists. Tagged: basic, Game, ten, things, Videogame. 2 Comments
Because I’m not a game designer, I will act like everything in this article is super easy to do.

Modern videogames do a lot of things right. The so-called AAA blockbuster games are more cinematically engaging than ever before and despite the at times stagnant annualised releases of mega franchises, there are new and exciting things to be found within big releases all the time. And of course the indie game development scene continues to serve up some real gems.
However, all types of games to this day are guilty of not including some simple practical features that surely must count as rudimentary by now. In my book including these miniscule but super-convenient features makes your game just that little bit better, no matter what, even if their presence won’t fix any major problems with game design. What’s more, they require little to no creativity to execute. I’ve noticed enough of these regular and baffling omissions to write up a decent-sized list. It’s certainly a subjective list but I’m sure I speak for a lot of people on some of these in particular. And sure, there are some modern games that nail all of these bread-and-butter inclusions (or at least all the ones they can), but I still find it more than a little weird just how rare these games are.
I’ll admit that some of these entries may be harder to execute in practice than they are on paper, but from where I stand it’s hard to see how they could be any more difficult to implement than any other aspect of making a game. Also, about half of these things are specific to a certain console.
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1. Include an hour counter.
Really, this is the feature that inspired me to write this list. It is the one basic thing that I see most frequently left out of games these days and surely one of the absolute easiest things to fix. Being able to tell just how long you have played a game helps you judge its worth and makes conversations about said game involve a lot less guesswork. This is especially handy for RPGs, which tend to involve a great deal of time sinking, but a counter really should be included in every kind of game, because really, where’s the downside? The likes of the Pokemon franchise have been doing this for decades but the best recent example of great usage I can think of is Tales of Graces f, which not only has an overall time counter at your fingertips whenever you bring up the menu, but boasts a second counter right underneath the first to gauge the length of individual play sessions. Top form, Namco Bandai.
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7
Aug
Posted by vagrantesque in Movies. Tagged: end, Film, frost, Movie, pegg, Review, worlds, wright. Leave a Comment
The Blood and Cornetto trilogy comes to a rather spectacular end.
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Starring: Simon Pegg, Nick Frost, Rosamund Pike
Director: Edgar Wright (Shaun of the Dead, Hot Fuzz)
Rating: MA15+
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Edgar Wright, Simon Pegg and Nick Frost are surely, by now, a team of near-legendary status. Their cooperation begat the amazing 2004 British comedy classic Shaun of the Dead and its spiritual successor, 2007’s fantastic Hot Fuzz. Fans of the two off-beat, violent and absolutely hilarious films have been waiting an awfully long time for the third and final film in what is now known as the “Blood and Cornetto” trilogy (though in the interim Wright did give the world the wonderfully stylish graphic novel adaptation Scott Pilgrim vs The World). Finally, here it is, armed with explosions and laughs and plenty of beer. This is The World’s End.
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6
Aug
Posted by vagrantesque in MUBC. Tagged: 5, blast, cast, episode, five, mega, MUBC, podcast, ultra, Zelda. Leave a Comment
Episode 5 of the Mega Ultra Blast Cast (MUBC) is sadly lacking Delaney, as he was otherwise engaged during our recording session. We bring in our first-ever guest on the cast, a man by the name of Lindbeck, to discuss our thoughts on the Legend of Zelda series, Planetside 2 and a few very worthwhile movies, chief among them the third in the much-loved Blood and Cornetto trilogy. Good times are had by all. I realise now that I spam the word “cartoony” in the last half hour or so.
Annoyingly, I say Link’s Awakening around the 51 minute mark but I mean A Link to the Past. Just clearing that up.
If you feel so inclined, download the following file (or just click play), go for a run, take a scenic drive or just curl up on the couch and listen to the biased opinions of three Nintendo-loving Sydneysiders. Because again, there is no Delaney.
Here it is, as always direct from Soundcloud:
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https://soundcloud.com/mega-ultra-blast-cast/mubc-05-favourite-zelda
(Follow the link and then click the download tab)
If you enjoy what you hear please share the cast with your friends and like our Facebook page. Cheers!
31
Jul
Posted by vagrantesque in Games, Lists. Tagged: 2013, august, co-op, co-operative, coop, cooperative, couch, Games, Gaming, local. Leave a Comment
Also known as Local Co-op Month, or The Best Acronym I Could Think Of For August.

The last month of our Australian winter, which starts tomorrow, is rarely the domain of many exciting videogame launches. It’s traditionally the last moment of quiet before the likes of FIFA begin to ring in the year’s most gigantic holiday releases. However, if you happen to be a fan of getting a bunch of mates round for some good old fashioned couch co-operative sessions on your favourite gaming system, you have plenty of reasons to be excited for this August. There are more local friendship-destroyers launching in 2013’s eighth month than you can shake a pair of controllers at, which comes as quite a lovely lump sum following the relative drought of such titles throughout the first half of the year. I’ve listed the promising eight I know of in this very article.
This probably isn’t even all of them; I wouldn’t be surprised if I missed a Steam game or two. Continue reading
29
Jul
Posted by vagrantesque in Movies. Tagged: Film, hugh, jackman, japan, Movie, Review, samurai, wolverine. Leave a Comment
Well this is by far the most movie reviews I’ve written in a single month.
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Starring: Hugh Jackman, Tao Okamoto, Rila Fukushima
Director: James Mangold (Walk the Line, 3:10 to Yuma)
Rating: M
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So let’s talk about how terrible X-men Origins: Wolverine was. It told a largely made-up story that cobbled together as many mutants as possible (apparently X-Men: The Last Stand didn’t teach the producers any lessons about that mistake), though most of those mutants were far from fan favourites and the ones that were (e.g. Gambit, Deadpool) were either barely in the movie or horribly mishandled in more ways than one. The CGI was notoriously terrible, which hampered its overly ambitious action sequences and admittedly kinda cool early treatment of Wolverine’s near-agelessness. I gave it a pass when it was first released because it could never actually have been quite as terrible as people were making it out to be at the time, but my opinion of it has deteriorated rapidly over the years nonetheless. It has few redeeming qualities and I cannot bear to watch it again. I mean, just watch this Honest Trailer from ScreenJunkies. It sums things up pretty well.
Glad we got that out of the way, because The Wolverine is a much, much better film than that travesty. Let’s just ignore the fact that such a feat should not be difficult and read on to find out why.
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27
Jul
Posted by vagrantesque in MUBC. Tagged: 4, blast, cast, episode, four, mega, MUBC, podcast, ultra. Leave a Comment
It’s Episode 4 of the Mega Ultra Blast Cast (MUBC)! This episode is absolutely jam-packed with tangents and distractions, but we also talk about the many big reveals from San Diego Comic-Con, Shane recounts his experience at PAX Australia, we talk about our favourite fighting games and discuss far more movie-related stuff than in any other cast thus far.
If you feel so inclined, download the following file (or just click play), go for a run, take a scenic drive or just curl up on the couch and listen to the bothersome opinions of three geeky Sydneysiders.
Here it is, direct from Soundcloud:
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https://soundcloud.com/mega-ultra-blast-cast/mega-ultra-blast-cast-04-1
(Follow the link and then click the download tab)
If you enjoy what you hear please share the cast with your friends and like our brand new Facebook page. Cheers!!
26
Jul
Posted by vagrantesque in Movies. Tagged: alien, del, Film, guillermo, jaeger, kaiju, Movie, pacific, Review, rim, robot, toro. 2 Comments
I saw this bombastic movie over a week ago and I wasn’t really intending to review it; to be honest I think it’s a pretty simple equation. But I’ve seen and heard some negative things about the film since then that have been blown way out of proportion, so here we go anyway.
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Starring: Idris Elba, Charlie Hunnam, Rinko Kikuchi
Director: Guillermo Del Toro (Hellboy, Pan’s Labyrinth)
Rating: M
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As the last real big action blockbuster of the American summer, Pacific Rim promised a certain brand of fresh sincerity amidst a rather bleak landscape of introspective superheroes getting down on the fact that they’re superheroes. It promised a film featuring giant robots fighting giant aliens, helmed by one of the most passionate directors of our time. As it turns out, Guillermo Del Toro‘s personal homage to essentially every humongous mecha anime ever (like many Mexicans his age, Del Toro grew up watching a huge amount of Japanese-produced television because of how relatively cheap it was to broadcast compared to Hollywood content) pretty much delivers on that promise. If you want to keep reading this review, by all means please do – as always I appreciate your interest and support. But if the idea of giant robots fighting giant aliens grabs you, rest assured this movie does that idea fantastically and you NEED to go see this movie. Go.
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11
Jul
Posted by vagrantesque in Games, Wii U. Tagged: and, Game, intelligent, minigame, Review, systems, wario, Wii U, WiiU. 2 Comments
My first-ever Wii U review! Starting now there will be at least one exclusive Nintendo-published game worth playing, at least in theory, released for the content-starved console each month until year’s end. Is this one of those? Uh, well…
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Platform: Wii U
Developer: Intelligent Systems
Rating: G
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That devious moustachioed entrepreneur wants to charge $80 for this.
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Games.
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The Wii U needs them. Pretty badly. Barring Lego City Undercover and Monster Hunter 3 Ultimate back in March, admittedly both good titles, there has been a whole lot of nothing released for the console since December last year. But starting with Game & Wario, the gaming giant is set to release a relatively steady stream of quality leading all the way up to Christmas. Whether you enjoy Game & Wario will depend on whether you think it’s worth paying full price for a game that packs just as much fun and imaginative content as it does dull and lifeless “ideas”.
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