So that was a bit of a turbulent year for entertainment media, huh?
I don’t do an annual “top news stories” list, because year-to-year there’s no guarantee there would be enough to even make one; it would also be kind of difficult to rank their impact when certain headlines seem outwardly positive while so many others skew negative. But wow, it sure would have been fun to tackle one in 2024. By the end of March alone there was already enough content to knock out a solid top five, as the three main videogame console manufacturers had already provided more than enough twists and turns.
For now, the standard disappointments format will have to do, which means only stuff that undercut some form of my own personal expectation counts. Hey, if ain’t broke…
The list is once again a top five this year, so I’ve tried to group each entry into some kind of common trend wherever it makes sense. Let’s get this out of the way.
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VR BEST OF 2024 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.
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5. This is Getting Ridiculous, Ninty
I just have to squeeze in a really personal whinge here. Even though Nintendo were guilty of moves much more worthy of other people’s disappointment shortlists this year, I’ve been following the company for so long now that nothing really gets my hopes up enough to shatter them these days – except the ongoing absence of the Nintendo Switch successor console in any official capacity throughout 2024.
The death by 1000 cuts started early: all the way back in January those sensational “internal delay” reports broke, suggesting the machine was planned for release this year but was pushed into 2025. Widespread assumptions that the house of Mario wouldn’t have enough games to fill out another year without a “Switch 2” were gradually proven wrong – and definitively so in a stellar June Direct – but even as the year rolled on and the system’s absence proved those January reports more likely every day, all the hype-fuelled YouTube channels and outlets turned their attention to the possibility that at least we’d see an official reveal this year… Right?
But things got real weird in the year’s second half. When Nintendo crammed a Museum Direct AND an unprecedented double-feature Indie World / Partner Showcase into the final week of August, a console reveal in the traditionally blockbuster September seemed almost guaranteed, but instead we got tumbleweeds; even a set of credible hardware photo / render leaks didn’t expedite Nintendo’s plans. Then came the weirdest October in recent memory: a new Nintendo alarm clock, a sort-of-secret online playtest for a mysterious multiplayer game, and a new mobile music streaming app each came out of nowhere and released almost immediately. Nintendo was trolling fans at that point.
I’m usually an absolute glutton for videogame console speculation, but by November I had well and truly checked out. This disappointment was largely self-inflicted, I admit, but whatever chaos was going on behind the scenes, the Big N’s marketing machine well and truly knew what it was doing.
4. The Wrong Kind of Aussie Film Nostalgia
It’s been a little while since living in Australia has felt like an outright disadvantage for active cinema movie-watchers, but 2024 had me feeling like the old days had returned on at least two oddly similar occasions throughout the year. To be fair, the second instance was a bit more worldwide, but it still formed a nasty pattern from my perspective.
Around April, the latest in a weirdly rapid-fire line of pulpy Guy Ritchie action flicks was set to release, and despite the relatively poor reception of his recent work I was still keen to switch my brain off and enjoy the unique brand of banter he so regularly delivers. But after release date listings all over reliable sites mysteriously vanished one day with no explanation, it was weeks until my friends and I were able to get any answers as to why The Ministry of Ungentlemanly Warfare was not showing in any cinemas, despite Ritchie’s last effort making its slot on time as expected. Apparently it was a weird Amazon deal that wasn’t made massively public in Australia, and a couple of months later the movie unceremoniously hit streaming services. Just what a silly bombastic WWII movie needed. Yay.
Then in September came something even more drastic: I saw (and enjoyed) trailers for George Clooney and Brad Pitt’s much-hyped Oceans reunion Wolfs more than once in cinemas, and marked its late September release date on the calendar. Just one week before that very release date, chief bankroller Apple announced that the movie would no longer receive a cinematic run at all, going straight to the Apple TV+ streaming service instead to help boost subscribers. In terms of late rug-pulls, I’d never seen anything quite like it, but the gambit appeared to work, resulting in huge early watch numbers. Soon enough a major consequence came to light: director Jon Watts revealed he dropped plans for a sequel as a direct response to that exact big-screen backflip. Tell ’em, Jon.
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