Time for a brand-new list. As much as I’ve enjoyed writing the list that has been in this slot for the last three years, my Top 10 Game Cases, I found that I had to come up with a smaller list this time around to make up for the forced expansion of another list later on. And on that intentionally vague note, let’s talk about some of my favourite trends that defined 2015 in videogames.
No real qualifying conditions to mention here – These are just some of the patterns that I noticed forming in and amongst all the announcements, news and actual content that found its way onto gaming machines all around the world this past year.
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VR BEST OF 2015 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s weird. Cool, but definitely weird. Respectful disagreement is most welcome.
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5. Games Actually Worked
2015 wasn’t just a massive improvement over 2014 in the videogame sphere because of the sheer volume of great releases. It was also a gigantic improvement in the way said games performed. Perhaps it was a product of all the big-name delays out of last year, but the titles to which gamers were treated this year actually ran fairly smoothly with very little catastrophic bugs to speak of. Sure, there was the odd exception, but they were just that – exceptions. Compared to the veritable parade of dead-set unfinished late 2014 games, 2015 was a breath of fresh air, and as much as it sucks that this is worth talking about at all, credit where credit is due.