Posts Tagged ‘countdown’

Best of 2021: Top 15 K-Pop Singles

This was somehow my tenth year following the Korean music industry, but not all of those years have been the same in terms of interest levels – as you may know if you’ve read any two or more instances of this top 15 list in the past. Sometimes I’m all-in for most of the year; some years I do a big catch-up binge every three months or so, and some years I do all my listening in a dense, borderline-overwhelming chunk at the very end. After an exhausting 2020 where I was back on the week-to-week release grind for the first time in ages, it turned out 2021 gave me a new listening pattern: almost nothing for the first half of the year, then a gradual ramp-up from July onwards.

This meant I got to skip a fair amount of the garbage-wading of last year, and perhaps this year’s list isn’t as authentic as a result; maybe it won’t last as long when I listen to it later. But right now it feels light and fun and I’m digging listening to it on repeat as I write this. On that note, as always it’s worth mentioning that this is always audio-first thing for me: I had seen precisely four out of these twenty-five music videos before I started formatting the list.

It’s also strictly for songs that have music videos and feature at least some Korean language lyrics, disqualifying fantastic songs like Adoy’s Baby. I recommend turning off the YouTube subtitles if they end up automatically playing for you on this page; I’ve just never thought they added anything worthwhile to K-Pop, but that’s a matter of opinion of course.

However, only your best headphones are allowed while you’re here.

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

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15. Beautiful Beautiful – ONF

I daresay a whole lot of people around the world looked to K-Pop for an injection of positivity in their lives, and so I can think of no better way to start this playlist than with a relentless dose of just that. Mid-tier boy group ONF’s breezy Beautiful Beautiful uses a basic 2010s pop template to great effect with a sticky main hook that kicks off the song and comes back with verve time and time again, briefly stopping before the last chorus for a lovely harmonious pseudo-in-the-round session that I wouldn’t mind to hear revisited in a longer form. It’s hard to mess up a backing track like this, but ONF’s vocals elevate Beautiful Beautiful to the next level.

14. BEcause – Dreamcatcher

The year after dropping what I still think is the young decade’s best K-Pop album, Dreamcatcher returned to making powerful standalone title tracks with BEcause, which is nominally a summer track but sure brings plenty of the dark sonic elements that are often associated with the colder months. Opening with suitably creepy nursery rhyme vibes brightened up by Leez and Ollounder’s world-class production, it’s not long before the track is going harder than the operatic pop-rock outfit has for a couple of years: Punchy chants, strangely satisfying note slides, double-time breakdowns, an ethereal piano bridge; this is quality vintage DC and I’m here for it.

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Best of 2021: Five Special Awards

It’s been ten years of this and I finally have a small window to talk about TV shows. Kinda. Marvel and Disney made sure of that. So as you’ll soon see we have not one but two new special awards in 2021, alongside three returners. I have no idea which ones will be here next year and I wouldn’t have it any other way. The category I felt worst about cutting to make room was Best K-Pop rookie, but I just wasn’t following the industry for long enough this year to give a decent account of that one (for the record, it probably would’ve gone to Purple Kiss). Let’s get stuck into the standalone good stuff.

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

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Best Third-Party Game Publisher

Square Enix

I know I hit them pretty hard at the pointy end of this year’s disappointments list, but that was largely because of how good Square Enix’s game releases were this year. Beginning 2021 with a meaty JRPG on the level of Bravely Default II, especially at a time when almost no other third parties were showing up, put them in the early driver’s seat, but then… well, the months went on and still no real competition. Remember how the only new multi-platform games on physical shelves before May were Nier Replicant and Outriders? Yeah, both Square Enix.

Even when the other heavy hitters came out to play, neither the Western or Japanese publishing arms of Square were ready to put the cue in the rack. The long-awaited Neo: The World Ends With You delighted fans as a huge part of the JRPG July festivities, joined in that genre this year by SaGa Frontier Remastered and another surprising Yoko Taro joint in Voice of Cards: The Isle Dragon Roars. The PS5 appearance of Final Fantasy Remake Intergrade drew massive praise, with its fantastic new story DLC in tow. Five of the company’s six planned Final Fantasy Pixel Remasters launched on PC and mobile throughout the year, each to promising general reception; then in quick succession came absolute narrative gems Life is Strange: True Colors and Marvel’s Guardians of the Galaxy. Even a release as disastrous as Balan Wonderworld couldn’t mess up a year like this.

Only Capcom and Bandai Namco gave this title any real competition in 2021: the former with hugely successful brand-new Monster Hunter and Resident Evil releases; the latter absolutely bringing the quality with shock (Scarlet Nexus), reinvention (Tales of Arise) and high-value horror sequels (Little Nightmares 2 and House of Ashes). EA did put out unexpected wins in Knockout City and It Takes Two, but missed the mark on Battlefield 2042. Ubisoft failed to impress with a mix of flops and delays, Bethesda isn’t a third-party publisher anymore, and it sure wasn’t a good follow-up year for Activision-Blizzard, now was it?

Oh that reminds me, I only forgot to mention that 2021 was absolutely the year of Final Fantasy XIV, which not only released its titanic expansion Endwalker this year but is now the world’s most actively played MMO. It even needed to suspend all purchases earlier this month to try and give the servers a break. I honestly don’t think I’ll ever see a 12-month period this dominant for Square Enix ever again in my lifetime.

Runner-Up: Bandai Namco

Best Indie Game Publisher

Devolver Digital

This one was truly spicy in 2021, without a clear leader but plenty of worthy contenders. No major indie publisher from last year’s round-up failed to release a game that caught my attention this year, so ultimately I can’t help but feel we’re all winners in this world where cool game ideas are boosted to the top of the pile by smart marketing support.

Chucklefish bears the first mention, because they actually brought a game this year – and that game was the absolutely wonderful Eastward. They do seem to be going for quality over quantity still, but I’m totally fine with that if they keep spotlighting and releasing games at their current level. Team 17 seemed to fall off the radar slightly despite quite a few releases, but those releases did include Greak: Memories of Azur and Narita Boy, the latter of which I played quite a bit. Curve Games (formerly Curve Digital) brought crunchy graphical showcase The Ascent to the world and so cannot be discounted.

But the big four of 2021 pushed this one to the wire: Raw Fury released noir adventure Backbone and unwinding toy-builder Townscaper as strong support for their long-awaited headliner Sable, which launched with rough performance on some platforms but soared to critical success regardless. Annapurna Interactive and Humble Games both came mighty close, the former with the triple-threat Twelve Minutes, The Artful Escape and Solar Ash among others; in fact if the ridiculously cool Neon White had made its 2021 release date Annapurna may just shot up to top spot. But Humble well and truly held its own after an amazing 2020 by snuggling up to Microsoft with a suite of winners that all game to Xbox Game Pass day one: Dodgeball Academia, The Wild at Heart, Into the Pit, Unsighted and Unpacking are all so good -and so different from one another – that the publisher’s name should arguably have appeared under all the XGP ads running everywhere this year.

But after a classy, diverse, powerful 2021 display, Devolver Digital deserves to take this one. From solid shipwrecked platformer Olija to surprising free mobile sequel-ish thing My Friend Pedro: Ripe for Revenge to absolutely bonkers shock spin-off Minit Fun Racer, Devolver embraced their modern status as the deranged cousin of the stuffy triple-A elite with a line-up that didn’t skimp on quality; they fully leant into the hype around Loop Hero and Inscryption, neither of which disappointed once they released. But there can be little argument about what was their crown jewel this year: Isometric roguelike Death’s Door is the closest 2021 got to a Hades in terms of sheer word-of-mouth energy, and it was all Devolver’s to reap.

Runner-Up: Humble Games

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Best of 2021: Top 10 Disappointments

I’m finding it even harder to be deliberately negative at the end of 2021 than at the end of 2020. It was a rougher year for me personally, but I know I’m not exactly alone there so let’s get to the point. It’s the same point as last year: There’s enough genuinely terrible stuff going on in the business of entertainment media, so this list is just gonna be real personal, real first-world and real petty.

What it will not be – for once – is gaming-only: the return of blockbuster movies with the rich potential to disappoint made sure of that. On that note, I’m giving a very light spoiler warning for No Time to Die.

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

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10. The Same Old Slow Aussie Movie Schedule

It’s come up a few times on this list over the years, under varying degrees of specificity each time: For all manner of reasons, in Australia we still have to wait weeks to months for many movies to hit cinemas. This still happens even though such a problem has been long-gone in gaming and music circles for ages, and the increasing presence of streaming-exclusive films hitting on the same day worldwide makes the disparity feel even worse.

Two things brought the issue back into discussion this year: 1) There was a whole lot more to talk about on the blockbuster front; and 2) usually the bigger the movie, the less likely there will be a big delay, but even before the big lockdown extensions we were looking at extra waits of a month or more for the likes of No Time to Die, Venom: Let There Be Carnage and Dune. The sheer familiarity of this whole situation leaves it low on this list, but in the age of widespread and early reaction content the phenomenon looks increasingly baffling each year.

9. Couches Passing in the Night

Of course the late movie situation was also exacerbated by the timing of lockdowns on the Australian east coast – and a couple of supremely unlucky videogames also felt the pinch. It wasn’t long into the year before fans of local multiplayer shenanigans had June circled as a month worth celebrating: We were set to see the long-awaited HD debut of the Mario Golf series with Super Rush alongside the impossibly good-looking Guilty Gear Strive, which stood out as easily the historic fighting game series’ best-ever chance to attract newcomers.

I don’t know about any of you reading this, but I was hyped. I had plans for these games; plans that kinda required people to be around. But the rest is history and long-story-short, neither of them held much appeal for me without local multiplayer. They were merely victims of bad timing and nothing more, but as a huge fan of the underappreciated Mario Tennis Aces and a regular dabbler in Arc System Works fighting games, I can’t help wondering what could have been.

CLICK HERE FOR THE REST OF THE LIST

Best of 2021 Intro

A year of two halves: That’s how I’ll always remember 2021.

Down here on the east coast of Australia, we were fortunate enough to open the year with almost six straight months of false security in this post-2020 world. As our North American and European friends weren’t quite in the same position, new release movies were rather difficult to come by – and those debuting on US streaming services didn’t always match up 1-to-1 with our offerings. What’s more, the starved extrovert in me was very keen to make up for lost time, and it turned out one of the routines of my life that made way for the extra social time was (most of) my Korean music listening.

As for videogames, 2021 was positively grisly for people with free time in the early months of the year; between January’s Hitman III and May’s Resident Evil Village the triple-A videogame needle barely moved for the home console crowd. Although the picture for Switch owners was definitely more consistent, the widespread game delays 2020 had promised all seemed to hit at the same time, leaving very little in their wake. Luckily, more room opened up for some unexpected gems, but a legendary half-year it was not. Even this blog stayed dead-silent for almost six months.

Then 2021’s entertainment media came alive, just as the lockdowns came back with a vengeance down under. The PS5 actually received a couple of exclusive games, the Switch enjoyed a fabulous JRPG July, Bandai Namco and Square Enix unleashed some real surprise gems, and Xbox Game Pass enjoyed a sustained watershed moment with a full handful of the best-reviewed games of the year. Two summers of pent-up American blockbusters started to hit movie theatres and streaming services in earnest, and they kinda haven’t stopped since. I slowly picked up the K-Pop again with the help of some unexpected new friendships, and it turned out I had missed some pretty good stuff.

It’s a tired observation these days, but you really would be forgiven for feeling like you lived two years this past year; I certainly feel that way. But I promise these next ten countdowns will not focus purely on that bountiful second half: We’re looking at all of it.

Regardless of how many lists you click on, I’d like to thank you for joining me for Vagrant Rant’s 10th annual year-end countdown celebration!

Oh yeah, I kinda buried the lead there.

Ten years. Wow, there you go.

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VR BEST OF 2021 DISCLAIMER

The following lists represent my opinion only. I am not asserting any kind of superiority or self-importance by presenting them as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

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Best of 2020 Closer

Well now I guess we’re in 2021. While that isn’t magically going to solve all of 2020’s problems, it will reset the multiple arbitrary counters in my mind and allow me a little while to play/watch/listen to things that don’t absolutely have to go onto a pile for consideration towards the next annual countdowns. It sounds silly, but that feels like a massive load off at the moment. I hope the calendar reset has, in some small way, made you less stressed as well.

Anyway, here’s all the good stuff from last year:

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1. Top 10 Disappointments

2. Five Special Awards

3. Top 15 K-Pop Singles

4. Top 10 Movie Characters

5. Top 10 Game Consoles

6. Top 10 Movie Scenes

7. Top 10 Gaming Moments

8. Top 10 K-Pop Albums

9. Top 15 Games

10. Top 10 Movies

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Best of 2020: Top 10 Movies

Just one more day of 2020 left, so it’s perhaps fitting that this series of countdowns ends with the list most affected by the year’s defining pandemic. Finding good new movies in 2020 was a tall task throughout most of the year due to the ongoing game of film studio chicken going on overseas, but streaming services did just enough to hold us over with their own exclusive releases until the flurry of bigger-name films began to hit around mid-to-late October – only accelerating from there. For a long stretch of the year I was seriously considering reducing this list to a more casual top five, but in the end I was just about able to scrape together a full list.

A quick thing I realised while finalising this list: I saw way fewer movie trailers this year than any before it; and while that probably means I missed some movies I might’ve checked out otherwise, I really think it improved my actual watching experience for quite a few of them. Just a thought that came to mind as I was grabbing trailers for this page.

Anyway, it’s time to put 2020 behind us.

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VR BEST OF 2020 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is an utterly bizarre coincidence. Respectful disagreement is most welcome.

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10. Onward

It already feels like years since I watched Onward – 2020 will do that to ya – so all that really stands out to me about it when I look back is that amazing finale. But the rest of the movie is still worth checking out; it’s basically Pixar’s take on a road movie, and even if that well-worn comedy hi-jinks structure feels like a bit of a waste of a really cool fading-magic-world setup, Chris Pratt and Tom Holland give spirited vocal performances backed by Marvel chemistry to keep things engaging. The mythical supporting cast is also good fun to watch while the movie prepares its pile of emotional bricks. Whenever Pixar sets its sights on a family unit, you just have to watch your tear ducts.

9. Mank

This one feels weird to talk about, because I can’t really tell you much of what Mank is trying to say as a story, and I’m sure plenty of old-school Hollywood references soared right over my head; ultimately my enjoyment of David Fincher’s latest film comes down to every layer of production except the deepest ones. The shot composition and period-apt transitions are on-point; the first of two jazz-soaked December 2020 scores by Trent Reznor and Atticus Ross (there’s an utterly weird bit of trivia) is just fabulous; and not only is every performance excellent, there’s proper variety in the work of each major player. Lily Collins and Tuppence Middleton steal scenes on opposite ends of the patience scale, Charles Dance commands the movie on the strength of his reaction shots alone, and of course Gary Oldman and Amanda Seyfried take turns making themselves at home within every frame. A case of style over substance that works for me.

Click here to bring the year home

Best of 2020: Top 15 Games

Ah, 2020 – you came, you saw, you reduced us all to the last shreds of our sanity. But my word; you sure gave us some incredible videogames to fill the time.

This past year brought the interactive goods like it was 2017 all over again: the genuine power behind Dreams’ boundless player expression; the frenetic flow of Doom Eternal; the absolute ton of new content in Persona 5 Royal; the revolutionary VR jaw-dropper Half Life Alyx; the shiny systems sandbox of Watch Dogs Legion; the viral push of Valorant; the unreal ambition of Microsoft Flight Simulator‘s return; the grand scale of Immortals: Fenyx Rising; the unlikely success of long-awaited sequels Crash Bandicoot 4: It’s About Time, Spelunky 2 and Streets of Rage 4.

We had gorgeous remakes like Resident Evil 3, Demons’ Souls and Tony Hawk’s Pro Skater 1+2. We had acclaimed games with laser-targeted niches and actual budgets, like Wasteland 3, Star Wars Squadrons and Nioh 2. We had strategic gems like XCOM Chimera Squad, Gears Tactics and Othercide; amazingly fresh indies like Spiritfarer, Carto, Paradise Killer, The Pathless, Bright Memory and Sakuna: Of Rice and Ruin; hugely successful spin-offs like Minecraft Dungeons and Hyrule Warriors: Age of Calamity. And of course, we had the one and only Cyberpunk 2077.

That’s just the stuff that didn’t make my list.

To qualify a game for this top fifteen I need to have played it for more than five hours and/or finished it, unless it’s multiplayer-focused. That disqualifies a lot of good stuff that I was enjoying but stopped playing early due to interruptions, such as plenty of the games I just mentioned but particularly Ikenfell and Sakura Wars. I also cannot use a 2020 re-release of an old game on a new platform unless I didn’t play the original release at all – This last point means some of the best games released this year (A Short Hike, Pikmin 3 Deluxe, Dragon Quest XI S – all of which you should definitely play) cannot count.

Without further ado, these are my fifteen favourite videogames from 2020. Parentheses indicate where I played each game.

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VR BEST OF 2020 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is an utterly bizarre coincidence. Respectful disagreement is most welcome.

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15. Animal Crossing: New Horizons (NS)

2020’s Animal Crossing: New Horizons really could have gone anywhere on this list; anyone who got involved in that initial two-month wave of communal playing could tell you that as long as it’s got new content to offer, this is less a game and more a daily life activity on roughly the same level of necessity as brushing your teeth. As a result some people will have this in their number one spot while others may forget to even think about it in the GOTY conversation – and so using it as an introduction of sorts to this list just feels right.

I’ve been playing the Animal Crossing games for almost two decades, so I’ve seen plenty of games in the series get away without adding much shiny new content. Though it’d be easy to see New Horizons as simply another addition to that legacy when looking at the right screenshots, the genius of this one is that it takes the opening moments of most Animal Crossing titles and essentially makes them the endgame of this one. You build up day-by-day from a desolate island with a mere campsite to a bustling remote town with a host of diverse facilities – all with the help of a clever new crafting system – and then eventually you get to terraform the island itself. The secret of Animal Crossing has always been about self-expression, but New Horizons takes the concept through the stratosphere.

14. Genshin Impact (PS4/Mob)

This is a weird one, because I played Genshin Impact for eight hours on its PS4 launch day (my laptop was being repaired at the time), then checked in daily over a couple of weeks for no more than the login bonuses, tried the mightily-impressive (sadly cross-save-incompatible) mobile version for an hour or so, then never went back to it. But I just can’t not have it on the main list; this game may be a confusing pitch blending the gacha mechanics of standard free-to-play mobile RPGs with a distinctly skin-deep Breath of the Wild approach to environment design, but in its moment-to-moment gameplay it is something else entirely. It plays more like an action RPG with on-the-fly elemental mixing mechanics that – bizarrely enough – remind me of Starlink: Battle for Atlas. Its cast of characters bring vastly different playstyles to the table and slot into the story interchangeably without consequence – or emotional investment. Genshin Impact somehow feels like both the shallowest and deepest game I played in 2020, and I’m still trying to reconcile that in my head.

Two down, thirteen to go – click here

Best of 2020: Top 10 K-Pop Albums

When you’re locked down at home or the studio, you can write some pretty good tunes. That’s the message the K-Pop industry (and its satellite subgenres) sent to album fans all over the world in 2020. It was an embarrassment of audio riches this year, and I don’t think it’s a stretch to say I listened to a higher percentage of it than in any previous year (thanks again to the great Stankpop community). But I think I’ve proved my point that the state of K-Pop album production is in a better place than it was half a decade ago, so I won’t open the floodgates for honorable mentions like I did last year. Music is of course intensely subjective, but know that every single record on this page comes with my enthusiastic recommendation.

And yes, this is where the SM boys ended up; thanks for asking.

1-3 tracks = N/A

4-7 tracks = mini album

8+ tracks = full album

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VR BEST OF 2020 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is an utterly bizarre coincidence. Respectful disagreement is most welcome.

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MINI ALBUMS

5. Maria – Hwa Sa

The first MAMAMOO soloist to put out an EP I’ve enjoyed the whole way through, Hwa Sa’s big collaboration-heavy year unleashed Maria as its crown jewel. Brazenly self-reflective in a way not attempted by too many K-Pop group members, Hwa Sa uses her English name as a motif repeatedly throughout the seven tracks, letting in just one featuring artist – DPR Live – on penultimate Salsa-tinged track I’m bad too. The bounteous strings and piano on soaring spiritual closer LMM really sit with you after the mini album is done, feeling like an emphatic answer to the question posed by the diary entry of an introductory track; WHY is the big industrial centrepiece that helps get you there, though, and there’s more sardonic fun to be had within the shifting beats of the Zico-produced Kidding.

4. Jackpot – Elris

Shifting gears to something far fluffier and more energetic; Elris’ fourth mini album is a surprisingly great sugar hit with some serious crunch on hand to substantiate things. The introduction is a brilliantly-constructed 75-second build that might make you wonder why so few producers get their own intros so wrong – it slots right under the title track with ease and improves it out of sight. But the delightful carefree chorus of the headliner isn’t even close to the best thing on the EP, as the three ballad-free follow-ups absolutely fly by. This Is Me is a harmony-rich dose of old-school K-Pop energy that’s honestly just a better song overall (which someone behind the production must have realised, because there’s a well-produced dance video for it). But if the bass and vocals are the star there, Like I Do announces its intention to fill your headphones with delectable bell-chime treble from its first moment. Final track No Big Deal is the mini album’s secret weapon, letting the vapours of its celestial pre-chorus sprinkle over an aloof hook with minimal backing. Colour me mad-keen for the next Elris package.

Click here to let the tunes roll on

Best of 2020: Top 10 Gaming Moments

What a spicy year for videogames this was. I’ll get more into the sheer volume of good ones in a couple of days, but long story short I played a lot of games this year and finished a fraction of them. This gave me a monster of a shortlist for cool moments within those games, and they came in all sorts of flavours. The year brought us gameplay surprises, narrative shocks, and good-old fashioned feelings of accomplishment. Sadly 2020 was lacking in the ‘local multiplayer gathering’ kinds of moments that usually find their way onto this list most years, but we’ll just have to hope 2021 lets us bring more of those back.

Anyway, these are the ten gaming moments I feel like talking about the most this year.

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VR BEST OF 2020 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is an utterly bizarre coincidence. Respectful disagreement is most welcome.

THERE ARE BIG VIDEOGAME SPOILERS ON THIS PAGE.

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10. Space Infomercials – Journey to the Savage Planet

Every time you return to your ship in the darkly funny commoditised exploration adventure Journey to the Savage Planet, a colourful screen buzzing with over-the-top energy and a yelling voice of some kind awaits you. Sometimes it will show a plot-focused recorded message from the CEO of Kindred Aerospace, the 4th-best interstellar exploration company in the galaxy. But whenever it doesn’t, there’s a randomly-chosen bizarre advertisement with daytime TV vibes to chew on – and I can’t pick just one for this list. Whether it’s the visceral horror of the animated waste Meat Buddy, the purple structure-changing food replacement goo known only as Grob, or the explosion-laden pitch for fictional game Moba Moba Moba Mobile VR v17 (where microtractions are the game), the main adventure always had to take a break whenever one of these came on during my playthrough.

9. Baby Shark… – Maneater

I didn’t exactly love Maneater, but it’s definitely quite a bit of fun at the start, and I wasn’t expecting the weirdly charming low-budget-aquatic-GTA shenanigans to turn so suddenly dark immediately after its extended tutorial. I had a physical reaction when the powerful, confident shark I’d been playing as fell into the clutches of happy-go-lucky villain Scaly Pete; the guy abruptly puts an end to your predatory avatar with one gruesome slash of his knife, revealing that you were pregnant the whole time. As a sneering act of cocky faux-pity, Pete throws the newborn shark into the river, simultaneously revealing that this shark is actually the game’s true protagonist. Then it’s back to the goofy attack-feed-upgrade loop.

Click here for more moments (with some spoilers)

Best of 2020: Top 10 Movie Scenes

We return to the movies, and to a list that’s always fun to write – even, as it turns out, when there aren’t all that many movies to choose from. Because I tried to widen my movie-watching scope to fit what was available this year (especially when it came to horror films and/or films with bad reviews), I feel like I was surprised by movie scenes more than usual; even if that’s all in my head, I definitely get to talk about some real corkers this year.

Quite a few of these scenes are more about execution than narrative surprise, but that doesn’t change the fact that this is always the most spoiler-heavy list of the year. Proceed with caution.

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VR BEST OF 2020 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is an utterly bizarre coincidence. Respectful disagreement is most welcome.

THERE ARE HUGE MOVIE SPOILERS ON THIS PAGE.

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10. Demon Bear Battle – The New Mutants

Yes, this is a scene that actually happens in the otherwise low-energy, high-angst teen-fiction-esque The New Mutants. Right at the end there is a giant, multicoloured spirit-bear-thing that arrives to destroy absolutely everything – I’m pretty sure it makes slightly more sense in context. The bear immediately solves one of the main problems faced by our principal gang of super-powered misfits, creates a brand-new one straight afterwards, and then proceeds to save the movie. We finally get to see the young mutants act like a team and use their formerly-mysterious powers in tandem, shipping in some emotional payoff where there wasn’t much earlier.

9. The Mall – Wonder Woman 1984

The opening action set-piece of Wonder Woman 1984 is sprawling, dramatic and epic, but it almost plays like its own weirdly unrelated short film. The second one is really something else, though. Anyone who grew up watching live action comic book adaptations of any kind before the turn of the century will find something to cringe at here, from airborne launches that look like they don’t have the budget to cover up the wire work, to cartoony spins as baddies are left in a daze, to Wonder Woman’s centre-frame commercial-ready wink at a wide-eyed child. Oh yeah, and the establishing shots for the scuffle literally start by panning up from a pair of leg warmers, then moving through neon-saturated streets and corridors lined with garish ’80s shoulder pads and perms. WW84 is absolutely in on the joke and the gleeful nostalgia had me grinning in disbelief the whole time.

Click here for more spoilers