Posts Tagged ‘scary’

Get Spooked: The 20 Most Unexpectedly Scary Moments of Non-Horror Videogames

So I wasn’t planning on writing anything special for Halloween, but it’s really freaking hot in Sydney at the moment and the coolest part of my house happens to be right in front of this computer screen, so let’s do something spooky.

If you’ve ever had a videogame-related discussion with me, or even read some of this blog, you might pick up on the fact that I don’t mix well with deliberately scary games. Horror films are one thing – I can deal with those to some extent, though I don’t actively seek them out – but interactive horror experiences are quite another. I just don’t understand the idea of wanting to be scared by something. This may mean I’ve missed out on some of the most talked-about videogame titles of the last few years, such as Slender, Outlast, the Amnesia games, P.T. and more recently The Evil Within, but hey, there are other things to play.

That doesn’t mean I haven’t ever been scared by a videogame before, of course. There are quite a few games out there that, while not deliberately branded as horror, smuggle in some deviously spooky moments. These are arguably even more affecting because you don’t expect them. Some are jump scares, and some are just thoroughly unnerving. Here are no less than twenty of the most memorable ones in my personal gaming history, in no particular order. Of course, some of these are based on the fact that I was a child when I first played them, which made me more vulnerable to such moments, but that doesn’t change the fact that they are forever imprinted on my mind.
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Get Out! – Donkey Kong 64

If you’ve played DK 64 before, you’re probably already hearing that ominously deep, aggressive voice in your head right now. In the game’s second level, raiding a pyramid tomb for a golden banana or two brought up a sudden and inexplicable sniper crosshair, accompanied by a loud shout and some crapped pants. A bit of a cheap shot by developer Rare, but an effective one.
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The Basement – The Last of Us

The Last of Us is not a horror game, despite what some people might say – it’s more of a dramatic interpersonal drama. But jeeeeez, don’t ever make me play that basement sequence with the power generator again. It just ain’t happening. Combining low light with any amount of water is already a pretty heavy nope situation for me, so throwing in a rush of bile-spewing fungus zombies that spawn at exactly the wrong time is just… aagghh.
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Baby Boss – Luigi’s Mansion

His name is Chauncey, apparently, and he’s one of the ghostly bosses in Luigi’s debut solo adventure on the Nintendo Gamecube. He’s also a one-year old baby whose blood-curdling scream just should not be in a Nintendo game aimed at “all ages”. Fighting him in his room, complete with cot and creepily spinning mobile, is the most genuinely scary moment of an otherwise pretty lighthearted adventure.
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