Posts Tagged ‘versus’

Single or Multi?

Here we have a post from someone who recently entered the wonderful world of game design. You can find a link to her personal blog below.

—Written by Blizz117—

—Edited/formatted by Vagrantesque—

Single or multiplayer video games – which do you prefer?

Is this even a legit question? Well that depends on the person you’re asking I suppose. Just a little background knowledge of me: My area of study is Games Design so this question forms part of a group assignment I’m currently working on. That is why I picked this particular topic to discuss (and also I’m very indecisive on choosing what to talk about so learning stuff from college is awesome sauce). I’ve already written in depth about my group assignment so there is no point in discussing it in further detail here, you can totes read it in my blog (, #shamelesslyselfpromote).

Continue reading

Gargantuan Trios

I realise this kind of article probably has a pretty narrow audience, but on the plus side there probably aren’t too many like it on the interwebs.

Entertainment media is big business these days. Like, BIG business. Big business breeds big companies who survive because they happen to be the best at what they do. Each of these companies may emphasise its own supposed competitive advantages, but when push comes to shove the entertainment media juggernauts are still around because deep down they are really similar, whether they sell movies, TV shows, videogames or music. This hit home for me recently when I happened to notice that the apparently different worlds of console gaming and Korean pop music shared the phenomenon of a dominant “Big 3” who control market share. And public (read: internet) perception of these companies within their own contexts is kind of unnervingly similar.

So for the hell of it, I paired them up and tried to find as many similarities between the most obviously corresponding members of each trio as I could. Of course they tout many differences as well, but the amount of similarities I did end up finding is perhaps a little scary. For the sake of uniformity I’ve referred to videogame franchises and Korean idols/groups alike as “brands” here, cause that’s what they are, really.

Continue reading