Posts Tagged ‘Best’

Best of 2022: Five Special Awards

Last year this list of mini-lists had a bit of a shake-up, thanks largely to the increased amount of TV content with tenuous connections to the material Vagrant Rant normally covers; but I figured it had been such a unique year that 2022 would surely see some of the older categories come back. Nope, here we are with the exact same five. Maybe 2021 was more of a trailblazing year than it appeared?

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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Best Third-Party Game Publisher

Square Enix

We kick off with a back-to-back win for Square Enix; but even though its competition could only be described as paltry this year, the way the Japanese gaming giant went about dominating 2022 could not have been more different from its more measured and western-leaning 2021 efforts. As covered on yesterday’s list, Square didn’t exactly come out of the blocks flying this year, but never in my wildest adolescent dreams could I have expected the sheer volume – and at times relentless pace – of the Japanese role-playing output they had in store to help people forget how weird it was that they shed all those powerhouse western teams all at once.

Re-releases, fresh ideas and combinations of both abounded as Final Fantasy VI Pixel Remaster led into Triangle Strategy, the aforementioned Stranger of Paradise: Final Fantasy Origin, the shock localisation of Radical Dreamers as part of the Chrono Cross remaster, the even more shocking localisation/remake Live A Live, then Romancing SaGa: Minstrel Song, The DioField Chronicle and Valkyrie Elysium back-to-back, a premium-quality Nier Automata Switch port, then a five-week holiday period stuffed with Harvestella, Tactics Ogre Reborn, Dragon Quest Treasures and finally Final Fantasy VII: Crisis Core Reunion. There were also two whole Voice of Cards RPGs released throughout 2022. Given where this company was at a decade ago “staggering” doesn’t begin to cover it, and I’m probably forgetting something too. Is a 2023 win on the cards too? Looking at the schedule, I wouldn’t count it out.

Runner-Up: Focus Entertainment

Best Indie Game Publisher

Devolver Digital

As always, this was a fun one to call; it seems indie publishers are only getting better at curating and fostering quality in gaming’s most exciting space. Raw Fury had a quiet one by their standards, only really offering the critically-loved NORCO as a brand-new title; everything Chucklefish announced got delayed (almost certainly a good thing); and most of the glints in the eyes of Gearbox Publishing are still on the horizon. That left us with a good old-fashioned heavyweight battle pitting Annapurna Interactive – house of the beloved Stray, A Memoir Blue, and Neon White – against Humble Games – who gave us runaway hits Temtem and Signalis alongside the underrated Chinatown Detective Agency and Prodeus. It’s a toughie, but my pick goes to Annapurna – just – for reasons that may become clear by the end of the year.

All that fight is just for the runner-up spot, of course, because Devolver Digital spent 2022 doing a lot more than simply producing their best mid-year game presentation in years. The indie publishing veterans showed the rest of the industry how it’s done, letting loose the likes of Samurai Warrior 3, Trek to Yomi, Weird West and Card Shark to delight players with all kinds of tastes in the first half of the year alone, before sealing their dominance with two of the biggest indie hits in recent memory. Return to Monkey Island is the point-and-click return to form no one saw coming, and as for Cult of the Lamb… well, that one may have just codified an entire subgenre.

Runner-Up: Annapurna Interactive

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Best of 2022: Top 10 Disappointments

Another year, another increasingly personal and petty list full of stuff that upset me personally about the media I consumed in 2022. And in a year filled with more deeply upsetting stories about the people who work on said media, that is absolutely worth repeating more than ever: this list exists as a chance to whinge and complain about the end products that make their way into consumer’s hands and have a bit of fun getting a bunch of first-world problems off my chest. As a normally quite optimistic person, I wouldn’t bother to start this otherwise positive two-week-long celebration with a negative list if that wasn’t the case. And my oh my, were there some petty things to complain about in 2022. Time to dig in.

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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10. No Hands on Deck Down Under

We are entering another golden age for dedicated portable gaming, roughly a decade after it was given its last rites across media outlets the world over. The Playstation Vita and the Wii U sure as hell didn’t save it from the threat of casual phone gaming, but the Nintendo Switch sure did – and now years later there’s a burgeoning handheld PC market bubbling up to fill the processing power gap left by the Switch’s ageing components. The golden child of this movement? Valve’s Steam Deck, which has been in the hands of enthusiasts and influencers overseas for over a year now. Every few months Valve announces a few more worldwide territories for the hardware’s launch, and every few months Australia fails to make the cut. Thank goodness for the AyaNeo range.

9. The Dinosaur Movie That’s Somehow Too Big

2022 was actually a really good year for movies; I personally found actual disappointments not only hard to come by, but vastly outnumbered by genuinely wonderful surprises. Alas, I can’t very well have this entire list be videogame-related, so I’m giving a dishonourable shout-out to Jurassic World: Dominion. Somehow a perfect fan-servicing cast and more onscreen dinosaurs than ever added up to an overblown, unfocused mess unwilling to pick a lane or convincingly land any punches. All-up there was probably one 2022 movie more disappointing than Jurassic World: Dominion, but this was still probably the least fun I had in the cinema all year.

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Best of 2022 Intro

So the curtain comes down on a year that, certainly as far as entertainment media was concerned, reminded us all a little of what life was like in the distant halcyon days of 2019. Videogame consoles and PC parts readily available to purchase and take home (eventually). Massive movie blockbusters that don’t necessarily need to feature comic book superheroes to draw proper crowds for a good, fun night out. Korean popular music that didn’t have to rely on a 1980s synth backing track to catch the ear.

Yet so much of the entertainment landscape still feels irrevocably influenced by the last couple of years, a phenomenon that seems oddly fitting as this site moves forward into its second decade. The gaping holes in the middle of the videogame release schedule this year are testament to that, as is the gentle wave of new films that draw direct attention to the interpersonal struggles of a post-2020 world. The arguably inevitable increase in prominence of solo artists within the K-Pop and K-R&B album space has also accelerated slightly as producers and performers take advantage of all those recently-developed introspection habits.

2022 was a year packed to the brim with games, movies and K-Pop worth discussing, and I’m going to do just that over the next 10 days. If you decide to join me for any of the next ten countdown lists, thank you for taking the time to do so, and I hope you enjoy. We kick things off tomorrow morning.

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VR BEST OF 2022 DISCLAIMER

These lists represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting them as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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The Best & Worst of Pokémon: Generation VIII

Games/Expansions
Pokémon Sword
Pokémon Shield
The Isle of Armor
The Crown Tundra

Platform
Switch

Region
Galar

New Pokemon
89

+7. Into the slipstream

If you had to summarise the entire legacy – the highs and the lows – of the main eighth generation Pokemon games in just one word, “streamlined” would be pretty close to bang-on. Just about everything Pokemon Sword and Pokemon Shield did for the series seemed hell-bent on trimming fat, tucking in corners and straightening out paths. This post will come back to this theme repeatedly, but we start with all the miscellaneous quality of life improvements that make going back to older generation games just a little bit tougher after playing Sword or Shield.

The headlining improvement in this area was surely the ability to access the player’s boxes from almost anywhere in the game world, swapping a Pokemon out from storage into the party with a couple of button presses on the clean new user interface. A one-button save shortcut, the entirely fresh autosave option, non-intrusive activities to allow boxed Pokemon to grow (goodbye Festival Plaza and good riddance), combining the Affection and Friendship stats into one mechanic, wild Pokemon models visible in the overworld (a welcome feature brought over from the Let’s Go spin-offs), a proper audio balance menu, bikes that can surf, and the consolidation of several useful features traditionally locked to specific cities into the most useful Pokemon Centers in history all add up to a smoother moment-to-moment experience than ever before.

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Best of 2021 Closer

Ah, 2022. Welcome. It’s good to see you. Such promise you hold.

I mean, I’m sure we’ll get some good Marvel movies, and maybe even the last of the 2020-delayed crop (Top Gun Maverick and Mission Impossible 7 are at the top of the hype pile for me). And K-Pop will do its thing and continue to mutate in enough directions to produce quality tracks. But most of all, 2022 promises a properly spread-out videogame release schedule, perhaps to an extent not seen since the legendary 2017. The first quarter alone looks unambiguously stacked, ready to start millions of players off already behind on their backlogs. Bring it on.

Until it gets going, here’s the best stuff I watched, played and listened to in 2021:

1. Top 10 Disappointments

2. Five Special Awards

3. Top 15 K-Pop Singles

4. Top 10 Movie Characters

5. Top 5 Game Consoles

6. Top 10 Movie Scenes

7. Top 10 Gaming Moments

8. Top 10 K-Pop Albums

9. Top 15 Games

10. Top 10 Movies

Thank you.

Best of 2021: Top 10 Movies

What a difference twelve months makes.

The year in general may have felt like its own form of tired sequel when all was said and done, but after scrambling to the finish line in 2020 and doing my best to bask in the unexpected, I finished 2021 having seen 31 whole new-release movies. Sure, that’s mostly because we got almost two years of delayed blockbusters crammed into one, but numbers are numbers.

More movies means I can be more confident of a quality list that properly reflects my tastes, but it also makes ordering the movies a tad trickier. I found this year in particular that quite a few of the films I saw came off somewhat uneven, with plenty of individual elements worth praising but almost as many misfires. That, of course, just makes them more fun to discuss, which in turn tends to make me like them more. Some even make this list. Because I will be vaguely gesturing towards such individual elements, you may find slight spoilers here, but it’s unlikely.

Let’s finish this thing.

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

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10. In the Heights

My most anticipated movie of an uncertain year for movies – mostly cause I knew I’d enjoy at least some of it, and that first trailer was incredible – John M Chu’s adaptation of Lin-Manuel Miranda’s stage musical In the Heights is exactly the visual feast fans could’ve hoped for. Though it hacks one of the main characters’ stories to bits in the name of streamlining an already-long runtime – and the musical already lacks the plot momentum of Miranda’s Hamilton – some of the other changes to the source are neat, efficient and well-executed. Some of the stage songs even take on new life with the visual flair added in the film, while the ones that were already highlights take another step up.

9. Raya and the Last Dragon

It’s a bit of a struggle to articulate what I enjoy so much about this movie, but ultimately I think it comes down to a simple claim: Raya and the Last Dragon features the best-looking hand-to-hand combat scenes I’ve ever seen in an animated film. Any criticism that it breezes past its cool wordbuilding is definitely valid, but there are plenty of other things to like about the movie: Awkwafina’s larger-than-life performance style almost works better in animation than live action, the entirety of the team-gathering second act is good fun, and the central message about old wounds preventing current growth is poignant. I stand by what I said back in July: It’s my favourite non-musical Disney animated feature in twenty years.

CLICK HERE FOR THE REST OF THE LIST

Best of 2021: Top 15 Games

You can try to tell me 2021 was a bad year for good videogames. Tell that to my backlog. Look it in the eyes and tell it.

Don’t get me wrong: 2021 definitely was, without a shadow of a doubt, a slow-starting year for videogames; maybe even the slowest since I started writing these lists. It was also a bit light on Playstation exclusives thanks to development delays. But this was also the first full year of a brand-new console generation out in the wild; the year League of Legends finally began to make good on its promise to expand into other genres (and a Netflix show too); the year Apple Arcade finally drew some attention from core gaming audiences with a suite of nostalgic releases and the exclusive new Mistwalker RPG Fantasian; the year the whole Pokemon Unite thing happened; the year Microsoft’s XCloud mobile streaming service expanded to PC, Xbox consoles themselves – and Australia.

There was real, exciting movement in the games industry throughout 2021, and the big games – eventually – followed suit. When they did arrive they were continuously scoring over 80 on review aggregate sites, leaving September in particular packed with games lining up to try and distract from one another. More than half of this list’s games come from the release window starting late August and going through October – and only one from traditional powerhouse November. A weird year indeed.

But a good one: I always set a five-hour playtime minimum for a game to qualify for this list, yet I’ve actually finished 12 out of the 15 games on this 2021 list (and two out of the remaining three are JRPGs). Any of my friends will tell you that’s a sky-high conversion rate for me. Quarantines will do that, but so will great videogames. It’s hard to believe I had no room this year for Hitman III, Scarlet Nexus, Returnal, Mario Party Superstars, Monster Hunter Rise, Monster Hunter Stories 2 or Deathloop – into which I put a combined 60+ hours, and all of which I enjoyed. I’ve never actually been in that kind of a position before.

If you don’t see a 2021 game on this page, I didn’t play it enough to qualify. Parentheses indicate on what platform(s) I played each game.

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

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15. New Pokemon Snap (NS)

Over the two decades since the original Pokemon Snap came out, the idea of a sequel has naturally been thrown around all kinds of Pokemon fan circles; what most nostalgia-seeped memories tend to forget, however (mine included), is just how short the original game was. Pretty much accidentally designed for the repeatable game rental market, you could see all the game’s content in an afternoon if you knew what you were doing. Knowing this Bandai Namco concocted the clever New Pokemon Snap, which is not only the sequel we’ve been asking for, but the significantly more substantial sequel we didn’t know we wanted.

Carrying many more areas stuffed with randomly-shifting occurences, stacked with secrets, and teeming with Pokemon hiding four different scoring poses each, the completionist player has a ton to do in New Pokemon Snap – even before the chunky free content update released months after launch. The week of near-day-long sessions I played with my siblings passing the controller around was an absolute blast.

14. Shin Megami Tensei V (NS)

As a “JRPG guy” without the time or attention span for the truly unforgiving genre entries these days, the entire mainline Shin Megami Tensei series has mostly passed me by. That finally changed with the long-awaited open-world-ish fifth entry, a truly ambitious shift for both the series and Nintendo – who slapped their publishing label on the game and gave it their main first-party slot right in the middle of November (knowing Pokemon was coming out the following week to clean house, sure, but it was still a big deal).

SMT V may not care all that much about its story or supporting human characters, but it stands as a shining testament to the merits of a rock-solid battle system using a crisp UI – especially when paired with deep team customisation mechanics built to last. Boasting a stunning main character design and truly rewarding nook-and-cranny exploration, this is a game I suspect I’ll be playing for a long time yet.

CLICK HERE FOR THE REST OF THE LIST

Best of 2021: Top 10 K-Pop Albums

2021 may have thrown my Korean music listening habits all sorts of curve balls, but at the end of it all, this consistently maddening list was once again the hardest and most time-consuming one to construct. No matter how much musical content I skip, there is always a mountain of quality Korean album content to grace my ears; there are always tight calls to make in the ordering of those albums; always moods ready to take hold and change up how I respond to them at any given time. Those moods were quite often on the more negative end of the spectrum this year, and 2021 was a particularly strong year for ballad B-sides, so you may see that reflected in the rankings.

In any case, the list before you now is done now and I’m pretty confident it represents a strong line-up of audio quality. Headphone up.

A special mention this year has to go to LambC’s excellent full-length album treat I’ll see you when I see you, which would have ranked very highly on the list except it’s entirely in English – It didn’t quite feel fair giving it a proper ranking given what I’ve disqualified in the past. But please, go listen to it.

1-3 tracks = N/A

4-7 tracks = mini album

8+ tracks = full album

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

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MINI ALBUMS

5. I burn – (G)I-DLE

One of the coolest things to come out of (G)I-DLE’s fruitfully unexpected partnership with League of Legends is the fast-tracking of star member Soyeon to the role of group producer, and never before has the leader been given as much control over a multi-song project as she has with I burn. Conceived as a spiritual continuation of the HANN vibe that punctuated the group’s debut year back in 2018, I burn’s title track HWAA can’t help but feel a tad derivative as a result – at least when experienced alone. Listen to the entire EP, however, and you just might find the most sonically consistent mood piece in mainstream K-Pop this year.

Building out of seven sombre piano notes that spread out and become a melancholy intro with light – but not airy – vocals, the mini album finds an ethereal pocket and stays hovering there, doing somersaults for occasional flair but never threatening to break out into a sprint – or quite dipping into ballad territory. It’s all full-sounding, lower-register vocals mixed around one another at a mid-tempo pace on moody backing tracks. Even Where is love, the danciest track on the thing, uses all the trappings of a modern girl group B-side without actually raising the heart rate. The best tracks are the final two, LOST and DAHLIA; they work because the embers within the preceding songs have been fanned with such a steady, unbroken pace, and what’s left is a chance to really smoulder with style.

4. Stairs – Stella Jang

Stella Jang at last puts her trilingual songwriting prowess into album form with Stairs, the pocket follow-up to last year’s full-length easy listening triumph Stella I. Though 2021 was the most prolific year in Jang’s fringe-skimming career – she released singles with wistful thirty-something relatability, understated city-pop panache, and ragtime reimagination while cameoing on that aforementioned LambC album – another sustained studio session was always going to hold the greatest potential for another hit of that emotional resonance she managed in 2020.

In mid-October we finally received that hit: a piano instrumental backed with faint heartbeats and footsteps in stereo giving way to an English lead track packing plenty of Jang’s signature bitter whimsy. A pair of Korean tracks follow – an old-timey lounge-leaner and a mid-tempo acoustic jaunt – neither one losing that paradoxical tone. Then the finale: a full-on French flex with simple ambitions that ties together the European undercurrents of the whole EP and promises to open yet another avenue for a discography that is finally starting to gather some real steam.

3. Planet Nine: Alter Ego – ONEWE

The increasing acceptance of actual bands into the stables of K-Pop labels not ostensibly known for employing instruments isn’t just allowing for said labels to diversify their sounds; it’s starting to produce some delightfully confusing emotions for yours truly. Some of the songs on ONEWE’s Planet Nine: Alter Ego (yay for another needlessly complex album title) sound like they wouldn’t have been out of place on my CD rotation as an angsty teenager in the mid-2000s. Exhibit A: The wistful, bellowing chorus of the lovesick AuRoRa, which kicks off the tail of the EP following lead single Rain to Be, which I talked about last week.

But that’s not all this handy mini-album can do; the chorus of the similarly-themed Veronica brings in a decidedly bubblier J-Rock riff to encourage some different emotions (both name-themed tracks incidentally ascended to get their own music videos later down the track). LOGO scrubs up the processing to let a single electric guitar sing before hitting the ground running on a soaring anthemic chorus line, while A.I. brings out a relentless circular rhythm that carries the EP’s momentum through to its final stretch. You could do much worse in the growing Korean pop-rock sphere than this gem.

Click here to let the tunes roll on

Best of 2021: Top 10 Gaming Moments

While this year provided plenty of unscripted moments during the chaos of multiplayer videogames (I could probably make an entire second list made up of just Monster Hunter Rise, It Takes Two, Knockout City, WarioWare: Get It Together, and Halo Infinite shenanigans), I was fortunate enough to play through a ton of new single-player story-driven adventures in 2021, so only some of those multiplayer games make the cut. That’s not to say it wasn’t a really good year for playing games with friends – it really was – but it was also good eating for the spoiler-type moments that are so much fun to talk about at a time like this.

And so, much like with yesterday’s list, today needs a hefty spoiler warning. Proceed with caution.

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

SPOILERS FOLLOW.

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10. Fireworks – Ratchet & Clank: Rift Apart

In late June 2021, we arrived once again at that special moment that comes around maybe twice a decade: The first exclusive videogame made for a new Playstation console by a Sony-owned studio. And Ratchet & Clank: Rift Apart is extraordinarily keen to mark that occasion with a celebration of both its own series history and the unique technical possibilities of the shiny new PS5. Our titular heroes must navigate a parade and re-enact key moments from the series (all of it went over my head personally, as a franchise newcomer) as beautiful effects whiz past them – then suffice to say things go wrong and the seams between dimensions start showing.

Cue colourful effects-laden battles, instant portal-based relocation and that money shot from the game’s first trailer with all the rapid-fire playable segments in entirely new worlds that load instantly. The fruits of Mark Cerny’s hardware design team in building that PS5 SSD storage interface are plain to see right here – and nowhere else in 2021. This is a breathtaking way to start a game, and the moment “next-gen” arrived for me.

9. Compton’s Cook-Off – Psychonauts 2

Psychonauts 2 is an unbridled fever dream of level ideas, some of which feel almost purely conceptual – such as the psychedelic sense-collecting saturation overload that changes the game’s art style – and some almost too real – like the lavish casino as a direct metaphor for the American medical system. But the most ludicrously pitch-perfect combination of idea, presentation and gameplay I found in the game is Compton’s Cook-Off, a section where you must participate in a hilarious imaginary game show called “Ram It Down”.

You’re given anthropomorphic ingredients to pluck from the audience and place in bigger anthropomorphic kitchen appliances – which you must reach within a strict time limit using precise platforming towards increasingly-difficult recipe requirements – all while a boisterous television host throws sly taunts your way. The sequence is frequently hilarious, decently challenging and a ton of fun.

CLICK HERE FOR THE REST OF THE LIST

Best of 2021: Top 10 Movie Scenes

When you bring back blockbuster movies, you bring back spectacle and surprise and scale, and that makes this year’s list very different from 2020’s. Though I really did enjoy putting together last year’s list, the bombastic highlights were much easier to pick in 2021; in fact there are multiple films on this page packing more than one worthy scene, so I had a grand old time choosing. We’re looking at plenty of big action beats, coils of tension, a surprise or two, and a whole heap of spoilers.

Seriously, don’t read this if there were any big movies you missed in 2021 – especially that really recent big one that everyone’s been talking about.

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VR BEST OF 2021 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is beyond unlikely. Respectful disagreement is most welcome.

HUGE SPOILERS FOLLOW!

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10. Train Fight – Shang-Chi and the Legend of the Ten Rings

For my third mention of Shang-Chi this week, we have this fabulous character-revealing martial arts platform from the film’s first act. The one-vs-many showdown on a bendy-bus is actually quite similar in both setting and narrative purpose to another great sequence in Nobody, but of the two I think this one is more flashy and fun. With great choreography, every kind of dynamic camera move in the book, well-paced comedic beats, a properly crunchy soundtrack, and a (literally) crowd-pleasing final move, the constant momentum of the fight makes it easily the action highlight of the movie’s first two hours.

9. Scorpion vs Sub-Zero – Mortal Kombat

Speaking of martial arts scenes, Mortal Kombat fans get to see two rounds of the series’ most iconic rivalry in action within the 2021 movie of the same name: Once when neither combatant has reached the full extent of their powers in the extended prologue, and once for the grand finale of the whole (and I use this word loosely) plot. The second fight doesn’t really do anything super different from previous movie iterations; it’s really just playing the hits with much higher-quality stunt work and special effects. But the build-up to Scorpion’s re-entrance is a lot of fun, and if the thing you pay to see in a Mortal Kombat movie is the best thing about that movie, it’s kinda hard to complain.

CLICK HERE FOR THE REST OF THE SPOILERS