Sadly, 2019 was a particularly great year for gaming media and enthusiast media channels to grab quick reactionary views, such was the glut of controversies great and small throughout the industry. The year also offered its fair share of dud movies that had promised something bigger and better. Luckily, this list only has ten slots, so I’m just going to focus in the things that let me down based on my own personal expectations, a.k.a. the pieces of entertainment media most relevant to me. So expect a bunch of tiny things (with one exception) that probably won’t matter to you.
Super keen to get this over with and start on the positive stuff tomorrow.
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
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10. So why did Crackdown get delayed again?
Crackdown 3 at last saw the light of day as a real, released product in 2019. Hard to believe it was announced five years ago at E3 2014, promising an ambitious competitive multiplayer mode with 100% destructible environments using “the power of the cloud”. The game’s initial release window was 2016, but complications with that cloud system pushed it to November 7th, 2017 – the same day as the superpowered Xbox One X. That delay brought the need for cloud computing into question, but most of us on the customer and enthusiast side weren’t exactly qualified to draw any conclusions about that. The focus of the marketing was now on the game’s campaign anyway – featuring Terry Crews!
But then the game missed its last real hype window when it was delayed out of the window of X launch title and into late 2018. Which apparently wasn’t enough, because it actually came out in March of this year. Don’t get me wrong, I had a blast playing the game, but nothing about it feels particularly cutting-edge or screams “this needed to be delayed”. There is always a reason for these things, of course, and I’m glad the game wasn’t outright cancelled, but until some candid interview with a former Microsoft executive spills the beans years from now, I’ll be left wondering just what on earth was going on behind the scenes for all those years. The series deserves better.