Like any other recent year, I spent the majority of 2019 trying to see as many movies as I could, thoroughly enjoying posting an entry in my ten wordreview series every time I passed another ten-film milestone. I wrote up two of those this year – a decent effort I thought, given some years I’ve struggled to get to 20 movies.
Four of those 20 made this list.
Yep, although the first two thirds of the year were certainly no slouch, that final bit brought the goods like nothing else and turned 2019 into a banner year for worthwhile theatrical adventures (though sadly I haven’t seen Parasite yet). In the process it transformed this list from a Disney-dominated extravaganza to a… slightly less Disney-dominated extravaganza. Yay for a bit of competition, right?
Happy New Year!
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
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10. Toy Story 4
This was a strong year for animation to be sure, but the most surprisingly good dose of it came from Pixar’s initially derided bonus sequel to the beloved Toy Story trilogy. Pixar is still doing a fair amount of good stuff in the modern era, but this still felt like a cash grab when it was announced. Then it actually came out, and wow. The team who brought you a heart-rending tale about growing up now brings you a heart-rending tale about parenthood and shifting between phases in your adult life. Oh, it’s also the prettiest animation you ever done seen, and it’s by far the funniest Toy Story movie yet. Unafraid to use only the legacy characters it needs in order to serve this particular story, it also introduces a hilarious set of new ones and none of them outstay their welcome. Toy Story 4 kicks a come-from-behind goal to beat 23 other movies to the tenth slot.
Your mileage may vary on 2019’s strength as a videogame year. As I daresay my consoles list would suggest, that mileage will probably depend on whether you have a Nintendo Switch, but not just because that console enjoyed more exclusive new releases than any other this year. Much like the improved Xbox Game Pass, the Switch offered a raft of opportunities for time-poor players to enjoy older games in a new form. This definitely contributed at times to a feeling that I was helplessly drowning in stuff to play, but I do have friends who look back on 2019 with more laid-back attitudes and shrug. It wouldn’t have helped that the heavy-hitting North Americans largely sat 2019 out, taking up only two slots on my list; this was a year utterly dominated by Japanese and European developers, after all, with a strong line-up of perfectly toasted indie treats along for the ride.
To help me cut down this list to a usable 15, I always use the same rule: A game can make it on if I played it for 5+ hours or finished it (whichever comes first), unless it’s a multiplayer-focused game; then I just need to have played it once. I feel like this has always served me well as an indicator that I’ve given a title a fair shake, but it once again disqualifies a bunch of fantastic games that make me wince just typing them out: Luigi’s Mansion 3, Man of Medan, The Outer Worlds, Devil May Cry 5, Baba is You, Gears 5, Star Wars: Jedi Fallen Order. If you don’t see a game either on the main list or in this paragraph, you can safely assume I just did not rate it highly enough or lacked the interest / awareness to try it.
Parentheses indicate where I played each game.
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
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15. Rage 2 (XBO/PC)
2019 was positively laced with games that one might call 7/10 experiences; titles that do plenty right but have a noticeable permeating flaw or simply don’t do much to distinguish themselves (see the honorable mentions for a few examples). Many count Rage 2 among these, but I feel like it’s got plenty enough going for it to carve out a unique voice. The environments – especially outdoors – are absolutely stunning at times, thanks to Avalanche’s gorgeous Apex Engine; the popping colours in the most intense firefights are instantly identifiable to this game; and the gunplay is well fitting of Doom developers Id Software. Rage 2 was knocked by critics and audiences for repetitive open world design, but I often feel like modern criticism is too quick to undercut the importance of well-designed movement flow. Actually playing Rage 2 feels amazing moment-to-moment, gun-to-car, which is the main reason it makes my GOTY list in 2019.
Yes, this is where I’m putting that extra point from the shortened consoles list.
2019 was in my estimation the craziest year for quality K-Pop mini albums I’ve yet experienced. For a significant chunk of this year I toyed with the idea of outright replacing this list with a top ten purely devoted to the EP format. With the extra point and more honorable mentions I’ve pretty much ended up with one anyway, which is great because thanks to an expanded K-Pop recommendation circle I did uncover a good amount of worthwhile full albums in the end as well. I may have bent some rules, but I’m really happy with the list this year. Happy listening!
1-3 tracks = N/A
4-7 tracks = mini album
8+ tracks = full album
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
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MINI ALBUMS – – – – – – – –
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6. Kill This Love – Blackpink
Yes indeed, once in a while a YG girl group actually releases enough songs at the same time to count as an album! In Blackpink’s case, the loooooong time between drinks just about paid off in 2019, because Kill This Love brings three A-game B-sides and a pretty decent remix to slot in under the bombastic title track and create a winning EP. First-change rumbler Don’t Know What To Do leverages the drop-happy stylings that have helped slide Blackpink out from under 2NE1’s shadow, while Hope Not finally brings back the all-too-brief magic from the group’s debut year acoustic B-side Stay. The sealer is the middle track, however: Kick It is a low-key better song than the actual lead single, Kill This Love, which is no dud itself. Uniting big drop with strumming flourish, it rocks.
Videogames are made up of tiny moments, each one hopefully engineered to keep you engaged in the overall experience of playing. But some unique slices of game design or scenario writing stand out from the smaller ones around them, sticking in our minds because they differ so wildly from our expectations, or because they encapsulate everything that’s great about a game in one neat package, or because they’re just fun to go through. Some moments are carefully set up by the developers; others completely unplanned, based on happenstance and/or the involvement of additional human players.
These are my ten favourite moments in 2019 video games.
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
THERE ARE SPOILERS ON THIS PAGE!
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10. Out of the Blue – Apex Legends
It wasn’t as if we didn’t have any games to play at the start of February this year. But with barely a week gone since the year kicked off with Resident Evil 2, Kingdom Hearts 3 and Wargroove – each a big deal in its own way – EA decided the time was right to drop a new, free-to-play shooter with next to zero pre-release marketing or hype. Apex Legends represented a new step for developer-of-the-year Respawn Entertainment, previously of Titanfall fame; but diving into the game with a few friends on day one revealed a tasty basket of unexplored ideas in the battle royale genre that made it clear why EA had such confidence in the risky strategy. Using respawning pods, taking ziplines and especially the near-endless slope sliding were all a heap of fun, and they even let Apex take enough of the Fortnite and PUBG audience to rule the roost for a few months.
Now we arrive at the year’s most stacked and probably most fun list. I had a shortlist of 28 scenes from 31 movies to whittle down to ten, and it’s been a good time reliving these well-constructed moments of tension, emotional catharsis or just plain fun at the movies. But while sifting through the shortlist I had a wild realisation: 2019 was a real good year for movie songs. I’ve got three of them on the main list and two in the honourable mentions, but worry not – there’s plenty of other stuff too. Including, obviously, lots and lots of big fat spoilers.
Proceed with caution.
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
MASSIVE SPOILERS AHEAD!
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10. All Hands on Deck – Shazam!
Like quite a few people out there, outside of Batman and friends I’m not a huge DC guy. There’s an awful lot about DC Comics characters that I don’t know. I also did not keep up with a ton of the marketing for Shazam! So I had no idea that the titular character has a super-powered foster family in the comics with whom he fights bad guys. But it didn’t take long for the movie to charm me – and make me well up a bit – with its regular human foster family plot. The movie’s portrayal of believably flawed kids living together in a community held together by a ridiculously patient couple really, really got me. So when the finale places a bunch of dominoes in a row in order to set up that power-dividing moment, it felt triumphant and earned. The fight afterwards is incredibly cheesy and a bit too neatly staged, but it was hard to care. I was having too much fun.
Yeah that’s right, I can’t keep up this PS Vita charade anymore – We’re doing just four this year. That extra listed item will be added onto a list near the end of this whole shebang.
Shades of 2012 flickered throughout this past year in console gaming. As the calm before the inevitable year-long media storm awaiting us with the upcoming next-gen console battle, solid exclusives were still around but the burden of true momentum fell to consoles outside of the typical main two. While in 2012 those alternative consoles were the Vita and the, uh, Wii U, 2019 had an alternative that was more than capable of picking up the slack. And yes, I know that this year was also a fascinating year for PC gaming, but this list has always been console-focused. Sorry.
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
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4. Nintendo 3DS
(LAST YEAR: 4th)
It’s a bit weird – The 3DS well and truly stomped the PS Vita throughout its life, enjoying many more years of strong sales. But the PS Vita took years to properly die, kept on life support by a huge discrepancy in market interest between Japan and the west. Meanwhile here we are, a mere six months after the 3DS’ last major release, and the Nintendo handheld feels so definitively finished that the mere sight of one may give Tetsuya Nomura cold sweats. Nintendo has given their classic line that they will continue to support the 3DS, and sure, there are still firmware patches coming out. But the game front has been dead-silent since June.
So this appraisal is pretty much about 2019’s first half, when the Switch Lite was little more than an ill-defined rumour circulating the internet. Since we got Yokai Watch 3 at the end of last year in Australia, that means just four big games – two remakes and two new ones heavy on referential content. Mario & Luigi: Bowser’s Inside Story got a full remake with extra content and that game remains an absolute gem, so if you didn’t play it initially you were in for a treat. Likewise for the surprising appearance of Kirby’s Extra Epic Yarn. Etrian Odyssey Nexus kept the flag flying for a franchise that has arguably had its golden age on the 3DS, then Atlus did that thing they love to do and released a game on a portable at the last possible moment. The date: June 4th. The game: Persona Q2, an adorable series crossover event with striking art and rewarding dungeon-crawl gameplay. And thusly did the 3DS say goodbye.
And so it is on this joyous Christmas Day that we raise our glasses to the cinematic characters that jumped off the big screen and our streaming devices in 2019; holding up parts of a story that were otherwise flagging, stealing scenes on the regular, or simply sticking with us after the credits rolled on their stories. I saw a lot of movies this year so I had a pretty great pool from which to draw.
Whether due to an acting performance, visual design, writing or a combination of all three, these are my ten favourite movie characters of 2019. As is usually the case on these lists, you tend to be more interesting to me if you’re a supporting character or a villain; but there were a few kinda-exceptions to that de facto rule this year.
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
THERE ARE SPOILERS ON THIS PAGE!
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10. Jack – Mary Poppins Returns
Step right up and see the majesty that is Lin Manuel Miranda in full flight, snacking on scenery like only a man with musical theatre in his blood can. Taking on the surrogate role of the working-class sage / super Poppins fanboy made famous by the great Dick Van Dyke’s chimney sweep Bert, Miranda’s clear glee at being on the screen in such a huge Disney production helps sell Jack the lamplighter’s contagious energy like nothing else. When you choose to make a sequel that by design repeats the musical beats and character archetypes of its iconic predecessor, direct comparisons were always going to be made; but the Hamilton man holds his own in Van Dyke’s shadow. At the very least, his cockney accent is better.
We back with an eighth attempt at summing up the year in K-Pop, as I bring you my fifteen personal favourite songs deemed worthy of music videos. As always, that’s the distinction: These aren’t my favourite music videos per se; I hadn’t even seen most of these MVs before starting to write the list. I rank these songs based mostly on the songs themselves.
A massive shout-out has to go to the community of the recently-reborn This Week in K-Pop podcast, which is now a Twitch call-in show airing weekly on Sundays at either 3pm or 8pm CST depending on the week. Those lovely people are responsible for just over a third of the list, as I once again spent about two thirds of the year not listening to a lot of Korean music. They know how to recommend the good stuff.
And for what it’s worth, this might be my favourite list of honorable mentions ever. There wasn’t much separating them all in the end. It was a good year for K-Pop, particularly for pop-adjacent rock bands and emerging solo artists. Let’s dig in!
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
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15. Umpah Umpah – Red Velvet
We begin with yet another Real Summer Jam from what is now my most featured K-Pop act ever. Red Velvet brings those unchallenged layers of harmony and that quirky bass sampling as brightly as ever, but now featuring late stage vocal ad-libs and references to their own half-decade career (Wasn’t it just yesterday they debuted?) By RV standards Umpah Umpah is actually rather straightforwardly produced – I guess after going B-side-level weird with earlier 2019 single Zimzalabim they needed a palette cleanser – but it’s still got that wonderful flavour you expect from the group’s upbeat output.
Sadly, 2019 was a particularly great year for gaming media and enthusiast media channels to grab quick reactionary views, such was the glut of controversies great and small throughout the industry. The year also offered its fair share of dud movies that had promised something bigger and better. Luckily, this list only has ten slots, so I’m just going to focus in the things that let me down based on my own personal expectations, a.k.a. the pieces of entertainment media most relevant to me. So expect a bunch of tiny things (with one exception) that probably won’t matter to you.
Super keen to get this over with and start on the positive stuff tomorrow.
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VR BEST OF 2019 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is rarer than an EA game without microtransactions. Respectful disagreement is most welcome.
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10. So why did Crackdown get delayed again?
Crackdown 3 at last saw the light of day as a real, released product in 2019. Hard to believe it was announced five years ago at E3 2014, promising an ambitious competitive multiplayer mode with 100% destructible environments using “the power of the cloud”. The game’s initial release window was 2016, but complications with that cloud system pushed it to November 7th, 2017 – the same day as the superpowered Xbox One X. That delay brought the need for cloud computing into question, but most of us on the customer and enthusiast side weren’t exactly qualified to draw any conclusions about that. The focus of the marketing was now on the game’s campaign anyway – featuring Terry Crews!
But then the game missed its last real hype window when it was delayed out of the window of X launch title and into late 2018. Which apparently wasn’t enough, because it actually came out in March of this year. Don’t get me wrong, I had a blast playing the game, but nothing about it feels particularly cutting-edge or screams “this needed to be delayed”. There is always a reason for these things, of course, and I’m glad the game wasn’t outright cancelled, but until some candid interview with a former Microsoft executive spills the beans years from now, I’ll be left wondering just what on earth was going on behind the scenes for all those years. The series deserves better.