Ten More 2023 Movies Summarised in Ten Words Each

Here we are already – much slower than last year but still far too quickly. It’s been an eventful middle third of the year for film: a pair of megaton Hollywood strikes with wide-reaching (and justified) implications, no less than three big-name blockbusters releasing as “Part Ones” like it’s the early 2010s all over again, the official end of the ill-fated DCEU, and of course the irresistible juggernaut that was Barbenheimer. The news cycle has been juicy, and the movies haven’t been half-bad either. Most of them, anyway.

Here are ten quick takes:

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Guardians of the Galaxy Volume 3

I lost count of the number of times I cried.”

Fast X

It’s getting harder to enjoy these unironically, but Momoa carries.”

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Rating the Return of ‘Traditional Zelda Pillars’ in Tears of the Kingdom

A while ago I finished the new Zelda game; my 17th completed Zelda title (from a possible 20) is in the books! Tears of the Kingdom was a ludicrously hefty 148-hour journey, and I had to abandon any hope of reaching my traditional Zelda completion percent goals, but there were too many impending game releases in this truly ridiculous year and it simply had to go in the completed pile. So on the pile it is, but that doesn’t mean I’m going to repeat past mistakes and let it float away without writing anything. Now exactly three months after launch, it’s time to delve into some potential spoilers and talk about TotK. Read on at your own risk.

After all the pre-release speculation, it turns out that The Legend of Zelda: Tears of the Kingdom does a whole lot to differentiate itself from its predecessor Breath of the Wild, even though it also retroactively codifies a new formula from that game’s legacy by following in specific footsteps. We are talking many articles worth of new and surprising stuff, some of which I still probably haven’t seen. But of most interest to this time and place and writer is the clear effort Nintendo has put into re-aligning the open-ended structure of modern Zelda with a handful of elements more traditional to the series – to mixed success.

I wrote a whole month of needlessly granular Zelda countdowns on this site a decade ago, so this pleases me greatly. What say we ignore all the newfangled systems that actually make ToTK great and go straight into critiquing how successfully each of these traditional “pillars” of the series brings back the good times? Some of these BotW barely had at all, and some are just significantly changed-up from the last outing. What do you mean none of this matters?

Dungeons

* 3 / 5 *

Let’s start with the big one. That’s right: after a significantly different take on the concept via Breath of the Wild’s Divine Beasts, Tears of the Kingdom actually brings back some semblance of region-appropriate themed dungeons with delineated puzzle rooms/areas. There are four of these bad boys in total and each one even packs a proper boss – but do they scratch that nostalgic itch the Link’s Awakening remake and Skyward Sword remaster have reminded us we had in the last half-decade?

Well, not really, but they are a massive step up from those Divine Beasts. Not just because the game actually calls them “temples” either (although that absolutely helps); unlike BotW’s tileset-sharing brown mobile puzzle boxes, each dungeon looks meaningfully different from the other three in both colour scheme and layout. Each is also preceded by some form of testing approach sequence that channels Skyward Sword by tying the overworld to the temple via warm-up puzzles and/or fights; this builds the anticipation of reaching the building itself on four pretty successful occasions.

However, for better or worse the open-ended design powering the last two 3D Zelda games persists within the TotK dungeons, no doubt in part by necessity given the sheer power of Link’s new abilities. Each time the player is tasked with the activation of four or five thematically appropriate devices – in any order – to unlock the final boss room. The potential for the truly gnarly labyrinthine conquests we dreamed of as kids is there, but only the Fire Temple really nudges the kind of scale to realise it, and only the Lightning Temple really makes an attempt to integrate the puzzles leading to its mechanical MacGuffins in a way that harkens back to the glory days of Zelda dungeons. Unshackle the Small Keys, Nintendo!

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The Winners and Losers of Summer Showcase Season 2023

Another one has come and gone (mostly – a few smaller shows may still appear around the place): though the name of the period may change, the last 4-5 weeks have unmistakably been the match of any classic E3 period for bedazzling game reveals, gleefully inconsistent presentations and feverish chatter. Because no time of year is more conducive to wildly unfair oversimplification, let’s sum up the fun via a strained list of quickfire winners and losers.

Winner: The Big Three Showdown

It took the better part of half a decade, but 2023 finally gave us a showcase season where Sony, Microsoft and Nintendo all showed up with full, uncompromised presentations bearing their top branding – just like the old days. Whether those presentations lived up to that top branding – or whether they even needed to – are entirely different topics, but it’s certainly worth noting that this was a treat in a post-E3 world where the very possibility of an old-school first-party showdown seemed like a pipe dream.

Loser: Scattered Third Parties

It’s the first set and we’re already exaggerating a bit here, but the craft of the traditional third party participants was a tad lacking this year. EA and Square Enix didn’t have shows in 2023, Ubisoft’s return was mixed at best and Capcom returned largely to 2021 form, where the entire point of staging a showcase got lost in the glow of recent game hype. One of the best shows of the whole month-long festivities was technically only third parties, but it wasn’t beholden to the output of just one. Which brings us to…

Winner: Live Geoff Keighley

You would be forgiven for being apprehensive about Geoff Keighley’s decision to bring his Summer Game Fest kickoff show into the chaotic world of live-in-person events, a space of course shared by his famously ad-driven and bloated annual Game Awards extravaganza. But it turns out a couple years of experience, a keen ear for feedback, and a sprinkling of genuinely great game announcements (plus Nicolas Cage) add up to an event well worth watching.

SGF Kickoff Live was hardly a perfect show – certain reveals felt distinctly contractual and it was an absolute sausage-fest – but the mix of trailers and jovial on-stage interviews felt more like nostalgic fun than dull pace-droppers, and that was due in no small part to Keighley’s deft touch with the microphone. The moment when he playfully shooshed the crowd after mentioning “Final Fantasy” – knowing full well the bombastic Rebirth finale he had in store – summed it up for me. You just could not wipe the smile off the guy’s face all show and it was infectious to watch.

Loser: Live Ubisoft

Coming off an ocean of game delays and the quietest year in its recent history, Ubisoft was poised to make a big statement with its own fully-live show backed by enough announcements to re-establish its relevance. But if the SGF-branded affair showed us all the benefits of the live format, this ‘Ubisoft Forward’ reminded every viewer of just how badly a real stage can tank momentum and drain excitement. It was all downhill from the (legitimately fantastic) opening live Just Dance 2024 transition: far too many nervous waffling presenters, a litany of terrible camera angles, and some head-scratching inclusions (uh, Skull and Bones? What’s going on mate?) sent exactly the wrong message about Ubi’s immediate future – even if the company did bring some believably cool games.

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My Top 20 Zelda: Breath of the Wild Moments

In less than one week, it’s probably fair to say the most anticipated game of the Nintendo Switch’s life will release at last. It follows the single longest development cycle for a main series Zelda game in history, six years and two months after Switch launch title Breath of the Wild. To mark this momentous occasion, I’m going to do something I’ve never done before: resurrect an old article I’ve had floating around in my drafts folder for years and publish it in a fresh light.

This one was initially thrown together in the hazy afterglow of completing BotW in late May of 2017, envisioned as a 20-screenshot roadmap of my own (at the time) 140-hour path through the game. However, the draft was already well past 30 entries and nowhere near the end of my journey when I first gave up on it, as I was unable to cut out anywhere near enough moments to prevent the list from ballooning into a true word count monstrosity. It’s also easy to forget in 2023 just how many articles, critiques, videos and morsels of general coverage this revered game was receiving a mere two months after launch, so I hardly felt like I’d be making enough unique noise to stand out from the crowd and justify such a massive piece.

That task is much easier now. Separated from the game by more than half a decade – I have not touched this one since its excellent dungeon DLC came out at the end of 2017 – only the moments I remember the strongest get to stay. Thus, right before the launch of its sequel, we can reflect on the legacy of one of Nintendo’s most impactful games and have a bit of nostalgic fun along the way. After a touch of reformatting and an emotional scroll through thousands of compulsive screenshots, here are my top 20 moments from The Legend of Zelda: Breath of the Wild, presented in chronological order.


1. The Plateau

It’s been said in approximately a million video essays: The Great Plateau of Breath of the Wild is one of the best tutorials in gaming. Over an area that feels impossibly massive at first, you learn and test interlocking mechanics over four multiple-solution tests that get you well and truly into the groove of the weirdest Zelda in decades. For me, this was undertaken in the small hours of the morning while staying at a mate’s place post-midnight-launch, with my body screaming at me for daring to deprive it. I obviously didn’t care; after multiple rewatches of various gameplay demos from the previous year’s Zelda-only E3 show, I was enthralled at how many new approaches were still apparent.

2. Out of Link’s Depth

I cannot separate my memories of Breath of the Wild from the conversations I was having with anyone I knew or met who was playing at the time. And nor would I want to; in my opinion there have only been two games since that could possibly challenge it for water-cooler chat value: 2020’s Animal Crossing: New Horizons and 2022’s Elden Ring. From those very chats I picked up rather quickly that most people go directly east after the Great Plateau, following the only real suggestion the game gives you other than the refreshingly direct “Defeat Ganon”. But I wasn’t about to let a game that bragged about being this open tell me what to do: I went north, towards the castle. I died. Again and again and again. Soon enough I discovered a shrine and eagerly dived in to escape the high damage output all around me – only to be met with one of the game’s longest and most intricate shrine puzzles: the Trial of Power. Yeah, that took a while, and it left me with some massively overpowered weapons, but I adored the feeling that I could do it anyway.

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Ten 2023 Movies Summarised in Ten Words Each

And so we arrive at the first movie milestone within a year that couldn’t possibly live up to the cinematic majesty of 2022… could it?

Nah, it couldn’t. But maybe?

Though 2023 perhaps opened with a bit of a stutter after the dust settled from the customary late-Australian Oscar buzz period, by mid-April we are in the thick of a release schedule that has already delivered surprises and quality in equal measure. I know I’ve missed one or two word-of-mouth gems so far and you can be sure I will catch up on them by year’s end, but here’s my first batch of ten (you could argue it’s technically nine) new-release films for 2023:

1 2 3 4 5 6 7 8 9 10

Operation Fortune: Ruse de Guerre

Thinner plot than Ritchie’s best, but riotously fun character banter.”

Ant-Man and the Wasp: Quantumania

Destined to be callednot that bad in five years.”

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Best of 2022 Closer

Looking back at this equivalent post from the previous year is always amusing, but this time around it was hilarious; I really thought 2022’s amazing first quarter prospects meant we’d get a proper release date spread for videogames throughout the year! Truly a fool. Nonetheless, looking forward is always fun, and 2023 definitively contains the promise of the next mainline Fire Emblem, the next mainline Final Fantasy (maybe even two of them?), the next mainline Zelda, both a new Tekken and a new Street Fighter, and the next Christopher Nolan / Mission Impossible films. Hey, we might even get some big Xbox exclusives again, or even an Australian Steam Deck release? We can certainly dream.

I can’t wait for it to start gathering momentum, but until that happens, here’s a look back at all my favourite stuff from 2022:

1. Top 10 Disappointments

2. Five Special Awards

3. Top 5 Game Consoles

4. Top 15 K-Pop Singles

5. Top 10 Movie Characters

6. Top 10 Gaming Moments

7. Top 10 Movie Scenes

8. Top 10 K-Pop Albums

9. Top 15 Games

10. Top 10 Movies

Best of 2022: Top 10 Movies

This has been the year’s final countdown on Vagrant Rant for a decade now, but it’s usually a relative breeze to put together after the competitive stress of the album and videogame lists – which in fairness do tend to require more time investment. But it also rarely feels like the biggest list of the year, despite its prime slot.

And yet here we are. Not since 2014 has my top ten movies ranking been this ridiculously stacked; I probably wouldn’t hesitate to throw the entire thing at last year’s list and watch it displace the majority of 2021 like an Archimedes dream. Three films that provided mentions on both the characters and scenes lists this year don’t even make the overall top ten here. The Black Phone, Elvis and After Yang don’t even make the honorable mentions. I tried to fit them. I don’t know what else to say; it really was so much fun to watch movies in cinemas this year, and that did not seem likely for the majority of this decade thus far.

I finished 2022 with 41 new-release movies in the can – yes, including Morbius – and because I doubt I’ll ever get up to a number that high again, we’re going for a full deck of ten (still un-ordered) honorable mentions to close out the year – hey, that’s still only covering under 50% of what I watched so it doesn’t feel gratuitous, right?

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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10. The Batman

For the first time in ten years, the best superhero movie of the year came from DC. Anything is possible, folks; especially when a movie looks and sounds this good. Sure, this is a Batman story with eyebrow-raising things to say about Bruce Wayne, his allies and his enemies; and the vast majority of the new classic character interpretations justify themselves. But this isn’t just a comic book – it’s a movie, and I mean, just look at it. You could probably just overlay the red-and-black film logo over the entire film and it would barely look out of place; shadows and blood-red highlights define a stunning vision for Gotham City courtesy of Planet of the Apes trilogy director Matt Reeves. That main score is also evocative and weirdly catchy, and it’s bolstered by the best use of a Nirvana song since Weird Al gargled marbles.

9. The Stranger

This was surely Netflix’s best-ever year for exclusive new films (I’d love to comb through properly and confirm that though), and The Stranger is a compelling start to that argument. Based loosely on a gut-churning true story, this tale of an undercover cop trying to make friends with a slippery drifter suspected of cold murder is rendered scarily relatable by Joel Edgerton’s anxious two-sided performance. Sean Harris is even better as the mark in question, and the cinematography makes the isolating open plains of Western Australia feel as bleak as the claustrophobic interior shots rife with unsettling buzzing. The Stranger is definitely more about the journey than the destination, but what a journey.

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Best of 2022: Top 15 Games

What a weird year for those of us who follow videogames.

The flow of the annual release schedule remains a frustrating thing to predict year-to-year, but it took on an extra-strange shape in 2022: as far as the wider triple-A scene was concerned, virtually all the big game action was localised to the first and last quarters of the year. That meant enough of a relative chasm in the middle to allow me to complete a massive-scale catch-up project I never thought I’d have the time to do, but it also meant an unusually dense December full of release dates that didn’t blink for once. So it’s no surprise that, with a couple of big-name exceptions, this GOTY countdown is defined by the only two consistent sources of quality game releases all year: prestige indies and the Nintendo Switch.

Single-player games don’t qualify unless I played them for over five hours or finished them, which this year eliminates *deep breath* Sonic Frontiers, The Callisto Protocol, Tinykin, Harvestella, Soul Hackers 2, Live A Live, Kirby and the Forgotten Land, AI: nirvanA Initiative, Card Shark, The DioField Chronicle, Metal: Hellsinger, and Evil West from contention, even though any of those games could have genuinely challenged for a place on the list had I got to play more of them – and I’m probably forgetting quite a few others. Extra-special shout-out to Chained Echoes, High on Life and Sports Story, which arrived at the eleventh hour and rocketed up in hype after I had already started the year-end writing process in earnest and had absolutely no hope of playing them.

Parentheses indicate the platform (or platforms – cross-save is truly a wild concept) where I played each game.

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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15. Stray (PS5)

2022 was a year positively teeming with quality indie games, and they ran the gamut of genres and presentation styles. Only one of them was really trying to follow the triple-A game design formula. It was the cat game. The game where you play as a literal cat. In a way, that kinda made it this year’s Kena: Bridge of Spirits: a Sony exclusive with a wide linear level design structure, evolving stakes, tempting PSN trophy design and great use of the Dualsense controller; it is thankfully much easier than Kena though. Stray also has an excellent soundtrack, goes to some pretty wild places in terms of its oddly endearing AI supporting cast, and doesn’t outstay its welcome. Good stuff to kick us off.

14. Triangle Strategy (NS)

Triangle Strategy can perhaps consider itself one of the unluckier victims of 2022’s release schedule quirks, hitting in the middle of arguably Square Enix’s worst PR month in years when it already had enough to deal with regarding its terrible name and warped fandom expectations. Hindsight is 20/20, but it’s tempting to imagine an alternative situation where it let, say, the Tactics Ogre Reborn remaster go first to allow it’s story-first tacical gameplay approach room to breathe around JRPG July or something. But contextual frustrations aside, this game is a treat, fusing a meaty Game of Thrones-infused narrative epic with stunning artwork and rewarding, character-driven progression to add intimate significance to on-field strategic moves and major off-field democratic choices alike. Speaking of which…

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Best of 2022: Top 10 K-Pop Albums

As we head into the big three countdowns to round out the year, here’s a cool dose of quality K-Pop and K-R&B song collections that flowed better than anything else I heard in 2022. It was a banner year for veteran SM soloists, a couple of familiar voices and some exciting new talents. A couple of cheeky classification instances in there this year, but that’s hardly a new phenomenon. That said:

1-3 tracks = N/A

4-7 tracks = mini album

8+ tracks = full album

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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MINI ALBUMS

5. SMiLEY – Yena

It is once again a minor crime that my formatting insists on keeping the mini album list down to five entries, but despite the plethora of fantastic options for fifth spot this year I can’t help but remain attached to the very first one I heard in 2022.

January saw former Iz*One member Yena begin her solo career with the first of two EPs, but the oddly-titled SMiLEY has almost none of the hallmarks of a debut effort; almost a year after the mini’s release the gumption to kick off a five-track piece with an acoustic slow jam is still stunning (and essentially unique among the idol scene). Said jam Before Anyone Else is immediately captivating, and though the title track is no Smartphone, the high register touch makes Lxxk 2 U one of 2022’s more palatable punk-pop attempts. Pretty Boys is a masterful staccato delight worthy of anyone’s top B-Side list, leaving Vacay to carry Yena home on a light breeze. A promising start to be sure.

4. Colorful Trauma – WOODZ

Three years in, three entries on this list; the artist currently known as WOODZ isn’t slowing down. With this fizzing EP he packs more bombast and bravado to ice the considerable producing chops now expected of any of his album releases. The multi-layered talent sets up the rockier, almost country-tinged tone of Colorful Trauma with a guitar lick so starkly unusual among WOODZ’s close contemporaries it may as well be a fanfare. Thus starts Dirt on my leather, yet another out-of-the-park smash of an opener to add to the WOODZ collection. HIJACK proves the guitar goodness no fluke, buzzing like an Advance Wars CO theme song underneath growling vocal ad libs. The third-track appearance of punky title I hate you almost sounds toothless in comparison, but it does have a killer melodic pre-chorus that pairs nicely with the wailing lead guitar behind Better and better. Committing to the full strumming quintet, it’s a pop-acoustic accompaniment that brings the album to a gentle close on Hope to be like you.

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Best of 2022: Top 10 Movie Scenes

This has to be my favourite edition of this list ever.

So many great 2022 movies, so many great scenes, not enough space. There’s no slot for that haunting Riddler scene that opens The Batman, for example, or the water bottle backstory from Bullet Train. Zoe Saldana nailed two completely different all-too-short sequences in two wildly different movies this year, and I couldn’t find room for either of them here. I’d also normally have space to have fun with ludicrous moments like that crab dance from the third Fantastic Beasts movie – which is played completely straight – or that cooked out-of-body tiny cave meet-up from the beginning of The Northman – or that final shot from The Menu. But alas, only ten slots on this one. Here are the movie moments that fill them:

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

MASSIVE SPOILERS AHEAD!!!

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10. Sea Showdown – Avatar: The Way of Water

The trademark James Cameron Action Finale is present and accounted for in his spectacular 2022 Avatar sequel, and how. A few prior action beats go off spectacularly in 3D and 48 frames per second – starting with a stunning train derailment and moving through countless gorgeous water-borne shenanigans – but the climactic battle on open water is somehow greater than the sum of its technically-impressive parts, largely thanks to an ocean of earlier ensemble character work with and an armada of Chekhov’s gunfire ignited surgically by a master of the craft.

9. Field Operation – Ambulance

The constant complication conga faced by the desperate criminal characters at the centre of Ambulance’s white-knuckle ride-along would probably make for a pretty decent black comedy if the film was shot differently – but that hypothetical version probably wouldn’t include this visceral scene. I’d wager only medical professionals would find the exaggerated luck and Hollywood-accurate medical terms at the heart of this impromptu video-call surgery funny in any way. For the rest of us, it’s just a nail-shredding tension tornado not for the squeamish.

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