Posts Tagged ‘bosses’

Best of 2018: Top 10 Gaming Moments

This year’s moments list is virtually an even split between single-player story beats worthy of entire spoilercasts and the discovery of delightful game mechanics I just did not expect. That’s just about all I could ask for, as that spectrum of variety made this one of my easiest lists to write. It’s no coincidence that my number one entry is a combination of both of these types, and with a bit of right-place-right-time multiplayer magic sprinkled in, we’ve got ourselves another strong showing from the industry and another year of reasons to love gaming.

Also I apologise but some of these screenshots might show up really dark for you, possibly because they were taken on a really bright TV.

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VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

Spoilers ahead!

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10. Hot Air Balloon Crash – Overcooked 2

The first Overcooked was frantic and colourful and threw plenty of surprises at you, but they were always deliberately telegraphed and only slightly altered the game’s stages aesthetically. After a fair few of those kinds of stages in Overcooked 2 – enough to start getting used to the rhythm of the game’s heaven-sent ingredient throwing mechanic – the game threw me and two of my mates onto a hot air balloon amidst turbulent weather and frequent fires on deck that you have to put out (which ended up being my job). Luckily we were only meant to make salad, which is reasonably simple. But no sooner had we got our pathing and task division down than the entire stage suddenly broke apart and plummeted out of the sky, crashing straight into a sushi restaurant where all of a sudden we had to prepare – you guessed it – sushi. The shock, visual flair and immediate need to adapt made for an invigorating surprise that probably played a big part in ensuring we would actually try to finish the game.

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Best of 2013 Closer

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We are well and truly on the ground and running in 2014! There is so much to look forward to this year, but if you missed any one of the 2013 countdown content I posted on Vagrant Rant in the last two weeks, here are the links to each and every one!

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1. Top 10 Disappointments

2. Top 10 Game Cases

3. Top 15 K-Pop Singles

4. Top 5 Game Consoles

5. Top 10 Movie Characters

6. Top 10 Gaming Moments

7. Top 10 Movie Scenes

8. Top 10 K-Pop Albums

9. Top 10 Games

10. Top 10 Movies

11. MUBC Best of 2013 Episode

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VR Zelda Month: Closer

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These last 30 days of list writing have been hard work, but I have enjoyed every moment. Hearing feedback from each individual list has been wonderful (as well as a tad overwhelming) and I’d like to thank everyone who took time out of their days to give each list a read. I can now cross off another writing project from my bucket list, but this may not be the last time I visit the Legend of Zelda series for some countdown goodness.

If you missed any one of the fifteen lists I have posted on Vagrant Rant in the last month or so, here are the links to each and every one!

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Top 5 Companions

Top 10 Consumable Items

Top 10 Non-Consumable Items

Top 5 Scenic Locations

Top 10 Enemies

Top 10 Minibosses

Top 10 Bosses

Top 10 Minigames

Top 10 Sidequests

Top 10 Pseudo-Dungeons

Top 15 Dungeons

Top 10 Dungeon Music

Top 15 Non-Dungeon Music

Top 10 Memorable Moments

Top 10 Zelda Games

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That lovely Zelda Month logo you see at the top of every list was designed by my very talented sister and one-time Four Swords Adventures ally Jenna. You can view her collection of artworks, photography and clothing designs on her blog jennamarieanne.com, if that tickles your fancy.

Now if you’ll excuse me, I’m going to go play some Wind Waker HD.

VR Zelda Month: Top 10 Bosses

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One of the five most important pillars that are widely regarded to hold up a Zelda game (the other four being items, dungeons, music and sidequests), the noble boss fight is frequently a source of adrenaline-charged highlights throughout the Legend of Zelda series. It is very common to call to mind a particularly well executed encounter from a particular game almost immediately when the name of said game is mentioned, such is the potential impact of a boss.

This list of my personal favourite boss fights was a real headache to put together. I second guessed myself time after time as to what bosses deserved to get in and in what order I should put them. I went for atmosphere and fun factor above everything else, NOT difficulty. The list of course deals with events that happen at the end of dungeons, so spoilers are naturally very much afoot. It’s worth saying that I’ve taken final bosses out of the picture here, because that would just be unfair, right?

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VR ZELDA MONTH DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s scary. Respectful disagreement is welcome. Spoilers may follow.
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10. Barinade – Ocarina of Time

The boss of Jabu Jabu’s Belly isn’t exactly the most epic of battles – the room in which it takes place isn’t impressive by any means and Barinade itself hardly looks good – but by the time you reach the parasitic party pooper you’ve already seen plenty of its handiwork and even dispatched a few of its extremities, so there’s a noticeable sense of fulfilment to the meeting. But above all, the fight with the mutated electric anenome is just a lot of fun. It isn’t too easy, it isn’t over too quickly and the Boomerang is put to good use. Plus there’s plenty of electricity everywhere. A boss fight done right.
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