Archive for the ‘Console’ Category

Best of 2016: Top 5 Gaming Trends

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It’s all good stuff from here on out. Well, in my opinion anyway.

Every year in videogames is eventful, and looking for patterns around these events is something I’ve grown to enjoy a great deal in recent times. Looking at trends – which, for the purpose of this list, are positive or at least neutral – can help us better remember a year in gaming as more than just a collection of months, and maybe even get a glimpse at where the medium is going. Here are five I thought worth mentioning from 2016.

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VR BEST OF 2016 DISCLAIMER


This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.

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5. JRPGs Are Back!

Here’s an easy one; it’s only what I spent most of my blogging hours this year covering, after all. Likely due to a combination of simplified game delivery channels, crowdfunding culture, a YouTube-boosted nostalgia wave, a set of opportunistic smaller publishers stacked with localisation specialists, and the likes of Square Enix/SEGA trying frantically to get their act together, the Japanese role-playing game is currently more prolific than it has perhaps ever been. Players looking for a mechanically satisfying grind with zany characters and a narrative to match are refreshingly spoilt for choice whether they gravitate towards PC, consoles, mobile or dedicated handhelds (especially dedicated handhelds). Want examples from 2016? I’ve got you covered.

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Best of 2015: Top 5 Game Consoles

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Here we go again with my opinion on how the big videogame consoles stacked up against one another over the calendar year. It was a hell of a year for console gaming, and as someone who has access to them all these days, I’ve got to say it was tough at times to choose where I wanted to spend my time playing.

This is a difficult list to explain, as it largely comes down to how I feel about what each console offered to consumers that was unique from its contemporaries. That said, the main quantifiable factors that usually go into this list are volume and quality of console-exclusive games (read: Steam not counted), major console-exclusive features in multi-platform games and any relevant improvements to the experience of using the console made year over year. There’s a lot to say, so let’s go.

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VR BEST OF 2015 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s weird. Cool, but definitely weird. Respectful disagreement is most welcome.
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5. Playstation Vita

(LAST YEAR: 5th)

In a year that saw Sony admit its first-party support for the PlayStation Vita was all but dead, the company’s third-party relationships really came through for the beautiful console in a big way. If you’re a fan of high-profile indie games and/or interesting Japanese fare, the Vita had you covered in spades throughout 2015. A PlayStation Plus subscription was just about enough to keep Vita owners covered for fun and intriguing experiences over the course of the year, as exclusive or not, there are few digital games I can bring to mind that don’t improve just by being on Sony’s magnificent handheld. I played Broken Age, Grim Fandango Remastered, Lost Dimension, Hatoful Boyfriend and Stein’s Gate on Vita in 2015 and couldn’t imagine playing them any other way.

Of course the bona fide exclusives were few and far between – pretty much just Danganronpa Another Episode: Ultra Despair Girls and Persona 4: Dancing All Night in terms of exclusives that made any waves whatsoever – and the Vita-playing experience didn’t really change in a meaningful way. So unfortunately I can’t match my enthusiasm for the handheld in 2015 with a high position on this list. It sucks that the Vita also suffered a discouraging number of delays this year, both in the port and original game categories. I just want Severed to come out, already!

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Best of 2015: Top 5 Gaming Trends

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Time for a brand-new list. As much as I’ve enjoyed writing the list that has been in this slot for the last three years, my Top 10 Game Cases, I found that I had to come up with a smaller list this time around to make up for the forced expansion of another list later on. And on that intentionally vague note, let’s talk about some of my favourite trends that defined 2015 in videogames.

No real qualifying conditions to mention here – These are just some of the patterns that I noticed forming in and amongst all the announcements, news and actual content that found its way onto gaming machines all around the world this past year.

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VR BEST OF 2015 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s weird. Cool, but definitely weird. Respectful disagreement is most welcome.
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5. Games Actually Worked

2015 wasn’t just a massive improvement over 2014 in the videogame sphere because of the sheer volume of great releases. It was also a gigantic improvement in the way said games performed. Perhaps it was a product of all the big-name delays out of last year, but the titles to which gamers were treated this year actually ran fairly smoothly with very little catastrophic bugs to speak of. Sure, there was the odd exception, but they were just that – exceptions. Compared to the veritable parade of dead-set unfinished late 2014 games, 2015 was a breath of fresh air, and as much as it sucks that this is worth talking about at all, credit where credit is due.

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Best of 2014: Top 5 Game Consoles

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A very merry Christmas to all! I’m celebrating with the return of another list that debuted last year – my personal opinion on how the seven major videogame consoles stacked up against one another in 2014, with sales successes taken out of the equation. I like to think I played a decent amount of everything relevant to this list in 2014, so hopefully I’m qualified for a balanced opinion. It is still an opinion, though.

Once again, the two biggest factors that go into ordering this list are overall user experience and quality of 2014 games released on the console. Exclusive games are given priority over platform-agnostic ones unless there is a significant difference in functionality and playability between versions of a game. Also, because a PC doesn’t really count as a console, I may mention certain games as “exclusives” even if they also appear on Steam.

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VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
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5. Playstation Vita

(LAST YEAR: 3rd)

The short-lived era of Western-developed “Triple A” games for the Playstation Vita appears to be over after just two years in the wild. However, it’s still my favourite console on which to play games. Portable, sleek, very pretty and supported by a near-constant stream of high quality smaller titles and big Japanese games, I spent an awful lot of time with my Vita in 2014. Sony actually released two new models of the Vita hardware this year – the even more convenient if slightly less visually capable PS Vita Slim in June, and then the rather odd but quite cool Playstation TV last month (which I reviewed on this site). It may have been completely missing a universally eye-catching new exclusive game, and its operating system may look near-identical to the 2012 launch version, but there were plenty of reasons to love the Playstation Vita in 2014 and it easily slides into my console Top 5 this time around.

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A Public Service Announcement for Wii U Owners

Though it’s really, really difficult to believe right now, the Wii U just turned 2 years old a couple of weeks ago, and that means there is something you should probably look into rather soon if you happen to own a Premium version of the console (that’s the black one).

You see, whether you’ve realised it or not, ever since you’ve had your Wii U you may have been earning points towards what ultimately amounts to free money. And in a matter of weeks your ability to earn said points will cease, so now would be a good time to have a look at your point haul.

As long as you have a working Nintendo Network ID (which is required to use the Nintendo eShop online storefront in any case), every digital purchase you have made on your Wii U since you got it, whether we’re talking GBA games, SNES games, original titles like the NES Remix twins, full downloadable versions of retail titles, right out to Mario Kart 8 DLC, Hyrule Warriors Season Passes etc, has earned you points towards an “activation code” for $7 AUD eShop credit. Now I’m not exactly sure how much you need to spend to get this activation code, but I do know that I’ve earned three of them since the Wii U launched, and that I’m very, very close to my fourth:

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So how do you find out what you’ve earned? Easy. Just go to p.nintendo.net/, choose your country, and sign in with your Nintendo Network ID. You’ll be met with a screen like the one pictured above. Note the text in the red box. Though you will have until the end of the coming March to redeem any codes you may have earned, your ability to earn those codes expires on the last day of this year. So depending on how close you are to a code, now may be the time to pick up Earthbound, Shovel Knight, Advance Wars and the like.

The more you know.

A Shot in the Eyes – New 3DS XL Review

Here we go with my second and final new hardware review of 2014 – this time, amazingly, for a timed western exclusive to Australia and New Zealand!

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The XL model, in glossy yet understated metallic blue.

 

A few months ago Nintendo “did a Nintendo” and announced yet another hardware revision to its successful line of handhelds. Met initially with confusion, as these things often are, followed by a wave of alternating anger and desire from videogame fans, the totally-not-badly-named New Nintendo 3DS is the result. As an Australian, I was one of the first in the western world to get my hands on one, and I’ve got to say I’m pretty glad that I did. The New 3DS, and its “XL” brother (which I chose), is better than its predecessor in dozens of tiny ways and a handful of big ones, even if some of its most impressive technological advances are wasted on the current Australian market. It may represent a tempting, if currently unnecessary, proposition for current 3DS owners, but it’s an absolute no-brainer for curious newcomers to Nintendo’s latest family of handhelds. Read on to find out why.

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Little Big Idea – Playstation TV Review

Given what happened last year, I certainly didn’t think I’d have any new pieces of gaming hardware to review in 2014. But now I’m getting two in the space of a week! Here’s the first, which hit Australian shores on November 14th.

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“What the hell is a Playstation TV?”

There’s a question I’ve already been asked a few times. If you’re reading this, you may be asking it yourself. And there are millions of gamers and non-gamers alike who will be asking it over the next several months. It’s a question that is actually really easy to answer, but Sony’s marketing slant on the device has muddied the waters quite a bit, to the point that you’d be forgiven for thinking they themselves didn’t actually know what it’s capable of.

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Updated PS4 Impressions

Infamous is almost here!

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Not pictured: Game that actually uses 4 controllers.

I’ve already had my PS4 for a tick over three months, which is a little difficult to believe, and have been spending a decent amount of time with it. The console has more games and features than it did when I first wrote about it on this blog and it’s about to get arguably its first bona fide “next-gen” exclusive title, Infamous: Second Son, so here’s how I feel about the console now. Just don’t ask me about the Xbox One, because I’ve barely touched mine since Christmas (outside of the excellent Titanfall beta of course).

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Best of 2013: Top 5 Game Consoles

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Merry Christmas everyone! Here’s a new kind of list that I can see myself coming back to next year. It’s a smaller list to counteract the length of the last one.

There were many videogame platforms vying for the attention of consumers in 2013, which was overall a pretty spectacular year for memorable gaming experiences. Some of these consoles struggled on the sales charts more than others, but most of them enjoyed at least a few worthwhile game releases. So what if someone were to rank them with sales factors out of the equation, based on user experience and, above all, the quality of their game releases throughout the year? An answer to that question, albeit a subjective one, is coming at you right now.

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VR BEST OF 2013 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s scary. Respectful disagreement is welcome.
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5. Xbox One

Of the two exciting “next-gen” consoles released worldwide at the end of the year, the Xbox One probably had the slight edge in terms of early game library. The excellent visual showcase Ryse impressed many right from day one, despite its repetitive combat mechanics, while Dead Rising 3 by all accounts fixed many of the problems the series has suffered from since its inception and Forza 5 leveraged the power of the console to great effect with its hyper-realistic car models and innovative “Drivatar” AI augmenting system. Peggle 2 followed soon after launch and received great critical acclaim, with Plants vs Zombies Garden Warfare and Titanfall to follow early next year. Its current position is remarkable given the hate thrown its way in the middle of the year, when it was looking like quite a different beast.

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The Third Option

Over the last week or so I have been working feverishly towards getting ten Best of 2013 countdowns up on the site, but before I start I just have to say something…

So the Xbox One and the PS4 are both on Australian shelves now (well, the Xbox One at least – God help you if you’re trying to find a PS4 that isn’t on preorder at the moment). That means they will be on Christmas wishlists and dare I say part of plans for the spending of excess Christmas casual earnings / Christmas gift money. They deserve to be there. They are both very impressive pieces of tech. I like both of them and have thoroughly enjoyed my time with them thus far. I eagerly await the exciting future ahead for both consoles. Games like Titanfall, Infamous: Second Son, Destiny, Watch_Dogs, The Order: 1886 and Final Fantasy XV make me feel lucky to be able to own a next-gen (now current-gen, technically) console right now, with an entertaining future secured. If you are genuinely excited for either console, all power to you – go ahead and jump in. I feel like, if I wanted to, I could leave it at that.

But I would be betraying who I was, where I’ve come from and, heck, where I am now as a gamer, if I neglected to give another mention to the Wii U, Nintendo’s now one-year-old home console. I have been playing just as much of my Wii U of late as I have my PS4/Xbox One, so I feel obliged to point out that yes, there is a third option for you this holiday season if you feel like it’s time for a new console. Here’s why you might find it a decent choice:

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