Archive for the ‘Games’ Category
30
Aug
Posted by vagrantesque in Games, K-Pop, Music. Tagged: Big 3, companies, Console, Gaming, kpop, trio, versus, vs. Leave a comment
I realise this kind of article probably has a pretty narrow audience, but on the plus side there probably aren’t too many like it on the interwebs.
Entertainment media is big business these days. Like, BIG business. Big business breeds big companies who survive because they happen to be the best at what they do. Each of these companies may emphasise its own supposed competitive advantages, but when push comes to shove the entertainment media juggernauts are still around because deep down they are really similar, whether they sell movies, TV shows, videogames or music. This hit home for me recently when I happened to notice that the apparently different worlds of console gaming and Korean pop music shared the phenomenon of a dominant “Big 3” who control market share. And public (read: internet) perception of these companies within their own contexts is kind of unnervingly similar.

So for the hell of it, I paired them up and tried to find as many similarities between the most obviously corresponding members of each trio as I could. Of course they tout many differences as well, but the amount of similarities I did end up finding is perhaps a little scary. For the sake of uniformity I’ve referred to videogame franchises and Korean idols/groups alike as “brands” here, cause that’s what they are, really.
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27
Aug
Posted by vagrantesque in Games, Wii U. Tagged: 3, nintendo, olimar, pikmin, Review, three, Wii U, WiiU. Leave a comment
As of today I’ve had this game for a month, so I think it’s about time I posted this review. To be honest, I wish I could spend some more time with it, but hey, there are actually more Wii U games to play now! I finished the story mode this morning.
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Platform: Wii U
Developer: Nintendo
Rating: G
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What adorable little murderers.
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Finally!
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Here, dear readers, is the first brand new, single player Wii U game that might actually have a case to justify a purchase of Nintendo’s newest home console by itself. It’s taken almost nine months to appear, but Pikmin 3 is a reminder of why Nintendo fans love the quirky Japanese company so much. It’s beautiful, it’s charming, it’s an absolute blast to play and, over a decade after the first game in the series debuted on the GameCube, there is still nothing else quite like it.
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16
Aug
Posted by vagrantesque in Games, Movies. Tagged: Film, Game, in, Movie, reviews, spoilers, Videogame. Leave a comment

Over the last few months I have been fortunate enough to start getting some constructive feedback on my blog, whether written or in person, which means people care enough about it to lend me their two cents. This is an amazing thing and it truly is moments like those that help me to keep on posting. So thank you to everyone who has done so!
Having said this, one of the more popular comments I get concerns a topic that I’m sure nearly everyone who has ever written regular reviews in history has dealt with: spoilers. So allow me, dear reader, to comment on my side of this topic.
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9
Aug
Posted by vagrantesque in Games, Lists. Tagged: basic, Game, ten, things, Videogame. 2 comments
Because I’m not a game designer, I will act like everything in this article is super easy to do.

Modern videogames do a lot of things right. The so-called AAA blockbuster games are more cinematically engaging than ever before and despite the at times stagnant annualised releases of mega franchises, there are new and exciting things to be found within big releases all the time. And of course the indie game development scene continues to serve up some real gems.
However, all types of games to this day are guilty of not including some simple practical features that surely must count as rudimentary by now. In my book including these miniscule but super-convenient features makes your game just that little bit better, no matter what, even if their presence won’t fix any major problems with game design. What’s more, they require little to no creativity to execute. I’ve noticed enough of these regular and baffling omissions to write up a decent-sized list. It’s certainly a subjective list but I’m sure I speak for a lot of people on some of these in particular. And sure, there are some modern games that nail all of these bread-and-butter inclusions (or at least all the ones they can), but I still find it more than a little weird just how rare these games are.
I’ll admit that some of these entries may be harder to execute in practice than they are on paper, but from where I stand it’s hard to see how they could be any more difficult to implement than any other aspect of making a game. Also, about half of these things are specific to a certain console.
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1. Include an hour counter.
Really, this is the feature that inspired me to write this list. It is the one basic thing that I see most frequently left out of games these days and surely one of the absolute easiest things to fix. Being able to tell just how long you have played a game helps you judge its worth and makes conversations about said game involve a lot less guesswork. This is especially handy for RPGs, which tend to involve a great deal of time sinking, but a counter really should be included in every kind of game, because really, where’s the downside? The likes of the Pokemon franchise have been doing this for decades but the best recent example of great usage I can think of is Tales of Graces f, which not only has an overall time counter at your fingertips whenever you bring up the menu, but boasts a second counter right underneath the first to gauge the length of individual play sessions. Top form, Namco Bandai.
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31
Jul
Posted by vagrantesque in Games, Lists. Tagged: 2013, august, co-op, co-operative, coop, cooperative, couch, Games, Gaming, local. Leave a comment
Also known as Local Co-op Month, or The Best Acronym I Could Think Of For August.

The last month of our Australian winter, which starts tomorrow, is rarely the domain of many exciting videogame launches. It’s traditionally the last moment of quiet before the likes of FIFA begin to ring in the year’s most gigantic holiday releases. However, if you happen to be a fan of getting a bunch of mates round for some good old fashioned couch co-operative sessions on your favourite gaming system, you have plenty of reasons to be excited for this August. There are more local friendship-destroyers launching in 2013’s eighth month than you can shake a pair of controllers at, which comes as quite a lovely lump sum following the relative drought of such titles throughout the first half of the year. I’ve listed the promising eight I know of in this very article.
This probably isn’t even all of them; I wouldn’t be surprised if I missed a Steam game or two. Continue reading →
11
Jul
Posted by vagrantesque in Games, Wii U. Tagged: and, Game, intelligent, minigame, Review, systems, wario, Wii U, WiiU. 2 comments
My first-ever Wii U review! Starting now there will be at least one exclusive Nintendo-published game worth playing, at least in theory, released for the content-starved console each month until year’s end. Is this one of those? Uh, well…
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Platform: Wii U
Developer: Intelligent Systems
Rating: G
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That devious moustachioed entrepreneur wants to charge $80 for this.
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Games.
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The Wii U needs them. Pretty badly. Barring Lego City Undercover and Monster Hunter 3 Ultimate back in March, admittedly both good titles, there has been a whole lot of nothing released for the console since December last year. But starting with Game & Wario, the gaming giant is set to release a relatively steady stream of quality leading all the way up to Christmas. Whether you enjoy Game & Wario will depend on whether you think it’s worth paying full price for a game that packs just as much fun and imaginative content as it does dull and lifeless “ideas”.
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4
Jul
Posted by vagrantesque in 3DS, Games. Tagged: animal, crossing, gallery, photo, screenshot, town. Leave a comment
Almost every single day since it launched in Australia on June 15th, I have played some Animal Crossing: New Leaf.
A lot of Animal Crossing: New Leaf, rather.
I really shouldn’t check my Activity Log to find out exactly how many hours. The number may horrify me.
In any case, one of the coolest of many new additions to this latest iteration in the Beetle Animal Crossing franchise is the ability to save a screenshot at any time, which to the best of my knowledge is unique among 3DS games thus far.
So here are some screenshots from my town, Egopolis, because it’s a lot quicker than writing my thoughts on the game in a couple thousand word essay.

This is me. Come to my town. It’ll be fun, I promise.

It rains a bit.

Rockin’ it.

My house and front yard, thanks to the magic of QR code design downloads.
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26
Jun
Posted by vagrantesque in Games, PS3. Tagged: dog, ellie, joel, last, naughty, of, PS3, Review, us. Leave a comment
So many zombies on screens at the moment!
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Platform: PS3
Developer: Naughty Dog
Rating: R18+
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I didn’t have a regular case for the game.
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This is it.
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Despite its expansive slate of rock-solid console exclusive franchises, blu-ray disc capabilities, the amazing benefits of Playstation Plus and the otherworldly, standalone magnificence of Journey, The Last of Us is in my opinion the most convincing reason yet, and perhaps ever, to own a Playstation 3. Super developer Naughty Dog have crafted a masterful blend of visuals, sound and affective storytelling that exceeds its highly acclaimed previous efforts thanks to some wonderfully balanced gameplay.
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15
Jun
Posted by vagrantesque in 3DS, Games, PS3. Leave a comment

We are now halfway through this incredible, bountiful month of June and I’ve gotta tell ya, it’s moments like these that make me glad I play videogames.
Within hours I’ll be carefully stalking around corners in tattered clothes I’ve been wearing for weeks, desperately avoiding the gaze of stragglers as I scavenge through an overgrown landscape ravaged by time, stealing what I need to survive without care for the consequences.
Oh, and also playing The Last of Us.
15
Jun
Posted by vagrantesque in Games, PC, PS3, Xbox 360. Tagged: capcom, dontnod, Me, nilin, remember, Review. Leave a comment
I’m in d-d-d-danger, Pinocchio…
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Platform: PS3, Xbox 360, PC
Developer: DONTNOD
Rating: M
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Yes, that is the Eiffel Tower in the background.
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I won’t forget.
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The general internet consensus on Remember Me hasn’t been too kind. The conveniently pun-tastic line that the game is “forgettable” dominates many sites and forums. However, with some caveats, I beg to differ. The game does have the misfortune of releasing very close to the excellent The Last of Us and, yes, Animal Crossing: New Leaf, but that doesn’t mean it’s a bad game. Remember Me may be a rather flawed videogame experience, but it packs enough memorable moments to be worth a play.
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