Best of 2022: Top 5 Game Consoles

How about that year in gaming, am I right?

A year that almost felt normal by the end: after all, the highest-end versions of the three main consoles are finally all readily available for purchase around the same time, and it only took two whole years. But before that, it couldn’t help but feel like yet another quirky post-2020 period – big delays and long stretches of silence on the exclusive features and games front as the major console makers move ducks into rows. In many ways, we still haven’t seen the beginning of the tech generation that is now two whole years old – but evidence of its arrival is peeking through the clouds. Here’s my reading of how the evolution of each console’s unique appeal stacked up in 2022.

This is a console list, meaning for all intents and purposes it ignores every configuration of mobile and PC-based platform. Here we go.

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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5. Xbox One

LAST YEAR: 4th

We’re not quite at PS Vita levels yet, folks; practically speaking the Xbox One still looks pretty far from the end of its life as a serviceable platform for the majority of Xbox Game Pass releases and a decent smattering of bigger third party games. But the Xbox One in 2022 also very much resembled the PS4 in 2021 for the purposes of this list: a lack of exclusive games filtering down from its newer-gen counterpart (which was itself rather strapped). What’s more, two of the year’s biggest indie exclusives – which run fabulously on the One – lost their Xbox exclusivity altogether before long: Rogue Legacy and Tunic spread their wings and head for less green pastures by the end of 2022. The crop of bigger 2023 Xbox Series S|X exclusives look eager to squirm out from under the prior generation’s technical restrictions as well, which seems to indicate writing on the wall. Despite Microsoft’s intentions to keep up support for the machine as one of several Game Pass entry points, I doubt it’ll climb this list any further in the future.

4. Playstation 4

LAST YEAR: 5th

Horizon Forbidden West, Gran Turismo 7, Stray, God of War: Ragnarok. These new critically-acclaimed games all graced the only readily available Playstation throughout the majority of 2022, and they all made a pretty good impression in spite of the existence of shinier PS5 versions. 2022 had none of the SSD shenanigans of Ratchet & Clank: Rift Apart, none of the 3D Audio magic of Returnal, none of the sheer graphical insanity of Demon’s Souls; not one of the PS5’s biggest hitters this year could truly claim any whiz-bang current-gen-only features that would prevent the games from appearing on the PS4, so appear on the PS4 they did. The double-delay of Forspoken and underwhelming technical performance of Ghostwire Tokyo only enhanced the feeling that 2022 could have swapped with 2021 in the grand scheme of Playstation history and no one would’ve batted an eyelid – especially while 2023 looms in the background as quite a different prospect for the old boy.

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Best of 2022: Five Special Awards

Last year this list of mini-lists had a bit of a shake-up, thanks largely to the increased amount of TV content with tenuous connections to the material Vagrant Rant normally covers; but I figured it had been such a unique year that 2022 would surely see some of the older categories come back. Nope, here we are with the exact same five. Maybe 2021 was more of a trailblazing year than it appeared?

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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Best Third-Party Game Publisher

Square Enix

We kick off with a back-to-back win for Square Enix; but even though its competition could only be described as paltry this year, the way the Japanese gaming giant went about dominating 2022 could not have been more different from its more measured and western-leaning 2021 efforts. As covered on yesterday’s list, Square didn’t exactly come out of the blocks flying this year, but never in my wildest adolescent dreams could I have expected the sheer volume – and at times relentless pace – of the Japanese role-playing output they had in store to help people forget how weird it was that they shed all those powerhouse western teams all at once.

Re-releases, fresh ideas and combinations of both abounded as Final Fantasy VI Pixel Remaster led into Triangle Strategy, the aforementioned Stranger of Paradise: Final Fantasy Origin, the shock localisation of Radical Dreamers as part of the Chrono Cross remaster, the even more shocking localisation/remake Live A Live, then Romancing SaGa: Minstrel Song, The DioField Chronicle and Valkyrie Elysium back-to-back, a premium-quality Nier Automata Switch port, then a five-week holiday period stuffed with Harvestella, Tactics Ogre Reborn, Dragon Quest Treasures and finally Final Fantasy VII: Crisis Core Reunion. There were also two whole Voice of Cards RPGs released throughout 2022. Given where this company was at a decade ago “staggering” doesn’t begin to cover it, and I’m probably forgetting something too. Is a 2023 win on the cards too? Looking at the schedule, I wouldn’t count it out.

Runner-Up: Focus Entertainment

Best Indie Game Publisher

Devolver Digital

As always, this was a fun one to call; it seems indie publishers are only getting better at curating and fostering quality in gaming’s most exciting space. Raw Fury had a quiet one by their standards, only really offering the critically-loved NORCO as a brand-new title; everything Chucklefish announced got delayed (almost certainly a good thing); and most of the glints in the eyes of Gearbox Publishing are still on the horizon. That left us with a good old-fashioned heavyweight battle pitting Annapurna Interactive – house of the beloved Stray, A Memoir Blue, and Neon White – against Humble Games – who gave us runaway hits Temtem and Signalis alongside the underrated Chinatown Detective Agency and Prodeus. It’s a toughie, but my pick goes to Annapurna – just – for reasons that may become clear by the end of the year.

All that fight is just for the runner-up spot, of course, because Devolver Digital spent 2022 doing a lot more than simply producing their best mid-year game presentation in years. The indie publishing veterans showed the rest of the industry how it’s done, letting loose the likes of Samurai Warrior 3, Trek to Yomi, Weird West and Card Shark to delight players with all kinds of tastes in the first half of the year alone, before sealing their dominance with two of the biggest indie hits in recent memory. Return to Monkey Island is the point-and-click return to form no one saw coming, and as for Cult of the Lamb… well, that one may have just codified an entire subgenre.

Runner-Up: Annapurna Interactive

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Best of 2022: Top 10 Disappointments

Another year, another increasingly personal and petty list full of stuff that upset me personally about the media I consumed in 2022. And in a year filled with more deeply upsetting stories about the people who work on said media, that is absolutely worth repeating more than ever: this list exists as a chance to whinge and complain about the end products that make their way into consumer’s hands and have a bit of fun getting a bunch of first-world problems off my chest. As a normally quite optimistic person, I wouldn’t bother to start this otherwise positive two-week-long celebration with a negative list if that wasn’t the case. And my oh my, were there some petty things to complain about in 2022. Time to dig in.

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VR BEST OF 2022 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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10. No Hands on Deck Down Under

We are entering another golden age for dedicated portable gaming, roughly a decade after it was given its last rites across media outlets the world over. The Playstation Vita and the Wii U sure as hell didn’t save it from the threat of casual phone gaming, but the Nintendo Switch sure did – and now years later there’s a burgeoning handheld PC market bubbling up to fill the processing power gap left by the Switch’s ageing components. The golden child of this movement? Valve’s Steam Deck, which has been in the hands of enthusiasts and influencers overseas for over a year now. Every few months Valve announces a few more worldwide territories for the hardware’s launch, and every few months Australia fails to make the cut. Thank goodness for the AyaNeo range.

9. The Dinosaur Movie That’s Somehow Too Big

2022 was actually a really good year for movies; I personally found actual disappointments not only hard to come by, but vastly outnumbered by genuinely wonderful surprises. Alas, I can’t very well have this entire list be videogame-related, so I’m giving a dishonourable shout-out to Jurassic World: Dominion. Somehow a perfect fan-servicing cast and more onscreen dinosaurs than ever added up to an overblown, unfocused mess unwilling to pick a lane or convincingly land any punches. All-up there was probably one 2022 movie more disappointing than Jurassic World: Dominion, but this was still probably the least fun I had in the cinema all year.

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Best of 2022 Intro

So the curtain comes down on a year that, certainly as far as entertainment media was concerned, reminded us all a little of what life was like in the distant halcyon days of 2019. Videogame consoles and PC parts readily available to purchase and take home (eventually). Massive movie blockbusters that don’t necessarily need to feature comic book superheroes to draw proper crowds for a good, fun night out. Korean popular music that didn’t have to rely on a 1980s synth backing track to catch the ear.

Yet so much of the entertainment landscape still feels irrevocably influenced by the last couple of years, a phenomenon that seems oddly fitting as this site moves forward into its second decade. The gaping holes in the middle of the videogame release schedule this year are testament to that, as is the gentle wave of new films that draw direct attention to the interpersonal struggles of a post-2020 world. The arguably inevitable increase in prominence of solo artists within the K-Pop and K-R&B album space has also accelerated slightly as producers and performers take advantage of all those recently-developed introspection habits.

2022 was a year packed to the brim with games, movies and K-Pop worth discussing, and I’m going to do just that over the next 10 days. If you decide to join me for any of the next ten countdown lists, thank you for taking the time to do so, and I hope you enjoy. We kick things off tomorrow morning.

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VR BEST OF 2022 DISCLAIMER

These lists represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting them as I have. My opinion is not fact. To agree with me 100% is as likely as avoiding MCU fatigue. Respectful disagreement is most welcome.

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The Best & Worst of Pokémon: Generation VIII

Games/Expansions
Pokémon Sword
Pokémon Shield
The Isle of Armor
The Crown Tundra

Platform
Switch

Region
Galar

New Pokemon
89

+7. Into the slipstream

If you had to summarise the entire legacy – the highs and the lows – of the main eighth generation Pokemon games in just one word, “streamlined” would be pretty close to bang-on. Just about everything Pokemon Sword and Pokemon Shield did for the series seemed hell-bent on trimming fat, tucking in corners and straightening out paths. This post will come back to this theme repeatedly, but we start with all the miscellaneous quality of life improvements that make going back to older generation games just a little bit tougher after playing Sword or Shield.

The headlining improvement in this area was surely the ability to access the player’s boxes from almost anywhere in the game world, swapping a Pokemon out from storage into the party with a couple of button presses on the clean new user interface. A one-button save shortcut, the entirely fresh autosave option, non-intrusive activities to allow boxed Pokemon to grow (goodbye Festival Plaza and good riddance), combining the Affection and Friendship stats into one mechanic, wild Pokemon models visible in the overworld (a welcome feature brought over from the Let’s Go spin-offs), a proper audio balance menu, bikes that can surf, and the consolidation of several useful features traditionally locked to specific cities into the most useful Pokemon Centers in history all add up to a smoother moment-to-moment experience than ever before.

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10 Games From the Last 10 Years I Should’ve Ranked Higher

I thought I’d never do this, but ten years gives you a bit of a stretch to think.

It takes time, careful consideration and countless drafts to finalise an annual videogame countdown; some would say such an abundance of effort is a waste. But as far as I’m concerned it’s all fine and dandy, because the result is a ranking that might as well be cast in iron. Once published, it’s not just that I back my choices confidently; the order I’ve chosen becomes unquestionable canon within my head, ready to reference at a moment’s notice as if it was as tangible and unchanging as a musty library book on a shelf.

But I’m also human, and looking back on a decade worth of Game of the Year countdowns earlier this year pushed up an eyebrow or two. Not only that, but the absences of a few great games I played too late from some past years’ lists now stick out as annoying missed opportunities under the cold glare of hindsight. But what if there was a way for me to purge those small frustrations – gathering as they have over years – via a nice neat list? Well, luckily there is, and you’re about to read the result.

Of course there’s always a danger with this kind of project that picking at one thread will unravel several more. So to avoid a chaotic, sprawling tinker-fest and the potential 50+ item list that may have produced, I set up a few tiny rules:

  • Games that might have hypothetically risen up a list just because I overrated titles appearing above them cannot qualify – no Steven Bradburys here, positive vibes only;
  • Even if my newfound appreciation for one of these ten games has arrived courtesy of a newer, shinier and/or more accessible version of said game, I must make an effort to judge it based on the version(s) available in that relevant year;
  • Most importantly of all: I must be able to justify these inflated rankings as if I was still in the year they were published, but had way more free time (or just better time management). This is probably the trickiest part and there’s obviously no way I can do it flawlessly, but I’ll try.

Persona 4 Golden

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Original Position: 4th
Where It Should’ve Gone: 1st

Starting off with a bit of a free hit here, as once I completed it Persona 4 Golden landed in my all-time videogame top five – and it hasn’t left that club since.

Looking back on my janky first public GOTY list today is a cringe-inducing experience for me – I sure did make some sweeping statements about Halo 4‘s multiplayer – but it’s surprisingly easy to put myself in the somewhat rigid mental space I was in a decade (!) ago, because the videogame analysis zeitgeist was in such a distinctly turbulent place that hasn’t quite been replicated in any year since.

2012 was the last full year of a GFC-stretched console generation; incessant commentators predicted the industry’s downfall as two woefully mismanaged new platforms began their all-too-short lives. Major triple-A releases were in short supply, and as those ten main list entries and five (unexplained) honorable mentions reflect, the industry was only just beginning to erase the prestige line between full physical game releases and “downloadable” games, as we used to call them. Despite their quality, there is just no way the 2012 version of me would have been able to give either Journey or The Walking Dead a fair crack.

Still, one of those aforementioned new platforms was the Playstation Vita, and I played arguably its best game over an intense four-month period straddling the end of 2012 and the start of 2013.

I probably haven’t written enough about Persona 4 Golden over the years considering the special place it holds in my heart – perhaps a better chance to dive into all that in earnest will arrive another day. For now all I’ll say is that the very best parts of the game take place much further into its hefty length than I had the time to reach by the end of December 2012, and even if that weren’t the case, the game (and series) has a knack of making you appreciate its characters and setting steadily more the longer you spend playing.

As good as Pokemon White Version 2 is – and if anything, its seam-bursting suite of content and still-unique approach to storytelling within the mainline Pokemon series has only made it more revered in 2022 – P4G still has it beaten for legacy. Had I somehow managed to play at warp speed and finish it before the end of 2012 the game’s impact on me may have been dulled slightly, but it’s hard to see a world where it wouldn’t have been the first-ever Vagrant Rant Game of the Year.

Donkey Kong Country: Tropical Freeze

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Original Position: Honorable Mentions
Where It Should’ve Gone: 5th

I don’t know where my head was at for this one. This is the only game on the list that I haven’t played at all since writing the original countdown, meaning the considerable appreciation growth curve I’ve been on since has come about purely through the added context of a chorus of critical voices praising its many design accomplishments. All the little ways decorated developer Retro Studios pushed past the expected bare-minimum quality line of the early-2010s 2D platformer add up over a meaty campaign loaded up with wondrous mechanical ideas and packed with deviously-hidden secrets. No new idea outstays its welcome, yet each one is explored with a near-perfect difficulty curve. The visual presentation is artistically stunning, the controls are fluid, the musical tracks often soar. And the weird thing is that I knew all this while I was playing through the game in co-op with a mate.

The problem for both its initial reputation – and indeed my 2014 ranking of the game – is that premium-priced 2D platformers felt like they were a dime a dozen throughout the very late 2000s into the early 2010s. Nintendo was responsible for the lion’s share of these, and the company’s comparative lack of output in other genres ensured a palpable fatigue among fan circles that was difficult to avoid. Amusingly enough, Tropical Freeze was essentially the last of them, but of course we didn’t know that at the time.

Nonetheless, Donkey Kong Country: Tropical Freeze is a 2D platforming masterwork, and belongs right under the one-two punch of the Danganronpa titles and Nintendo’s formidable Kart/Smash Wii U combo on that 2014 list. I’m convinced that with a bit more time spent ruminating on the game, I would have – and should have – given it the rank it deserved.

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Another Ten 2022 Movies Summarised in Ten Words Each

I don’t know, I’ve never done a third one of these within a single year before; I’m not sure what else to title this one.

This probably still would’ve felt like a bonus list even if we weren’t living through one of the best cinematic years in recent memory; but here we are, so I’ve enjoyed somewhat of an unfamiliar feeling of lightness to accompany this third batch of 2022 films. Every new release is like an extra sprinkling of spice on a delectable banquet; the usual slightly anxious anticipation of wondering when the next good movie will hit just isn’t there for me at the moment.

Which is great because while the pleasant surprises keep on coming, the quality over the American summer blockbuster season thus far has been a bit all over the place.

Another ten quick ones for you:

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After Yang

Dizzying, ponderous themes curbed by stunning visuals and merciful length.”

Cyrano

The only aspect not joyously surprising is Dinklage’s powerhouse performance.”

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I Can’t Believe It’s Not E3! The Best Moments From June 2022 Hype Season

As an event trading on often delirious hype, the annual Electronic Entertainment Expo has always been intimately familiar with the importance of expectation. So when, in February of 2022, the event’s governing body the ESA announced that E3 would not be taking place this year – not even in its pretty successful restricted 2021 format – the expectations of an entire industry were reset. Reset, perhaps for some, to the sprawling hodgepodge of digital showcases from 2020 that spanned multiple months, each stream slapped with a cheap sticker denoting either Geoff Keighley’s “Summer Game Fest”, “IGN’s Summer of Gaming”, or both. That year felt like a few enterprising marketing teams trying to make the most of an awful situation; on the other side of E3’s brief return, however, the atmosphere felt more calculated.

Trying to lasso together all the videogame announcement vehicles of various shapes and sizes that we’ve just seen rolling through gaming social media spaces these past two-and-a-bit weeks may seem unwieldy, but when compared to 2020, those stickers seem far more premium and better-aligned. Keighley and co. were clearly much more ready to step up in 2022. Though not all the traditional pillars were present this year, a proper “replacement” for E3 – should it officially go the way of the Dreamcast – at last looks not only possible but likely.

Was this 2022 edition of the all-too-short announcement season a success? That probably comes down to the comparisons you choose to make, but I for one had a grand old time. These are my ten favourite moments/trends from “Keigh3” 2022.

A Tone-Setting REveal

The lack of ESA oversight in 2022 meant videogame publishers didn’t have any particularly pressing reason to show up with the goods in June, and quite a few of the big guns took that as an invitation to walk right on by. Though it was a bit of a downer to see the absence of dedicated Nintendo or (arguably more shockingly) Ubisoft showcases within the traditional E3 period, Playstation pulled an ambush on regular E3 watchers by unleashing easily their best-ever State of Play program right at the beginning of June. And it began with a context-free release date, bringing exactly the right kind of what-is-going-on energy for which modern Capcom is so renowned. Then a Spanish guitar riff, a giant “R” in a very familiar font, and then bam- right into a confirmation of the long-rumoured, gorgeous-looking Resident Evil 4 remake.

To be clear, since leaving E3 behind years ago Sony has divided its hype-building trailer montages into an almost-annual “Playstation Showcase” (usually around September), where they tend to put their biggest announcements, and then lower-key, often third-party/single-title-focused “State of Play” shows scattered throughout the year. When one such show was slated for this June, it came with a disclaimer that this would be yet another third-party-dominated affair. But there are few bigger third parties to being along than Capcom, and so that RE4 trailer was more than just a look at a game I am beyond excited to play; it lifted the hype bar and set the tone for what an E3-free June could hold in store. The colourful re-reveal of Street Fighter 6 minutes later only backed that up (and there was plenty more in that show to get excited about).

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Ten More 2022 Movies Summarised in Ten Words Each

So, uh, this happened. Never had to do back-to-back movie summaries before – but don’t say I didn’t warn you. It turns out that this is a pretty huge cinematic year.

I don’t know what feels more surreal: The near-certainty that this is the most new release films I’ve ever fit inside a month across my whole life, or the fact we live in a world where I could manage a whole nineteen movies before the first Marvel release of 2022. And a lot of those movies are good! Who knew!

Some of them are even really good; in fact I’m feeling bold enough to say that come the end of December, if my overall movie of the year somehow isn’t on this page I’d be shocked. In that unlikely case we would have truly enjoyed a special 2022.

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The Bad Guys

Sam Rockwell is back! And he brings thoroughly entertaining support.”

Ambulance

Michael Bay’s return to big screen spectacle matches his best.”

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Ten 2022 Movies Summarised in Ten Words Each

We are fully back to our regular schedule of movie-watching! Getting to the ten new releases mark when April has barely begun – without having to scrape around on streaming services – feels a bit like coming home if I’m honest. While you can probably say I started that journey in earnest last year, 2022 so far has largely brought my friends’ enthusiasm for the big screen back as well, so I’ve been having a better time watching as a result. That might have affected how positive I feel looking back at this batch of cinematic morsels, but who knows; they might just actually be decent viewing.

Well, with one or two exceptions.

The Aussie film release calendar is about to get properly packed, too – here’s hoping a good start leads to a good year!

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Death on the Nile

Mystery hits different after Knives Out, but this film’s gorgeous.”

Uncharted

Viewed as alternateuniverse homage, it’s a surprisingly fun outing.”

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