Posts Tagged ‘greatest’

Best of 2018: Top 15 Games

It’s truly fascinating to me to watch the cooldown period after a universally-acknowledged year of videogame greatness. Sometimes the vaunted 2007 gets the wonderful afterparty that was 2008 – with the likes of GTA IV, Metal Gear Solid 4, Fallout 3 and Bioshock – and sometimes 1998 gets the uneventful ’99 hangover. In the age we live in, packed as it is with more games and more types of games than ever before, it’s difficult to argue that any year can be truly bad for releases. That said, 2018 mixed in the kinds of critical and commercial disappointments that might have sunk an older year but only seemed to add a footnote to an annum of tremendously successful standalone titles – especially if you owned a PS4.

This is, of course, my personal favourites list, so games like Red Dead Redemption 2 are absent (for reasons I’ve already touched on). There are fewer indie games on this list than usual, which doesn’t reflect a poor year for smaller-budget games (not even close) so much as it does that sweet spot near the end of a major console life cycle where a number of ambitious projects in development for years all seem to hit at once. There are iterative sequels that perfect a formula, refreshing surprises and a not-insignificant combination of both. Overall it’s a list defined by games I did not expect to fall in love with – either because they were entirely new or because I had not ever properly been grabbed by their respective series. In fact, I’d say I was only confident I would enjoy four out of these fifteen games before I played them – and trust me, that’s an undeniably low conversion rate for me. Yay for the unexpected.

Eligibility for the countdown is simple. Excluding multiplayer-first titles, I need to have played each game for more than five hours or completed its main path – whichever comes first.

.
-◊-◊-◊-◊-

VR BEST OF 2018 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s odd, but let’s have a beer. Respectful disagreement is most welcome.

-◊-◊-◊-◊-

.

.

15. Unravel Two (XBO)

E3 week was pretty uniquely special this year because for the first time in a long while, I was just as excited to play unexpected games that had just come out as I was about those on the horizon. One of several surprise “out now!” releases during E3 2018 was Unravel Two, a sequel to one of the indie darlings of E3s gone by. While I didn’t hear great things about the first game in terms of mechanics and ended up skipping it entirely, I was extremely happy to find that the sequel picks up the slack in a big way while presenting a world just as visually stunning. The rope physics in this game are the best I’ve ever had the pleasure of finding in a 2D platformer and they are used to great effect for both fluid movement and puzzle solving – the two often going hand in hand – but the kicker is that the entire 5-hour adventure absolutely sings in co-op. I played Unravel Two start to finish with my sister, who rarely plays games, and she was as glued to the screen as I was.

Continue reading

Best of 2016: Top 10 Movies

15354137_10155796102034848_920506471_o

I’m not sure if 2016 was a better year for going to the movies than 2015, but it was definitely a much better year for my motivation to go to the movies, and that mostly came about due to the comparatively high volume of “event movies” – or films a large number of people were talking about – that hit cinemas throughout the year. And as it turns out, even though a handful of those event movies were pretty average (spoilers: you won’t see Independence Day: Resurgence on this list), more than enough of them were good to make up what I think is a fairly decent top ten. So let’s finish this.

.
-◊-◊-◊-◊-
VR BEST OF 2016 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.
-◊-◊-◊-◊-

.

10. Doctor Strange

While it’s easy to look at the plot of Marvel Studios’ adaptation of Stephen Strange and point out its rather generic “origin story” flow, leaving the assessment of the movie at that would be dramatically underselling it. Doctor Strange‘s place in the catalogue of MCU movies is as much about its unique look as its plot, characters and corresponding performances (which are great, by the way). The action that unfolds on screen is visually creative in ways matched by no other superhero movie – and the sequences only escalate in creativity and impact throughout the movie right up until Strange’s memorable final confrontation. Another good one, then.

Continue reading

Best of 2016: Top 15 Games

15354137_10155796102034848_920506471_o

Now for the home stretch.

2016 was ultimately a much better year for videogames than it might currently feel like it was. No really, I mean it. Some of the latter-year triple-A releases may have failed to hit the mark with large enough audiences, and the pacing of the videogame release schedule in general was super weird (What on earth happened to the trend set over the last couple of years that June/July/August can be a smart period to release games? Why was Ubisoft the only company releasing anything big in the first three months of the year?). Yet when you look at a list of all the titles that hit over this bizarre 12-month period, there’s a hell of a lot of quality there. The indie and JRPG scenes in particular had phenomenonal 2016s, multiple games with years upon years of hype delivered on at least some of it, and there were plenty of surprising hits that came seemingly out of nowhere. Welcome to this countdown of my favourite 15 videogames of 2016.

The letters in parentheses after each title indicates where I played that game.

.
-◊-◊-◊-◊-
VR BEST OF 2016 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s strange. Fun, but strange. Respectful disagreement is very welcome.
-◊-◊-◊-◊-

.

15. ReCore (XBO)

15-10-2016_10-55-34_pm

At the start of the year I might have expected I’d soon play a 2016 game with 3D platformer collect-a-thon roots, but never would I have thought I’d find it inside that Xbox-exclusive Keiji Inafune/Armature game announced at last year’s E3. It turns out that ReCore is more of a platformer at heart than any retail 3D action game released this decade, and its airborne control mechanics feel wonderful. It also packs a massive world that encourages exploration and plenty of colour-coded shooting boss battles that aren’t afraid to get difficult, with customisable robots thrown in for good measure. Some confusingly restrictive systems and a lack of environmental variety may weigh it down as it plods through its latter stages, but ReCore is still one of the year’s most pleasant surprises for me.

Continue reading

Best of 2014: Top 10 Movies

VR_Bestof2014

My final list for the year was also by far the hardest for me to order. 2014 was an insanely good year for movies, particularly the big budget ones. It was easily my favourite year for movies overall since I started this blog, because for the first time ever there were so many high quality films from which to choose that I could genuinely ignore all those awkward early year films that technically count as 2013 movies in the United States. All thirteen of the films on this page can be counted worldwide as 2014 releases, and that is just so good.

I have my regrets about 2014 at the movies – I didn’t get to see The Grand Budapest Hotel, Whiplash, Bad Neighbours or 22 Jump Street, didn’t find enough time at the end of the year to watch Snowpiercer, and to be honest I’m kinda bummed I missed 300: Rise of an Empire. But overall I hit a pretty good chunk of my movie targets throughout the year and I stand by this list. I wrote full reviews for the vast majority of these movies, so please check those out via the links provided if you want further information on my thoughts. This has been a lot of fun once again. A happy new year to all!

.
-◊-◊-◊-◊-
VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
-◊-◊-◊-◊-

.

10. What We Do In the Shadows

If Taika Waititi’s Eagle vs Shark was an indication of his offbeat comedy promise, What We Do in the Shadows is an uproarious confirmation of his talent. The movie has its cake and eats it too as far as vampire movie tropes, cleverly populating its downtown Wellington apartment from hell with vampires from different centuries, each one making use of a different cliche. Jermaine Clemente of Flight of the Conchords fame and newcomer Cori Gonzalez-Macuer are hilarious every time they appear on screen, as is Rhys Darby in a memorable werewolf cameo. Hilarious viewing.
FULL REVIEW: HERE
.

Continue reading

Best of 2014: Top 10 Games

VR_Bestof2014

And so it is, on the first day of an impossibly exciting new year, that we arrive at the ‘big two’ to round off the year that was 2014. This is my top ten favourite videogames released in Australia in 2014. For a game to qualify for this list I need to have either finished it or played at least five hours – whichever comes first (yes, that does eliminate a lot of really good games – we aren’t all superhumans). For clarification’s sake, significant game remakes count – “remasters” do not. So no, Final Fantasy X HD doesn’t count, because it’s a beat-for-beat upscaled port of a decade-old game.

I tend to define myself nowadays by playing as many games as possible, even if that means I only get to play a small slice of each title, just so I can have some sort of opinion on them and be part of a wide gaming conversation. Because I live for that stuff. But these are the games I actually played, and I mean really played, in 2014. When your free time dries up and you need to be more selective with where you put it, as mine did in 2014, your tastes as a gamer tend to boil down to a more easily definable quantity. And when I look at this list of ten games, there is an overwhelming pattern that shows up.

With maybe one or two exceptions, every game on this list falls into one of two categories: heavily story-driven playable narratives, and games where multiplayer interaction is the single defining trait. I hadn’t realised it until I wrote up this list, but it seems I am looking for experiences that bring people together above all else these days, and when that can’t happen, I’m drawn to well-written stories. We’ll see if the glorious slate of huge-name 2015 releases changes that. But for now, please enjoy. The platform on which I played each entry is in parentheses.

.
-◊-◊-◊-◊-
VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
-◊-◊-◊-◊-

.

10. Pokemon Omega Ruby (3DS)

Among other things, 2014 was the year that I finally attempted to quantify my appreciation for Nintendo’s many wonderful franchises, and when the main series Pokemon games ended up on the top of that list, being forced to look at that “number 1” next to its name gave me pause. My lifestyle and priorities have changed recently, as they tend to in, you know, life, leaving me with very little time to devote to the competitive battling scene that has defined the last decade of my Pokemon playing existence. Thus I feared that I would begin Pokemon Omega Ruby and get next to nothing out of the experience, and yet its almost as if Game Freak saw this coming, because the game is amazing, boasting some of the best use of the 3DS’ StreetPass feature I’ve ever seen, giving new playthroughs fresh life with the DexNav and adding just enough extra subtlety to an already half-decent narrative to keep it engaging right up until its genuinely stellar post-game content begins. And of course, it’s still an absolute ball to play with and alongside friends.
.

Continue reading