Posts Tagged ‘worst’

The Best & Worst of Pokémon: Generation VI

Games
Pokémon X
Pokémon Y

Platform
3DS

Region
Kalos

New Pokemon
72
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+7. Sweet divergence

The mantra of the development team behind Pokémon X and Y was simple: Bring back lapsed Pokémon players from different generations by capitalising on the headline that the Gen VI pair would be the first Pokémon games to be rendered in full polygonal 3D. To maximise this, an intimidating number of new Pokémon was not necessary – instead the developers decided to give special attention to older generation Pokémon wherever possible, while introducing fresh ‘mons at a nice steady rate. And they started to put this design decision into action very early on in the story. On the first long grass route in the game, you can catch an astonishing six different Pokémon, both old and new, and by the time you hit the first Gym, that number has almost tripled. While this may seem unremarkable to some, it means that Gen VI achieves the exact opposite of the problematic situation I outlined in my Gen IV post – odds are your team will be different from those of your friends in the early game. Ergo, early multiplayer encounters are exciting. And that is a titanic plus in my book.

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The Best & Worst of Pokémon: Generation V

Games
Pokémon Black Version
Pokémon White Version
Pokémon Black Version 2
Pokémon White Version 2

Platform
DS

Region
Unova

New Pokemon
156
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+6. Generous seasoning

I wanted to make an entry devoted solely to the auto-prompt that pops up when you run out of steps on a Repel item in Gen V and beyond, but I definitely don’t have the space.

In a rare example of consistent visual iteration within the Pokémon main series, Gen V built on the significant attention to day-night cycles that Gen IV exhibited so thoroughly by introducing a seasonal cycle. Not quite one-to-one, the cycle saw the region of Unova change seasons at the start of every real-life month, changing up the look of several pivotal routes, slightly altering the encounter rates of certain Pokémon, changing the appearance of Deerling and its awesome evolution Sawsbuck, and even granting/removing access to certain items or events. I kind of wish the developers went even further than they did with the concept, affecting more than just isolated areas, but I’m still very happy it was included.
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The Best & Worst of Pokémon: Generation IV

Games
Pokémon Diamond Version
Pokémon Pearl Version
Pokemon Platinum Version

Platform
DS

Region
Sinnoh

New Pokemon
107
.

+6. It’s all in the details

I remember quite vividly the day I brought home my copy of Pokemon Diamond to play. It would be an understatement to say I had followed the game’s Japanese release rather closely, and yet I was still surprised, not to mention floored, by the sheer number of tiny yet noticeable changes the game brought to the series as the first entry I could enjoy on my already treasured DS. From the way my Turtwig appeared to physically eat a berry in battle, to the slightly randomised animations of certain moves, to the vastly improved bag and PC Box structures, to the way buying 10 Pokeballs would just grant you a free Premier Ball, completely un-advertised, all these small touches added up to give me the same wide-eyed feeling of wonder I had experienced four years prior with Gen III. And at that point in my life, I had not thought that was possible.

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The Best & Worst of Pokémon: Generation III

Games
Pokémon Ruby Version
Pokémon Sapphire Version
Pokemon Emerald Version

Platform
Game Boy Advance

Region
Hoenn

New Pokemon
135
.

+7. Starker contrast

When a new generation of Pokémon games is announced, said games inevitably come in pairs, and there is inevitably very little difference between the two versions. While it may not quite be an exception to the rule, out of all the main series releases Gen III arguably brought the loudest suite of differences between its corresponding games. The third generation arguably has the single most robust lineup of version-exclusive Pokémon in series history, and they begin to show up very early on. What’s more, Ruby and Sapphire are still the only games to offer a version-exclusive villainous team, which changes the flavour of the story, the types of Pokémon you face in enemy battles, and even the type of natural disaster that befalls the region late in the game (not to mention its accompanying music track). Only Gen V even comes close to that level of contrast.

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The Best & Worst of Pokémon: Generation II

Games
Pokémon Gold Version
Pokémon Silver Version
Pokemon Crystal Version

Platform
Game Boy/Game Boy Color

Region
Johto/Kanto

New Pokemon
100
.

+6. Ooooooh shiny!

Ever found a shiny Pokémon in the wild? There’s no feeling quite like it, is there? You can thank Pokémon’s second generation of games for that very feeling. The design idea was so simple – give every single Pokémon a colour scheme variation, however slight, make the odds of encountering that variation astronomical, and watch human nature go to work. Introduced via a story-integrated red Gyarados, the thrill of seeing that trademark flash before a wild encounter would go on to become one of the most consistently treasured experiences in the entire franchise.
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The Best & Worst of Pokémon: Generation I

Games
Pokémon Blue Version
Pokémon Red Version
Pokemon Yellow Version

Platform
Game Boy

Region
Kanto

New Pokemon
151
.

+6. Straight lines, good times

You won’t catch many people pretending any iteration of the original Game Boy was a powerful piece of hardware, even for its time. And yet walking around the world of Kanto in Pokémon Red, Blue and Yellow still set off a generation of kids’ imaginations. Sure, part of this was due to having the anime as a point of reference, but even playing the game nowadays, it doesn’t look all that ugly (at least outside of the battles – see below). And that’s because its art direction is on point. Everything that can follow the natural pixel lines of the screen, does – and all those right angles and all that charming sprite art adds up. Not exactly pretty, per se, but not distracting either. Just a canvas for building a world inside the player’s mind.
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Best of 2014 Closer

VR_Bestof2014

2015 is off and kicking, already delivering quality movies and videogames right here in Australia less than a week in! It’s going to be an incredible year for entertainment media, but if you missed any of my countdowns wrapping up the year that was 2014, here are the links to every one:

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1. Top 10 Disappointments

2. Top 10 Game Cases

3. Top 15 K-Pop Singles

4. Top 5 Game Consoles

5. Top 10 Movie Characters

6. Top 10 Gaming Moments

7. Top 10 Movie Scenes

8. Top 10 K-Pop Albums

9. Top 10 Games

10. Top 10 Movies

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Best of 2014: Top 10 Disappointments

VR_Bestof2014

Last year I began my year-end countdowns with a list of a more negative flavour than the stuff I’m usually inclined to write, but it received a pretty substantial amount of attention (who knew?) and was a refreshing challenge to put together, so here we are with its 2014 return. I present my opinion on the top 10 entertainment media disappointments of 2014.

In the early months of the year, I didn’t have much of a list building. Almost every widely anticipated movie proved to exceed expectations rather than dip below them, and as for videogames, despite a relative six month drought of major releases, there was always something good to play. Then, in the second half of 2014, things started to unravel, with huge, emotionally charged media stories abounding over controversial issues. They were mostly gaming related, which stung a bit, but that was fine with me in at least one department, as it ensured I wouldn’t have to think up a new type of list for 2014. Here we go.

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VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
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10. Interstellar fell short of the hype

One could make the point that no movie of 2014 felt the weight of expectation more than Christopher Nolan’s Interstellar. Many people, myself included, waited with baited breath for more details to be revealed about the sci-fi epic following a highly cryptic opening teaser and an even less transparent first trailer. Few would disagree that Nolan’s highly impressive track record justified the kind of hype afforded to Interstellar, but when the disappointing first wave of reviews came through for the American release of the film, that hype backfired. Then, as my free time began to dissipate due to new commitments, a lot of my friends started to see it without me, and several of them raved about it. So my hopes were raised again – then I saw it myself. While I do think Interstellar is a good movie, even a very good one, I just can’t get past its messy attempts at sentimentality which, for me, place it below every other (admittedly excellent) Nolan movie thus far. It’s a compliment to the director, really.
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What’s the Best Marvel Movie?

Well, would you look at that. The release of Guardians of the Galaxy means there are now ten movies out in the wild from Marvel Studios. You know what that means…

Here’s my personal ranking of the films, from my least to most favourite. You will probably disagree. Mild plot spoilers might follow.
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10. The Incredible Hulk

In truth it’s been a while since I saw this one, but I don’t really have much interest in seeing it again, which probably explains why it’s at the bottom of my list. The Incredible Hulk is not a bad movie, and it’s certainly better than the Eric Bana – Ang Lee green monster movie from 2003. Tim Roth makes a cool bad guy and that bit at the end turns out to be critical to the Marvel Cinematic Universe as a whole, but the film’s dark, gritty tone means it is missing much of the sense of fun that makes the rest of the Marvel Studios movies so memorable.

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The Best and Worst Decisions in K-Pop

Day three and we move back into the K-Pop sphere with an article written by one third of the K-Pop dance cover group ZISSPop (check them out on YouTube) who also happens to be my sister.

Also, a quick note: Unfortunately tomorrow I won’t have the means to post anything, so Guest Week will technically go on one day longer this time around.

—Written by Krispy—

—Edited/formatted by Vagrantesque—

Hello, all. I am Krispy, sibling of Vagrantesque. Some of you may know me from ‘ZISSpop’, my K-Pop dance cover group. I have a special interest in both dance and Korean culture, so K-Pop is sort of my forte, given that it includes a generous portion of both. The following article details what – in my opinion – have been some of the best and worst decisions in the Korean Pop Music genre thus far. This includes relevant factors such as fashion, music taste, choreography, skill and group dynamic; not just music. If you know nothing about K-Pop, you probably won’t really know what I’m talking about, but feel free to give it a read anyway.

OK, what?

I tried to choose and rank these objectively (which meant getting rid of all my bias’ and fan-girl conceived opinions). The result was quite a lengthy and detailed analysis of various components within K-Pop. If you do not agree, I hope that you can at least enjoy!

– – – KRISPY DISCLAIMER – – –
The following article represents my opinion only. I am not trying to say that my opinion is the way to go, nor am I trying to claim that mine is the only one that matters, nor that I am the best. Although a lot of the following information is factual, my opinion is not fact. I do welcome your opinions, but please don’t bully me. Ty.

 

The Seven Worst decisions

 

7. Doing a second ‘Growl’ clip.

A collection of EXO’s close ups in the 2nd video for ‘Growl’.

Look, do I want to be that guy who complains about seeing extra EXO footage? No. But it just seems to me that SM’s second rendition of EXO’s Growl was a touch unnecessary. The first video had already gone viral because of how unique it was, with its smooth camera work, its complex choreography and the fact that it was (supposedly) all filmed in one single take. So why would you divert people from that? (Inb4 ‘fan-service’ and ‘for the money’). Don’t get me wrong, I love EXO as much as the next guy (probably a little more than the next guy), but to me they just take the simple first video and jazz it up, add some special effects, put a little more makeup on the blokes and force them to repeat the choreo in front of a snazzy background (and without the 360 degree camera action that made the first video unforgettable!) Call me old fashioned, but I am just a fan of some good dancing, and EXO showed a new level of skill in that first Growl clip that will set them apart from other K-Pop groups for the foreseeable future (even if only for that shot of Kai dropping his hat and then swiftly picking it up and stepping back into the choreo without blinking an eye).

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