Well what do you know, looks like I’m in a bit more of an apologetic mood than usual. Let’s do another one. .
I N D E F E N S E O F
–==Playstation Plus==–
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Note:
For those without a current generation Playstation console or just not in the know, Playstation Plus is a completely optional online subscription service for owners of its consoles, launched by Sony in mid-2010. In Australia, it costs $20 for a 90-day subscription and $70 for a year’s worth. The company also likes to throw around free 30-day trials for the service as bonuses with its new games from time to time. The biggest reason to be a member of Playstation Plus is access to what the company calls its “instant game collection”, which is basically a constantly changing list of games available as full downloads for free. Members are able to play these full games until their subscription runs out, at which point they have to either renew their subscription, pay for the game completely or surrender the legal right to play it. The service also provides small discounts on normally priced game downloads (which can be played for as long as you like) and allows for automatic game and system updates on PS3 while it isn’t being used, among other things. Glad we got that out of the way. Now:
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The Case Against:
The one thing that the Playstation 3 always had over the Xbox 360 in the online department was that it was free. You didn’t have to pay any stupid yearly online fees just to enjoy a multiplayer game online with your friends. While Playstation Plus technically doesn’t change that, it does represent a cynical attempt by Sony to take more money from its loyal customers. This leaves a bit of a sour taste in the mouth, but it’s nothing compared to the outrage that is the service itself. The idea of downloading a game and being forced to pay to keep playing it is utterly repulsive. The service is a blight on the Playstation name and it should not exist. -◊-◊-
More like Playstation Minus, amirite? hehe
The Defense:
A lot of things attract hate on the internet. Wait, what am I saying? Everything attracts hate on the internet. But the reasons for hating on Playstation Plus that I most often encounter on forums and the like are simply some of the weakest I have ever seen. And they are a lot more plentiful than they should be. Continue reading →
It has been a LONG time since I last did one of these, perhaps because I haven’t felt the need. But this one is kind of topical. Nintendo just announced that it will be debuting its new Super Smash Bros game at E3 in a couple of weeks, and I fear that means this awesome game will be forgotten, if it isn’t already. .
I N D E F E N S E O F
–==Playstation All-Stars Battle Royale==–
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The Case Against: Playstation All-Stars Battle Royale is a shameless rip-off of the Super Smash Bros series. It looks and plays exactly the same; but with a HD graphical sheen to it. Because of this it makes little to no sense that it even exists at all, given that it cannot hope to compete with the sheer presence of Nintendo’s many, many recognisable characters. Crash Bandicoot and Spyro the Dragon aren’t even in it! What kind of self-respecting Sony mascot fighter doesn’t have those two? Also, the menus look horrible. The game isn’t worth anyone’s time. -◊-◊-
The same thing?
The Defense: Playstation All-Stars Battle Royale launched last year in October for PS3 and PS Vita and it hasn’t quite sold as well as Sony may have hoped. Sure, it came close to the company’s rather low expectations and in that sense the game didn’t actually do badly per se, but it didn’t exactly do Smash Bros numbers. Of course it was never going to do Smash Bros numbers, but that was because of a whole range of factors ranging from budget to marketing to the cobbled-together nature of SuperBot, the studio that made it. But its very average sales performance had absolutely nothing to do with it being a bad game. Playstation All-Stars Battle Royale is not a bad game. It isn’t even a mediocre game. It’s a really good one, actually.
Yes, the pun is too obvious. No, I don’t believe it is true at this point.
So something pretty big happened this morning. Three months after Sony lifted the curtain on the Playstation 4, Microsoft finally unveiled its next generation gaming console, henceforth known as the Xbox One.
The whole thing was done in under an hour and had a bit of an unfinished air to it. E3 is less than three weeks away, after all, and Microsoft probably felt like they needed to leave some content for their major LA keynote.
If you missed the presentation, this amazing minute-and-a-half video sums it up pretty well:
As expected, the internet is abuzz with fanboy wars right now. Generalisations and melodrama are sweeping forums the world over. Most of them are declaring the PS4 the early winnner of the latest console ‘war’. Personally, I think that’s ridiculous. We just don’t know enough about the X1’s games yet -I shall be waiting until E3 before deciding which of the two consoles to pick up first.
In the meantime, I have thrown together a short list of three things I like and three things I dislike about the Xbox One so far, based on what we do know:
Now for a little gem that came out very late last year in Australia and got buried in the AAA blockbuster rush. It only came to my attention last month when it was available as a free download on Playstation Vita as part of the Playstation Plus service. I liked it so much that I tracked down a 3DS copy of the game so my Vita-less friends could play it.
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The first time I was faced with that terrible screen, forcing me to select either “ally” or “betray”, I stared blankly at the two options for what felt like hours. There were so many implications to that decision, so many permutations. What if my opponent betrayed me after I left myself open by choosing to ally? What if I was the one who betrayed a vulnerable player, bringing them that much closer to their death? Which option was worse? Such is the primary dilemna at the heart of the truly mind-bending Virtue’s Last Reward.
Because I play far too many portable games not to write this.
As far as portable gaming in today’s society is concerned, the naysayers and doomsday prophets haven’t quite been proved right yet. Apple’s portable devices, while demanding a huge market share thanks to their usefulness in other areas of life, have not stamped out the need for dedicated portable gaming devices. Sales figures show as much. Call it the need for physical buttons, call it the type of development costs that go into creating dedicated experiences, call it what you may; at least for the time being, you can still get some fantastic, fleshed out experiences on dedicated handhelds.
The question is, which of the two most prominent platforms is most worth your cash? The Nintendo 3DS, or the Playstation Vita? Each has been out for at least a year by now, after all. Well, as an owner of both, I hope I can help you decide today.
I’ve broken the comparison down into five segments:
The final post of Vagrant Rant’s guest week comes from a tall man who will play just about any game you put in front of him. As long as it fulfils this criteria…
—Written by DeathOnStilts—
—Edited/formatted by Vagrantesque—
It’s no secret that the characters of a game either make or break it. Having lots of them makes a game better. Having LOADS of them makes a game glorious. The variety of personalities and play styles they bring enriches the life of the gamer and fills them with an incomprehensible joy. Well, that joy can be explained:
All gamers, in their heart of hearts, longs for games to have loads and loads of characters.
The discovery of a game that DOES have loads and loads of characters fills all gamers (without exception – don’t lie to yourself) with the happiness that comes from fulfilling the soul’s desire.
Jubilatory.
The characters pictured above are just 60 of 112 “champions” in the ever-growing, ever-popular Multiplayer Online Battle Arena known as League of Legends. The game’s developers at Riot Games bring out a new character or “champion” every month (or so they say), each with vastly different play styles. Due to the glorious plethora of characters, no two matches are the same. In addition to this is the likelihood that you probably have a champion that not many people have. This obviously makes you “sah indie” and “alternative”. If you’re actually good with a champion nobody uses due to them “sucking”, then you get to rub that in their face and insult them by simply being a presence on the battlefield.
Our next guest piece is written by EraofShamus, an indie game lover who dabbles in game design himself. Suffice to say he’s not the biggest fan of formulaic game design in general.
—Written by EraofShamus—
—Edited/formatted by Vagrantesque—
God of War: Ascension (or GOWA for short), created by Santa Monica Studio, was the worst 3 hours I’ve spent playing any video game this year. I’m going out on a limb and saying it’ll probably be the worst game I will regret playing this year. Yeah I didn’t finish it. I didn’t have the stomach to sit through any more. Bite me.
Let me premise this by saying I have played other GOW games before, so I am somewhat familiar with the series. I didn’t play the previous title on PS3 because I had a go at the demo, and felt pretty underwhelmed by the nature of the gameplay. A demo really should demonstrate the best parts of a game, you know? I feel as though the God of War 3 demo brought me a craving for variety, and not a desire to see more. Nevertheless, I decided to give Ascension a chance, and hopefully it would turn me around. I was wrong.
We kick off the first Vagrant Rant guest writing week with a guide piece written by ZaonTheFirst, a JRPG afficianado with a taste for the grind. Having played over six hours of the new Monster Hunter myself, I can tell you that the game is hella confusing for newcomers and these tips have already helped me immensely.
—Written by ZaonTheFirst—
—Edited/formatted by Vagrantesque—
So, you’ve just picked up your copy of Monster Hunter 3 Ultimate on 3DS or Wii U. You’ve jumped into your first boss monster quest and immediately you think “HOW THE *^@!$ DO I PLAY THIS GAME?!”… If this is you, don’t worry. I used to be like that too… many years ago…
ANYWAY, you’re in luck because because this is a list of tips on “How newcomers can make the most of their Monster Hunter playthrough”. .
1. Have the correct mindset.
This is arguably the single most important tip. If you charge into even the lower rank boss monster quests with the God of War, Devil May Cry, generic-hack’n’slash-game mindset, I GUARANTEE you will have a bad time. Unlike the aforementioned games, you’ll be focusing on something a lot more than actually attacking. What is that, you may ask? See below. Continue reading →
There you have it, a hat-trick of Bioshock Infinite posts!
So I just finished Bioshock Infinite last night. This is a game that people are likely to want to talk about for a long while yet, and for good reason. I’m no exception, so here I’m just going to post some of my freshly spun thoughts on the game. I see no point giving it a serious review, if for no other reason than to avoid confusion on the site later on. It’s wall o’ text time.
I’ve separated my helter-skelter thoughts into positive, neutral and negative categories for, well, just for the sake of categorising them really. I will keep all mentions of the game’s ending in their own section at the end for people who don’t want it spoiled.
I picked up this much-hyped game a few days ago amidst a flurry of other titles. Suffice to say the other games fared a little better.
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Platform:PS3, Xbox 360, PC Developer: Irrational Games Rating:MA15+ -◊-◊-◊-◊-
At least the case looks good.
. Well this sucks.
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I have waited for Bioshock Infinite to arrive on store shelves for a very long time. It was announced years ago and as the third in an incredibly revered series of games, I wasn’t alone in expecting big things. But now that I’ve played it, I barely think it’s worth wasting words on. In fact, you can skip the review if you want; just please don’t buy this game. Continue reading →