Top Ten Nintendo Directs of the Switch Era

It’s as difficult to believe as any other milestone in the life of the Nintendo Switch, but the little hybrid that could just turned eight earlier this month. You may have missed the anniversary, of course, because the Big N has been as quiet as a joy-con mouse about the system’s upcoming games; in fact for the first time in half a decade, there was no Nintendo Direct presentation in February this year. As Mar10 Day has come and gone and I highly doubt there will be one right before the big Switch 2 blowout on April 2nd (EDIT March 28th: I was somehow wrong, but the below countdown still stands), I think we can declare the time of the Switch 1 Direct pretty much over, and that means it’s finally time to post the nerdiest countdown idea I’ve had simmering for the past several years: let’s rank some Directs.

In the cold light of 2025 it’s perhaps tricky to analyse the strength of shows filled with hype for games that have long since released, but I am a big fan of packaged videogame presentations, and to me each one of these Directs represents a clear point in the Switch’s life – I can still remember exactly where I was when I watched most of them. Revisiting these showcases today brings back enough memories that I can just about compare them on a reasonably level playing field. It’s also hardly controversial to say that Nintendo’s Direct format matured and even peaked during the Switch’s life cycle, and there are some real bangers to revisit as a result.

To determine this ranking, I take into account the significance of what could be considered major announcements within each Direct. However there’s little doubt my own personal tastes, the pace and structure of the presentation, and a dash of contextual nostalgia are probably weighed more heavily in the process. I also do not consider the eventual release quality of any announced games here; these shows are all about hype and so is my assessment of them.

By my count, the era of the Nintendo Switch encompassed at least 23 Direct shows that weren’t explicitly devoted to a single game or franchise, weren’t of the “Indie World” persuasion, and were longer than 20 minutes in runtime (that might seem like a ton of qualifiers but there really were a heap of these things). Out of these, the following are my ten personal favourites.

HEADLINES: Mario Tennis Aces deep dive, that Smash Bros finale teaser

PERSONAL GEMS: Okami HD, Octopath Traveller, Splatoon 2: Octo Expansion

Remember when Nintendo Directs had 3DS sections at the start? They often felt like underwhelming warm-up acts at the time they were airing, but looking back now I kinda miss their whimsical ideas and the odd side effect of building anticipation for the Switch stuff even further. This is a Switch Direct ranking, though, so we focus on the meat of the show – and it is meaty indeed. The only March Direct of the entire Switch era followed a uniquely brisk “Nintendo Direct Mini” just two months earlier, during the most delirious period of online anticipation Nintendo had seen in at least a decade. That tiny show was pretty exciting itself – heralding the return of The World Ends With You, announcing Mario Tennis Aces and then confirming portable Dark Souls – but the main course to follow easily overshadowed it.

The age of the pantomime “oh wait, there’s still one more announcement” was still in vogue at Nintendo – in contrast to the comparative lack of pretense at the end of Directs nowadays – and you could argue March 2018 was their best use of that trend ever. One of the seasonal Splatoon update trailers that were already a reliable part of Direct showcases by 2018 escalated to an extremely cool 1980s-dirty-neon trailer for what would become one of Nintendo’s most revered DLC expansions ever: Splatoon 2: Octo Expansion, but then that in turn escalated to an initially-confusing homage to the first Splatoon‘s iconic trailer – which of course dimmed the lights and became a teaser for the then-untitled Super Smash Bros Ultimate. I still get goosebumps watching this thing, complete with its distant echo of that new theme song.

Smash was the kind of announcement strong enough to lift the entire show onto this list all by itself, but its easy to forget the importance of that thorough Mario Tennis Aces deep-dive to its legacy as more than just a lame follow-up to the awful Wii U Ultra Smash. Aces would go on to become my most-played Switch game of 2018, and the clarity of those fighting-game-esque mechanics set the stage for the multiple in-person tournaments I enjoyed that year. The Okami HD port was very well received during that early Switch phase devoid of classic Zelda, and the double-whammy of a release date and a demo (poorly communicated as a progress-carrier) for Octopath Traveller set up an underrated second year for the Switch.

HEADLINES: Luigi’s Mansion 3, the launch of Nintendo Switch Online, that double Animal Crossing tease

PERSONAL GEMS: Starlink: Battle for Atlas, a truly ridiculous Final Fantasy segment

We double up on 2018 shows to start this countdown, and with good reason. This would be my pick for Nintendo’s second-best use of the “one more thing” technique, as just like earlier in the year they tied a Smash Bros announcement to another franchise *ahem* directly – and this time they didn’t even interrupt the two linked bombshells with a cut to any presenters. Yes, it was just a franchise logo with a date on it, but the announcement of a new Animal Crossing right after the addition of a second franchise representative into Smash Bros Ultimate hit super hard with fans of a series that had never quite been able to break through to Nintendo’s top echelon. Little did we all know what was in store for New Horizons come 2020…

Speaking of series destined to jump to the next level of popularity, the kick-off reveal of Luigi’s starring debut in HD via Luigi’s Mansion 3 confused a bunch of Americans who technically never got a 2, and set up a hype cycle that would end with the game smashing sales records. Notably, said reveal came before the customary 3DS announcement block, signalling a shift in Nintendo’s presentation craft that would come to prioritise the impact of both the front and back of almost every showcase afterward.

Nintendo Switch Online is hardly a fun topic of conversation in 2025, but it’s easy to forget that before this Direct the service looked even worse in prospect. When first announced, the plan was to offer just one or two temporary NES/SNES games per month as part of the deal, but thankfully the midsection of the September 2018 presentation definitively contradicted that with a 20-strong NES launch lineup. The slick character-leaning explainer video duly provided meme and headline content for years afterwards, which was a nice bonus.

A strong Ubisoft E3 showing (oh, the days) from Starlink: Battle for Atlas that essentially turned the Switch into the game’s lead platform was backed up by a rad Wolf O’Donnell appearance that upped my interest considerably, but it was Square Enix’s deluge of Final Fantasy announcements near the end of the showcase that knocked my socks off hardest. The return of Crystal Chronicles (long before the release let everyone down) got me to pop off, but the rapid-fire follow-ups FF XV Pocket Edition, World of FF Maxima, Chocobo’s Mystery Dungeon, and finally FF XII The Zodiac Age, FF VII, FF IX, and FF X / X-2 absolutely dazed me, and I remember the headlines right afterwards blurring into the background. A re-release salvo bearing that much weight will probably never happen again; well, unless Nintendo themselves goes third-party one day.

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Cool Fun Take: Pokemon Brilliant Diamond Is Still Fun, Actually

“Not another Pokemon replay post!” I assume you cry in anguish, promptly scrolling past and continuing to live your life. Well, to that I say:

  • It was Pokemon Day yesterday and I have nothing else to write about in February;
  • Nintendo recently announced that Nintendo Switch Online Game Vouchers won’t work on Switch 2 games, they’re being awful quiet about their 2025 Switch 1 releases, and I’ve had a spare voucher sitting around on my account for months;
  • I wanted to play something requiring minimal attention while bingeing Formula 1: Drive to Survive this past week in preparation for the new racing season, and let’s be honest, Pokemon Brilliant Diamond / Shining Pearl are the most mindless Pokemon games available on the Switch;
  • I actually never got a chance to write properly about BD/SP, because in 2021 I hadn’t yet started my annual Game Re-Releases countdown.

What do you know; another perfect-storm excuse to play through an old Pokemon game and turn a critical – albeit rather quick – eye on it as we go.

Wow, People Hate This One

It’s not hard to find negative opinions about this one: just about any Pokemon YouTuber or writer around seemed to have a sour impression of Brilliant Diamond and Shining Pearl when the games launched in late 2021. As far as I can tell those impressions have either been reinforced or forgotten about entirely almost three and a half years later; despite 15 million copies sold worldwide, there aren’t a ton of softening opinions to be found (yet). And the sentiment is rather easy to explain. Stop me if you’ve heard this one before: it’s all about expectations.

The Pokemon Company used to set a pretty regular precedent of remaking older games to keep the series’ momentum going, and they were usually well-received. Gen IV remakes were rumoured among fans for much longer than any prior generation, and that hype was never quelled or addressed in any official capacity. Yet last year’s so-called “Game Freak Gigaleak” revealed that Gen IV remakes may not even have been planned at all until the eleventh hour, as the studio was focused mainly on the relatively fresh series direction represented by Pokemon Legends: Arceus – which conspicuously launched a mere two months after Brilliant Diamond.

As a result those very remakes were the first-ever main series games to be outsourced to a new developer, ILCA, and the lack of development time afforded that studio is sadly plain to see in the end result. Am I here to argue that this product does not feel rushed?

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OK It’s Happening, the Nintendo Switch 2 is Real

Sweet, sweet relief. That’s most of what I feel.

There has never been, in the entirety of my 25-odd years of following the videogame industry, a more tiring new console hype cycle.

It’s been almost four years since all that supposedly guaranteed “Switch Pro” bluster turned into the Switch OLED model, and to this day it seems just as likely that internal plans at Nintendo changed late as a “Pro” model never existed in the first place. The internet learned nothing from that experience, of course, and essentially all of the online – then, eventually, the increasingly offline – hardware speculation since has centred on the system’s successor. Reports have indicated the Switch 2’s hardware specs may have been finalised as early as 2022. Analysts have thrown out ironclad predictions and been wrong repeatedly. Entire YouTube channels have made their names off speculation and anticipation.

The wait for a Switch 2 reveal was so long that Nintendo themselves felt the need to add a “no new console news” asterisk to the announcement of every new presentation. Eventually third-party accessory manufacturers conspired to leak the dimensions and form factor of the system, emboldened by the number of competitors doing the same thing. By the middle of December 2024 we had essentially seen everything it was possible to see about the supposed chassis of this machine; by the time the January 2025 date had reached double digits we had seen and cross-examined every inch of the new dock, joy-cons, even a motherboard. All that was left was for the big N to draw aside that stupid curtain and show up in an official capacity with the new console.

And then yesterday, at long last, they did. What a day.

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Best of 2024 Closer

That’s one long year done and dusted.

Not that this makes for a massive change based on recent history, but 2025 is looking extremely intimidating for entertainment media. Concerning what I don’t tend to cover, I am ludicrously excited for the second season of The Last of Us television show, as I still haven’t had my fill of discussing the narrative choices the game series made in 2020 and can’t wait to see what Craig Mazin and friends do with that source material.

The major hitters in comic book movies return in the new year with a fresh attempt at big-budget Captain America, as well as the century’s third attempts at making both the Fantastic Four and Superman work on the big screen. There’ll be no shortage of blockbuster sequels as the likes of Mission Impossible: The Final Reckoning, Avatar: Fire and Ash, Predator: Badlands, Zootopia 2, and Wicked: For Good land with hype behind them, but will my favourite films of the year come from unexpected places? I hope so.

As for videogames, the year’s first quarter already looks just as stacked as the last few, with Assassin’s Creed and Monster Hunter towering above a period that also includes Avowed, Split Fiction, yet another new Like a Dragon spin-off, and a trio of JRPG remaster projects that seemed like they’d never happen: Freedom Wars, Suikoden II, and Xenoblade Chronicles X will return!

But let’s be honest: any excitement over 2025 is all about the next Nintendo console for me. Time and health permitting, you’ll have a post all about it right here on this site as soon as that reveal drops, and likely one or two more on the topic before the year is out.

In the meantime, here are the ten countdowns (and 100 list entries) that summed up a memorable 2024 for me:

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Top 5 Disappointments

Top 10 Game Re-Releases and Expansions

Top 10 Movie Characters

Top 15 K-Pop Singles

Top 5 Game Consoles

Top 10 Movie Scenes

Top 10 Gaming Moments

Top 10 K-Pop Albums

Top 15 Games

Top 10 Movies

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Best of 2024: Top 10 Movies

Superhero movies are dead; long live superhero movies.

They will be back – and soon – but for this brief moment in history, we had a real spicy year for varied cinema.

For reasons that may have made themselves apparent in yesterday’s list, I didn’t quite have as much 2024 free time to devote to spontaneous cinema adventures as I had in previous years. This meant at several points throughout the year I was more sensitive to early movie reviews than usual, and ended up completely missing the likes of Moana 2, Alien: Romulus, Kingdom of the Planet of the Apes, Joker: Folie à Deux, and all three of the new Sony Spider-Man spin-offs. If a sharply positive or at least mildly interesting review did not come across my feed for a new movie and/or a friend didn’t reach out to see it, more often than not I just moved on.

I still reached bang-on 30 new-release films watched in 2024; these are my ten favourites.

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VR BEST OF 2024 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.

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10. The Fall Guy

A supremely silly yet triumphant time at the movies, ascended stuntman David Leitch and his team of action veterans bring abundant life to one of the most underrated – and unlucky – films of the year. The Fall Guy features plenty of real-life spectacle with a wink or two at the camera, elevated by a Sydney setting that allows for much more than novelty: all the tourist-y hallmarks of the city, as well as some of its lesser-known quirks, are used to their fullest to stage pretty crazy sequences. But the best thing about this well-made gem is its cast; Aaron Taylor-Johnson, Hannah Waddingham, and Winston Duke are all fabulous, but every scene shared by Ryan Gosling and Emily Blunt is electrifying. Hilarious, adrenaline-charged fun.

9. Deadpool & Wolverine

Speaking of winks at the camera, the single comic book movie to make it on here does so because everything maligned about the recent Marvel Cinematic Universe movies works incredibly well in the context of a seasoned fourth-wall obliterator. It’s kinda hard to stick the well-worn “too many jokes, weird stakes, unimaginative villains” MCU tags on a movie starring Ryan Reynolds’ already-iconic interpretation of Deadpool, especially when Hugh Jackman plays his even more iconic Wolverine mostly straight as a foil. That pitch makes for a solid core, but the inventive – and pretty impressive – action scenes add plenty of gravy, and the myriad extended cameos not only land on multiple meta-levels, but give us some of the most memorably camp MCU performances in years.

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Best of 2024: Top 15 Games

Look, I know I tripped over myself to emphasise repeatedly just how good 2023 was as a videogame release year, and I stand by that; it really was an all-timer. However, while that year had a real “something for everyone” vibe going on amongst its treasure trove of big-budget heavy-hitters with huge review scores, 2024 was arguably just as good if viewed through a narrower genre lens. If you’re a fan of RPGs – especially if you partake in the Japanese variety – the sheer onslaught of quality that hurtled past you this year was every bit as crazy as in 2023; maybe even more so. The more mainstream western genres did show up by the end, thanks largely to a resurgent Microsoft/Ubisoft double act (which was nonetheless blunted by the late delays of Avowed and Assassin’s Creed Shadows respectively) and a very important EA release, but the weebs of the world will likely remember this one for a long, long time.

I must also give a shout-out to the general cadence of the releases this year: I wasn’t truly overwhelmed by the volume of releases on my personal hype list at any point throughout the year, but from mid-January to yesterday, I was always playing something good.

Of the fifteen games that make the 2024 list, only a third were developed by Western studios, and only one of those is American. That latter stat may be an all-time low for this website, but not simply due to the Japanese gaming heartland’s banner year: China and Korea also took larger chunks out of my playtime pie chart than ever before, and I certainly wasn’t alone in that experience. We’ve also got two “reimaginings” on the list – otherwise known as re-releases too ambitious for last week’s countdown – and one of the longest honourable mentions sections ever.

What we don’t have, unfortunately, is Dragon’s Dogma II, Dragon Age: The Veilguard, Dragon Ball Sparking! Zero (a few dragons going about this year), Another Crab’s Treasure, Visions of Mana, Warhammer: Space Marine II, Indiana Jones and the Great Circle, Lorelai and the Laser Eyes, Tekken 8, Call of Duty: Black Ops 6, UFO 50, Super Monkey Ball: Banana Rumble, Star Wars Outlaws, Marvel Rivals, Banishers: Ghosts of New Eden, The Plucky Squire, Metal Slug Tactics, GranBlue Fantasy: Relink, 1000xRESIST, or Mario & Luigi: Brothership. All of these games were either on my wishlist, briefly owned, or even started by me throughout the year, but fell victim to the relentless passage of time, soft reviews, and/or the always-rolling videogame release calendar, preventing me from reaching the five-hour playtime threshold I use to determine eligible games. There’s also no Palworld or Hades II, because we’re still miles away from a year with a dry enough schedule to convince me to break my personal rule against games with some form of “early access” tag.

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VR BEST OF 2024 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.

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15. Another Code: Recollection (NS)

Released at precisely the wrong time for a whole community of Nintendo fans reeling from the news there’d be no Switch successor till 2025, Another Code: Recollection was largely dismissed when it squeaked out at the very beginning of 2024. You could argue a slow-paced double-bill adventure game throwback was hardly going to set the charts on fire anyway, but I think it was still rather unlucky, because the striking comic-panel art direction that drives the ground-up reimagining of 2005’s Another Code: Two Memories handily reinvigorates a DS cult classic two decades on, leaving many obtuse quirks behind to ensure the game’s devotion to both atmospheric puzzle-solving and unsettling mystery help it stand out from its fellow Switch exclusives.

The move from snappy stylus controls and once-unprecedented kitchen sink gimmickry to proper third-person 3D exploration and fully-voiced cutscenes means puzzles have been changed and/or completely removed, the time between brain-teasers is noticeably longer, physical layouts have been shaken up, and some of the creepier touches have been sanded down. But the more lively, believable environments in the 2024 release help tie together the game’s overall story in an arguably superior fashion, delivering twists with a pulpy watercolour flair and sticking the landing under a clearly modest budget. As the credits indicate, this is very much a “based on” angle from developer Arc System Works, taking inspiration rather than instruction from the original.

And those drastic changes don’t just serve the first game: the previously Japan/Europe-only Wii release Another Code R not only makes its worldwide debut here, but the story continues unbroken from the Two Memories save file and uses all the same UI elements, producing a near-seamless end result. The second reimagining in the package sacrifices puzzle density for plot even more than its predecessor, but with a cast so large that it feels like Game of Thrones in comparison and some truly heady Black Mirror-esque sci-fi ideas along for the ride, it’s justified in doing so. The fabulously-titled Recollection may be of modest means, but I have never seen anything in the vast realm of videogame revisitations use an approach quite like this, and it deserves a nod at the top of this list.

14. Helldivers II (PS5)

An entire book could be written on the life and times of Helldivers II – and I wouldn’t be shocked if that does actually happen one day – but the occasionally scandalous mismanagement of the game’s trailblazing Steam-on-day-one release strategy, not to mention the odd parasocial relationship built afterwards between players and developers of the game, is not enough to negate the crazy amount of fun I had spreading managed democracy among the fictional planets of Helldivers II in the early part of the year.

Among the legitimately countless tales of failed online multiplayer titles across all of 2024, the fact that one of the only real success stories came from a comparatively small team that made a brutal top-down twin-stick shooter on the PS Vita back in the day just warms my cynical heart. The fact it launched at a significantly lower price point than, I dunno, random example, Concord – with much fewer opportunities for microtransactions to boot – is hilarious. Helldivers II feels magnificent to control, looks far better than its relatively low resolution settings would suggest, and only kicks you down in a way that you quite literally asked for when you knocked that difficulty up a notch.

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Best of 2024: Top 10 K-Pop Albums

This is one of the hardest intro paragraphs to write each year, because it’s the list most intensely personal to my tastes, and yet is often the one that lasts the longest, as it tends to get the most attention late into the following year and beyond. Most years all I can really point out is the pattern of album types making the list each year, so here we go:

Oh my word; the boys sure did come out to play in 2024. Seven of the ten total albums on this sub-divided page (honourable mentions aside) and all five of the full-album entries come from male acts, which I’m pretty sure is unprecedented. In addition, for the first time ever there are no girl groups on either of the two top fives. I don’t know why that is; I wasn’t trying to do that as I worked on the lists. It just so happened that I liked more of the lads’ work throughout the year.

Predominantly English/Japanese albums don’t count for this page, so Rose’s much-hyped rosie won’t be here, but it’s pretty good – and you should also check out Milena’s Foggy if you enjoy relaxed R&B.

1-3 tracks = not eligible

4-7 tracks = mini album

8+ tracks = full album

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VR BEST OF 2024 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.

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MINI ALBUMS

5. ACT – Kang Daniel

Kang Daniel’s 2024 EP puts its MV track in the crucial third track slot, which is such a rare move even this far into K-Pop’s globalised album production era that I had to take notice as soon as a mate recommended ACT to me. But it turns out it’s no quirky, showy play: that very song, the catchy bounce and double-keyboard drive of Electric Shock, needs a full track’s worth of distance between itself and opener Losing Myself, which is simply one of the best B-sides of the year and was at risk of overshadowing the lead single. That chorus build-up and the chaotic ensuing breakdown takes over any pair of headphones, threatening to collapse upon itself with a gloriously cacophonous breakdown. The rest of the EP is no slouch: soft harp vibes contrast with crunchy garage beats to beautiful effect in Chung Ha duet Come Back to Me, and closer 9 Lives turns up the bassy synth as Daniel proudly declares he’s “leveling up”. I’ll say.

4. The Winning – IU

Another *ahem* winner of an EP from one of the most reliable artists in the business, IU not only makes The Winning sound effortless, she gives off the unmistakable vibe that she’s enjoying every note. Trademark wispy vocals saunter through Holssi over the kind of offbeat backing not seen since her Chat-shire days, and the way everything harmonises together should not come as a surprise – but it still sounds so fresh. Immediately afterwards comes Shh.., one of the most indulgent songs at its conservative BPM level I have ever heard. Jazzy, sassy and fabulously supported, the track has the gall to end with an acting segment even though the EP is nowhere near over – which still works because Love wins all starts real soft. That’s an IU power ballad, though, so you just know it’ll be swelling with sheer orchestral scale soon enough – and it sure does. If anything, the opening and closing tracks are the most vanilla of the package, but of course they’re still produced and performed to the highest standard.

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Best of 2024: Top 10 Gaming Moments

I sure hope you like JRPGs and visual novels – or at least appreciate their existence – because this list is positively teeming with them. Come to think of it, there’s an overall theme of Japanese theatricality running through a good 70% of this thing, so strap in if that’s your speed. Japanese or not, these specific moments from 2024 videogames stuck out to me for all manner of reasons; a couple for their challenge, a few for their spectacle, a couple for their immediately evident significance within a wider franchise, a sprinkle for their shocking turns, and a handful for sheer novelty.

Just be warned that, naturally, there are some real gnarly spoilers ahead – and some of them come from several dozen hours into pretty long-ass games.

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VR BEST OF 2024 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.

MAJOR SPOILERS FOLLOW!

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10. The Frozen Ocean – Prince of Persia: The Lost Crown

The stunning art direction of Prince of Persia: The Lost Crown ensures its world impresses whenever you enter a new area: from cascades of jewel-encrusted sand waterfalls to grimy pitch-dark caverns and towering citadels, the imagination of the team behind the great Rayman Legends clearly had a lot of ideas stewing during their decade-plus away from the relative spotlight. But there is one locale in the game so striking that I actually gasped once I realised what it was attempting to depict.

As our hero Sargon approaches the easternmost edge of the map and looks out to sea, a towering wave comes into focus, and the wide-lens scrolling effect soon reveals that it isn’t moving. Cue a morbidly beautiful sequence made up of traversing airborne ship debris and weaving through static airborne enemies that ends in a thunderous crash as Sargon reanimates everything all at once, bringing a hail of enemy attention down upon him. Art direction meets game design at its finest.

9. Chocobo Gold Cup Finale – Final Fantasy VII Rebirth

If you haven’t played the truly gargantuan Final Fantasy VII Rebirth, it might seem outright odd to see a moment from a sidequest as my singular favourite. Alas, Rebirth’s weaknesses are tied up in its unavoidable middle-chapter identity lacking both the twisty novelty of its predecessor and (hopefully) the emotional release of its successor, while its strengths lie in the kind of properly-integrated open world wonder Square Enix has been trying to recapture since the PS1 days. That extends very much to the sidequests, many of which only unlock in a particular region if you have met and helped the relevant characters in a prior locale.

So long story short, I was rather fond of the underdog-slash-family-trauma Chocobo racing story that spans essentially the length of the entire game if you keep up with it. The unexpectedly heartfelt reappearance of VII Remake’s Chocobo Sam only added to the bittersweet satisfaction of its finale.

But that isn’t what pushes the sidequest over the top for me; no, that’d be the real-time realisation I had on the final lap of the final race that my chosen Chocobo’s unique hovering ability wasn’t just for gliding across rough terrain Mario Kart shortcut-style. With the smarmy shonen-style villain just ahead of me, I decided in the desperation of the moment to try and find out if she could also glide across wide-open pits like the one just before the final turn. To my immediate shock and fist-pumping glee, she absolutely could, and Cloud pulled out in front right at the very end of the race to initiate a shower of confetti and one of the most satisfying renditions of the FF victory fanfare I have ever experienced.

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Best of 2024: Top 10 Movie Scenes

We’re already into the second half of the 2024 countdowns, so let’s get serious.

The spoilers usually get fairly perilous around this point, but only three of my ten favourite movie scenes this year could reasonably be called climactic ending sequences – and only one of those actually contains a final shot. I can’t quite draw a common pattern through them otherwise: we’ve got a fair amount of tension, some gritted teeth, a bit of action and some comedy thrown in too. A pretty fun year, I’ve got to say.

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VR BEST OF 2024 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.

SPOILERS AHEAD!

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10. The Car – Deadpool & Wolverine

For all its strengths as a fourth-wall-shattering comedy, Deadpool & Wolverine does bring quite a few memorable action scenes along for the ride. The opener single-handily brought *NSYNC back into relevance (well, for people who didn’t already have Bye Bye Bye on their workout playlists – hypothetically), and the side-on bus brawl against an army of Deadpool variants both sends up one-take battles and exists as a perfect example of one. My pick would be the set piece that takes place between those two, where the two title characters have it out inside a run-down car. Not only do you get plenty of creative moves due to the cramped space, but the inciting incident is a seething Hugh Jackman monologue that briefly reminds the audience just how good of an actor he is.

9. Vault Escape – Inside Out 2

In an otherwise admirably-balanced film where even the funny scenes are also tugging at the heartstrings a bit while working hard under the surface to set up a ton of necessary exposition as naturally as possible, only one scene pushes the comedy level all the way forward the whole time. And sure, what may have been a hilarious surprise was partially spoiled by trailers – especially the presence of a YongYea-voiced generically edgy videogame hero from the PS1 days locked away in Riley’s conceptual vault of shame – but for me the funniest part was mostly unspoiled: a direct-to-camera children’s television pastiche known only as Pouchy. I was laughing uncontrollably at every frustrating pause bemusing the main cast in the background.

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Best of 2024: Top 5 Game Consoles

If you believed the online speculation roar, it was supposed to be the year of the next Nintendo console, with strong whispers of an upgraded PS5 machine swirling amidst potentially exciting new hardware developments from Microsoft as per those juicy 2023 leaks. While things didn’t quite turn out according to the hype sheet, 2024 was still a fascinating year to write this list. Well, for the current-gen consoles anyway. Get ready for a wildly unbalanced personal ranking based on which console’s 2024 presence negotiated its year of terrible PR with the fewest stumbles. Uh, yay?

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VR BEST OF 2024 DISCLAIMER

This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. Nobody ever agrees with me 100%. Respectful disagreement is most welcome.

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5. Xbox One

The top three are pretty wordy this year, so I’ll give the aged-out Xbone about as much attention as Microsoft did this year: it was a fun, often unpredictable console to cover over the years, it got a few new games in 2024, but this may actually be the last time I count it on this top five list.

4. Playstation 4

The biggest 2024 event for the PS4 may just have been the sensational May news story from Sony that revealed fully 50% of Playstation gamers still play on the PS4, despite the fact that virtually all PS exclusives have abandoned the machine by now. The pandemic and its chip shortages may have indirectly assisted the eleven-year-old Playstation 4 by turning the successful purchase of its successor into a pricey flex for a couple of years, but thanks to the low graphical requirements of the world’s most played games and the ever-shrinking size of generational tech leaps, the widely-loved slanted box just keeps on trucking. It may have been a quiet one by this list’s criteria, but I say well played.

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