Archive for the ‘Games’ Category

Best of 2014: Top 10 Games

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And so it is, on the first day of an impossibly exciting new year, that we arrive at the ‘big two’ to round off the year that was 2014. This is my top ten favourite videogames released in Australia in 2014. For a game to qualify for this list I need to have either finished it or played at least five hours – whichever comes first (yes, that does eliminate a lot of really good games – we aren’t all superhumans). For clarification’s sake, significant game remakes count – “remasters” do not. So no, Final Fantasy X HD doesn’t count, because it’s a beat-for-beat upscaled port of a decade-old game.

I tend to define myself nowadays by playing as many games as possible, even if that means I only get to play a small slice of each title, just so I can have some sort of opinion on them and be part of a wide gaming conversation. Because I live for that stuff. But these are the games I actually played, and I mean really played, in 2014. When your free time dries up and you need to be more selective with where you put it, as mine did in 2014, your tastes as a gamer tend to boil down to a more easily definable quantity. And when I look at this list of ten games, there is an overwhelming pattern that shows up.

With maybe one or two exceptions, every game on this list falls into one of two categories: heavily story-driven playable narratives, and games where multiplayer interaction is the single defining trait. I hadn’t realised it until I wrote up this list, but it seems I am looking for experiences that bring people together above all else these days, and when that can’t happen, I’m drawn to well-written stories. We’ll see if the glorious slate of huge-name 2015 releases changes that. But for now, please enjoy. The platform on which I played each entry is in parentheses.

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VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
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10. Pokemon Omega Ruby (3DS)

Among other things, 2014 was the year that I finally attempted to quantify my appreciation for Nintendo’s many wonderful franchises, and when the main series Pokemon games ended up on the top of that list, being forced to look at that “number 1” next to its name gave me pause. My lifestyle and priorities have changed recently, as they tend to in, you know, life, leaving me with very little time to devote to the competitive battling scene that has defined the last decade of my Pokemon playing existence. Thus I feared that I would begin Pokemon Omega Ruby and get next to nothing out of the experience, and yet its almost as if Game Freak saw this coming, because the game is amazing, boasting some of the best use of the 3DS’ StreetPass feature I’ve ever seen, giving new playthroughs fresh life with the DexNav and adding just enough extra subtlety to an already half-decent narrative to keep it engaging right up until its genuinely stellar post-game content begins. And of course, it’s still an absolute ball to play with and alongside friends.
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Best of 2014: Top 10 Gaming Moments

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Videogames are built on moments, whether those moments be built right into the fabric of the game or simply emerge from the experience of discovery and/or sharing gameplay with others. They are the difference between games you simply play and games you remember. 2014 was positively packed with instances that made gamers start conversations with “How good was it when…” These are the ten that stick out the most in my mind.

MASSIVE SPOILERS FOLLOW for a number of story-focused games, so be warned.

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VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
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10. Final World – Donkey Kong Country: Tropical Freeze

Throughout the majority of my time with Donkey Kong Country: Tropical Freeze, I wasn’t exactly paying attention to the story set-up that gave DK and his friends the motivation to traverse the game’s gorgeous and tough levels – I was simply enjoying the challenging gameplay flow, the sweet level design and the satisfying boss fights. That was until the final world, when I realised I had been island hopping rather than just exploring different parts of the same island like in the first DK Country Returns on Wii. I realised this because, after spending most of the game waiting for the “Freeze” part of Tropical Freeze to show up, it suddenly appeared in the form of the entire original DK Island. Each of the 8 worlds from the Wii game appears as a single level in this world, complete with returning music and signature design elements mixed with ice level tropes. A really *cool* touch from Retro Studios.
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Best of 2014: Top 5 Game Consoles

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A very merry Christmas to all! I’m celebrating with the return of another list that debuted last year – my personal opinion on how the seven major videogame consoles stacked up against one another in 2014, with sales successes taken out of the equation. I like to think I played a decent amount of everything relevant to this list in 2014, so hopefully I’m qualified for a balanced opinion. It is still an opinion, though.

Once again, the two biggest factors that go into ordering this list are overall user experience and quality of 2014 games released on the console. Exclusive games are given priority over platform-agnostic ones unless there is a significant difference in functionality and playability between versions of a game. Also, because a PC doesn’t really count as a console, I may mention certain games as “exclusives” even if they also appear on Steam.

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VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
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5. Playstation Vita

(LAST YEAR: 3rd)

The short-lived era of Western-developed “Triple A” games for the Playstation Vita appears to be over after just two years in the wild. However, it’s still my favourite console on which to play games. Portable, sleek, very pretty and supported by a near-constant stream of high quality smaller titles and big Japanese games, I spent an awful lot of time with my Vita in 2014. Sony actually released two new models of the Vita hardware this year – the even more convenient if slightly less visually capable PS Vita Slim in June, and then the rather odd but quite cool Playstation TV last month (which I reviewed on this site). It may have been completely missing a universally eye-catching new exclusive game, and its operating system may look near-identical to the 2012 launch version, but there were plenty of reasons to love the Playstation Vita in 2014 and it easily slides into my console Top 5 this time around.

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Best of 2014: Top 10 Game Cases

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Let’s kick the negativity and move on to explore the best of the best that 2014 could offer in the realm of entertainment media, at least in my opinion. We begin with that highly subjective topic – what looks good on a videogame box. Here I put forward my specific 2014 view on the simple joys of appreciating the aesthetics of packaging, whether it be with plastic, cardboard or something else. I spent a lot of time looking at videogame cases this year, and these are my top ten favourites. Front cover art is naturally the most crucial part of weighing these up against each other in my eyes, but the rest of the case is important as well. Happy viewing!

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VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
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10. LEGO Batman 3: Beyond Gotham

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LEGO Batman 3: Beyond Gotham brings together a ridiculous amount of comic book characters from the DC Universe, sending them into space via the conceit of the various superpowered Lantern Corps. And what better way to showcase this fantastical set-up than with a suite of colour-soaked space action shots blending seamlessly with the titular hero’s billowing cape? I dig the hell out of this visual design choice, as it also affords the artists the ability to line up some of the more well-known DC characters in a more grounded fashion on the case’s lower half. Nice.
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Best of 2014: Top 10 Disappointments

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Last year I began my year-end countdowns with a list of a more negative flavour than the stuff I’m usually inclined to write, but it received a pretty substantial amount of attention (who knew?) and was a refreshing challenge to put together, so here we are with its 2014 return. I present my opinion on the top 10 entertainment media disappointments of 2014.

In the early months of the year, I didn’t have much of a list building. Almost every widely anticipated movie proved to exceed expectations rather than dip below them, and as for videogames, despite a relative six month drought of major releases, there was always something good to play. Then, in the second half of 2014, things started to unravel, with huge, emotionally charged media stories abounding over controversial issues. They were mostly gaming related, which stung a bit, but that was fine with me in at least one department, as it ensured I wouldn’t have to think up a new type of list for 2014. Here we go.

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VR BEST OF 2014 DISCLAIMER
This list represents my opinion only. I am not asserting any kind of superiority or self-importance by presenting it as I have. My opinion is not fact. If you actually agree with me 100%, that’s spooky. Respectful disagreement is most welcome.
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10. Interstellar fell short of the hype

One could make the point that no movie of 2014 felt the weight of expectation more than Christopher Nolan’s Interstellar. Many people, myself included, waited with baited breath for more details to be revealed about the sci-fi epic following a highly cryptic opening teaser and an even less transparent first trailer. Few would disagree that Nolan’s highly impressive track record justified the kind of hype afforded to Interstellar, but when the disappointing first wave of reviews came through for the American release of the film, that hype backfired. Then, as my free time began to dissipate due to new commitments, a lot of my friends started to see it without me, and several of them raved about it. So my hopes were raised again – then I saw it myself. While I do think Interstellar is a good movie, even a very good one, I just can’t get past its messy attempts at sentimentality which, for me, place it below every other (admittedly excellent) Nolan movie thus far. It’s a compliment to the director, really.
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A Public Service Announcement for Wii U Owners

Though it’s really, really difficult to believe right now, the Wii U just turned 2 years old a couple of weeks ago, and that means there is something you should probably look into rather soon if you happen to own a Premium version of the console (that’s the black one).

You see, whether you’ve realised it or not, ever since you’ve had your Wii U you may have been earning points towards what ultimately amounts to free money. And in a matter of weeks your ability to earn said points will cease, so now would be a good time to have a look at your point haul.

As long as you have a working Nintendo Network ID (which is required to use the Nintendo eShop online storefront in any case), every digital purchase you have made on your Wii U since you got it, whether we’re talking GBA games, SNES games, original titles like the NES Remix twins, full downloadable versions of retail titles, right out to Mario Kart 8 DLC, Hyrule Warriors Season Passes etc, has earned you points towards an “activation code” for $7 AUD eShop credit. Now I’m not exactly sure how much you need to spend to get this activation code, but I do know that I’ve earned three of them since the Wii U launched, and that I’m very, very close to my fourth:

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So how do you find out what you’ve earned? Easy. Just go to p.nintendo.net/, choose your country, and sign in with your Nintendo Network ID. You’ll be met with a screen like the one pictured above. Note the text in the red box. Though you will have until the end of the coming March to redeem any codes you may have earned, your ability to earn those codes expires on the last day of this year. So depending on how close you are to a code, now may be the time to pick up Earthbound, Shovel Knight, Advance Wars and the like.

The more you know.

A Shot in the Eyes – New 3DS XL Review

Here we go with my second and final new hardware review of 2014 – this time, amazingly, for a timed western exclusive to Australia and New Zealand!

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The XL model, in glossy yet understated metallic blue.

 

A few months ago Nintendo “did a Nintendo” and announced yet another hardware revision to its successful line of handhelds. Met initially with confusion, as these things often are, followed by a wave of alternating anger and desire from videogame fans, the totally-not-badly-named New Nintendo 3DS is the result. As an Australian, I was one of the first in the western world to get my hands on one, and I’ve got to say I’m pretty glad that I did. The New 3DS, and its “XL” brother (which I chose), is better than its predecessor in dozens of tiny ways and a handful of big ones, even if some of its most impressive technological advances are wasted on the current Australian market. It may represent a tempting, if currently unnecessary, proposition for current 3DS owners, but it’s an absolute no-brainer for curious newcomers to Nintendo’s latest family of handhelds. Read on to find out why.

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Little Big Idea – Playstation TV Review

Given what happened last year, I certainly didn’t think I’d have any new pieces of gaming hardware to review in 2014. But now I’m getting two in the space of a week! Here’s the first, which hit Australian shores on November 14th.

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“What the hell is a Playstation TV?”

There’s a question I’ve already been asked a few times. If you’re reading this, you may be asking it yourself. And there are millions of gamers and non-gamers alike who will be asking it over the next several months. It’s a question that is actually really easy to answer, but Sony’s marketing slant on the device has muddied the waters quite a bit, to the point that you’d be forgiven for thinking they themselves didn’t actually know what it’s capable of.

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My Mario Kart 8 DLC Impressions

Yesterday, Nintendo entered a brave new world – one in which for the first time in their history, they have a Mario Kart game with additional tracks as paid DLC. Thanks to the largely unprecedented Nintendo move of adding substantial downloadable content to Mario Kart 8, fans now have an extremely enticing incentive to jump back into the game almost six months after it launched. For $10 AU (technically $8 if you buy the pack with the upcoming May DLC as well), three new characters, four new karts and eight new tracks are available for you to download at your leisure. Last night I brought some friends over to try out the new content, and here’s what I think:

Nintendo, this is the reason I love you.

It’s certainly weird to think of the Big N as a company peddling DLC, especially given how long they’ve gone without it in a general gaming environment that is positively rife with the stuff. But surely, this is downloadable content done right. This first pack is alarmingly cheap for what you get, and it’s extremely evident that a lot of design work has gone into it. Though I’m not really all that fussed about the new characters (Tanooki Mario, Cat Peach and Link from The Legend of Zelda series) or the new Karts (The classic B-Dasher, the Blue Falcon from F-Zero, the bulky new off-road Tanooki Kart and Link’s matching Master Cycle) , the detail that has gone into their design is fitting of Nintendo’s reputation. Link makes his trademark angry yell noises during hectic races and waves his sword around during tricks, for example, while Tanooki Mario’s horn sound will be familiar to anyone who grew up with Super Mario Bros 3. The real value for money, of course, is in the eight fresh tracks, and boy do they deliver.

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The Home Stretch, 2014

I’m not going to lie – it’s been very difficult to get any sort of blogging done lately. With my new employment situation piling up on top of my other commitments, my personal posting goal for 2014 looks further and further away. I will still do my best to get there, and there’s a big series of end-of-year countdowns coming as per usual, but there are many obstacles in the way right now. Not to mention ALL THE GAMES that keep releasing, a significant percentage of which I feel compelled to purchase for some reason. At last count, I believe I’ve bought nine games since I finished up with Destiny in late September, some of which I haven’t even played, and none of which I’ve even been close to finishing. And I’m not even done. Leaving all semblance of common sense behind, I’m still excited to grab the following ten gaming items before the end of the year:

This is consumerist irresponsibility at its very best, folks.