Archive for the ‘Games’ Category
6
Dec
Posted by vagrantesque in 3DS, Console, Games. Tagged: 3DS, australia, Console, DS, face, Handheld, impressions, japan, new zealand, nintendo, nz, plate, Review, XL. Leave a comment
Here we go with my second and final new hardware review of 2014 – this time, amazingly, for a timed western exclusive to Australia and New Zealand!

The XL model, in glossy yet understated metallic blue.
A few months ago Nintendo “did a Nintendo” and announced yet another hardware revision to its successful line of handhelds. Met initially with confusion, as these things often are, followed by a wave of alternating anger and desire from videogame fans, the totally-not-badly-named New Nintendo 3DS is the result. As an Australian, I was one of the first in the western world to get my hands on one, and I’ve got to say I’m pretty glad that I did. The New 3DS, and its “XL” brother (which I chose), is better than its predecessor in dozens of tiny ways and a handful of big ones, even if some of its most impressive technological advances are wasted on the current Australian market. It may represent a tempting, if currently unnecessary, proposition for current 3DS owners, but it’s an absolute no-brainer for curious newcomers to Nintendo’s latest family of handhelds. Read on to find out why.
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18
Nov
Posted by vagrantesque in Console, PS Vita, PS4. Tagged: Box, PlayStation, PS, PSone, PSP, Review, Sony, television, tv, Vita. Leave a comment
Given what happened last year, I certainly didn’t think I’d have any new pieces of gaming hardware to review in 2014. But now I’m getting two in the space of a week! Here’s the first, which hit Australian shores on November 14th.

“What the hell is a Playstation TV?”
There’s a question I’ve already been asked a few times. If you’re reading this, you may be asking it yourself. And there are millions of gamers and non-gamers alike who will be asking it over the next several months. It’s a question that is actually really easy to answer, but Sony’s marketing slant on the device has muddied the waters quite a bit, to the point that you’d be forgiven for thinking they themselves didn’t actually know what it’s capable of.
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15
Nov
Posted by vagrantesque in Games, Wii U. Tagged: 8, content, dlc, downloadable, impressions, kart, link, Mario, Opinion, Review, tracks, Zelda. 1 comment

Yesterday, Nintendo entered a brave new world – one in which for the first time in their history, they have a Mario Kart game with additional tracks as paid DLC. Thanks to the largely unprecedented Nintendo move of adding substantial downloadable content to Mario Kart 8, fans now have an extremely enticing incentive to jump back into the game almost six months after it launched. For $10 AU (technically $8 if you buy the pack with the upcoming May DLC as well), three new characters, four new karts and eight new tracks are available for you to download at your leisure. Last night I brought some friends over to try out the new content, and here’s what I think:
Nintendo, this is the reason I love you.
It’s certainly weird to think of the Big N as a company peddling DLC, especially given how long they’ve gone without it in a general gaming environment that is positively rife with the stuff. But surely, this is downloadable content done right. This first pack is alarmingly cheap for what you get, and it’s extremely evident that a lot of design work has gone into it. Though I’m not really all that fussed about the new characters (Tanooki Mario, Cat Peach and Link from The Legend of Zelda series) or the new Karts (The classic B-Dasher, the Blue Falcon from F-Zero, the bulky new off-road Tanooki Kart and Link’s matching Master Cycle) , the detail that has gone into their design is fitting of Nintendo’s reputation. Link makes his trademark angry yell noises during hectic races and waves his sword around during tricks, for example, while Tanooki Mario’s horn sound will be familiar to anyone who grew up with Super Mario Bros 3. The real value for money, of course, is in the eight fresh tracks, and boy do they deliver.
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11
Nov
Posted by vagrantesque in Games, Misc. Leave a comment
I’m not going to lie – it’s been very difficult to get any sort of blogging done lately. With my new employment situation piling up on top of my other commitments, my personal posting goal for 2014 looks further and further away. I will still do my best to get there, and there’s a big series of end-of-year countdowns coming as per usual, but there are many obstacles in the way right now. Not to mention ALL THE GAMES that keep releasing, a significant percentage of which I feel compelled to purchase for some reason. At last count, I believe I’ve bought nine games since I finished up with Destiny in late September, some of which I haven’t even played, and none of which I’ve even been close to finishing. And I’m not even done. Leaving all semblance of common sense behind, I’m still excited to grab the following ten gaming items before the end of the year:










This is consumerist irresponsibility at its very best, folks.
31
Oct
Posted by vagrantesque in Games. Tagged: 10, 15, 20, countdown, creepy, fifteen, Games, horror, non-horror, scary, ten, top, twenty, unsettling, videogames. Leave a comment
So I wasn’t planning on writing anything special for Halloween, but it’s really freaking hot in Sydney at the moment and the coolest part of my house happens to be right in front of this computer screen, so let’s do something spooky.

If you’ve ever had a videogame-related discussion with me, or even read some of this blog, you might pick up on the fact that I don’t mix well with deliberately scary games. Horror films are one thing – I can deal with those to some extent, though I don’t actively seek them out – but interactive horror experiences are quite another. I just don’t understand the idea of wanting to be scared by something. This may mean I’ve missed out on some of the most talked-about videogame titles of the last few years, such as Slender, Outlast, the Amnesia games, P.T. and more recently The Evil Within, but hey, there are other things to play.
That doesn’t mean I haven’t ever been scared by a videogame before, of course. There are quite a few games out there that, while not deliberately branded as horror, smuggle in some deviously spooky moments. These are arguably even more affecting because you don’t expect them. Some are jump scares, and some are just thoroughly unnerving. Here are no less than twenty of the most memorable ones in my personal gaming history, in no particular order. Of course, some of these are based on the fact that I was a child when I first played them, which made me more vulnerable to such moments, but that doesn’t change the fact that they are forever imprinted on my mind.
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Get Out! – Donkey Kong 64

If you’ve played DK 64 before, you’re probably already hearing that ominously deep, aggressive voice in your head right now. In the game’s second level, raiding a pyramid tomb for a golden banana or two brought up a sudden and inexplicable sniper crosshair, accompanied by a loud shout and some crapped pants. A bit of a cheap shot by developer Rare, but an effective one.
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The Basement – The Last of Us

The Last of Us is not a horror game, despite what some people might say – it’s more of a dramatic interpersonal drama. But jeeeeez, don’t ever make me play that basement sequence with the power generator again. It just ain’t happening. Combining low light with any amount of water is already a pretty heavy nope situation for me, so throwing in a rush of bile-spewing fungus zombies that spawn at exactly the wrong time is just… aagghh.
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Baby Boss – Luigi’s Mansion

His name is Chauncey, apparently, and he’s one of the ghostly bosses in Luigi’s debut solo adventure on the Nintendo Gamecube. He’s also a one-year old baby whose blood-curdling scream just should not be in a Nintendo game aimed at “all ages”. Fighting him in his room, complete with cot and creepily spinning mobile, is the most genuinely scary moment of an otherwise pretty lighthearted adventure.
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17
Oct
Posted by vagrantesque in 3DS, DS, Gamecube, Games, Lists, N64, Wii, Wii U. Tagged: 10, 30, 5, countdown, dk, donkey kong, five, franchise, Mario, nintendo, Pokemon, series, summary, ten, top, Zelda. Leave a comment

It may have taken me far, far longer than I initially thought it would to complete, due to a drastic change to my lifestyle that has seen a lot of my free time just evaporate, but I’m pretty happy with the order on which I decided for my Top 30 Favourite Nintendo Franchises here on Vagrant Rant. If you just want a quick glance at the whole list, well here you go:
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30 F-Zero
29 Yoshi Series
28 Pullblox
27 Kid Icarus
26 Pokemon Rumble
^ READ THIS SECTION ^
25 Luigi’s Mansion
24 Wii Sports
23 Fire Emblem
22 Pokemon Home Console Battle Series
21 Kirby Main Series
^ READ THIS SECTION ^
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10
Oct
Posted by vagrantesque in 3DS, DS, Gamecube, Games, Lists, N64, Wii, Wii U. Tagged: 10, 125th, 20, 30, anniversary, franchises, Games, nintendo, series, top, videogames. Leave a comment
5. Paper Mario
Games: Paper Mario (N64), Paper Mario: The Thousand Year Door (GCN), Super Paper Mario (Wii), Paper Mario: Sticker Star (3DS)

Ah, Paper Mario. Who on earth thought it would be a good idea to flatten the world’s most famous videogame mascot, not to mention all his friends and adversaries, and insert him into a world where everything (loosely) follows the physics of papercraft dioramas? Whoever it was, I’m glad that the Paper Mario Series came out of such apparent insanity. I’m even more glad that Intelligent Systems were put in charge of bringing it to life (yes, I am harping on about them quite a bit, but come on, look at all the amazing games they’ve made). Like the quirky Mario & Luigi series, Paper Mario is a humour-laden, turn-based RPG series that owes its action-esque central gameplay mechanic to the Super Nintendo’s Super Mario RPG. What sets the dimensionally challenged series apart from others like it is its endlessly creative use of paper physics in puzzles, battles and storytelling, as well as its apparent lack of fear when it comes to trying new and crazy ideas. The writing across the games is irreverent, self-aware and fun, the secrets are bountiful and the characters are endearing. All Paper Mario games are commendable, engaging RPGs (except for Super Paper Mario, which is a platformer – I know right?) but I’m not going to lie – the reason I rate the series highly enough to lift it into my top five is almost entirely based on the strength of The Thousand Year Door on the Gamecube. It is no exaggeration to say that TTYD is one of my absolute favourite games of all time, and at the very least my favourite RPG ever. I fear its near-perfect storm of meta-battling mechanics, location variety, narrative twists, subtle series in-jokes and rewarding extra content will not be matched for a long time.
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7
Oct
Posted by vagrantesque in 3DS, DS, Gamecube, Games, Lists, N64, Wii, Wii U. Tagged: 10, 125th, 20, 30, anniversary, franchises, Games, nintendo, series, top, videogames. 1 comment
10. Animal Crossing
Games: Animal Crossing (GCN), Animal Crossing: Wild World (DS), Animal Crossing: Let’s Go to the City (Wii), Animal Crossing: New Leaf (3DS)

No, I can’t explain this. Not fully, anyway. If you haven’t played a game in Nintendo’s ever-quirky Animal Crossing series, you will very likely not understand a word of what I’m about to say. When you pay off a loan to Tom Nook the passive-aggressive raccoon and upgrade your house, the feeling of accomplishment is up there with nearly any gaming achievement you’ve ever reached. And you immediately want more, going further into debt for the sake of just a little bit more space, so you can add just the right touch of balance to the vibe of your room. When you see a bug you haven’t caught before, the cocktail of heart-pounding excitement and self-doubt that floods your veins is overwhelming. And when an animal you like leaves your town… Well, the less said about that the better. In terms of content, the games continue to get more and more expansive as the series continues, but in my opinion the portable entries are by far the best ones. The intimacy of a handheld device perfectly suits the strange, pride-fueled mini-achievement cycle that drives Animal Crossing. There is nothing else quite like it.
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26
Sep
Posted by vagrantesque in 3DS, DS, Gamecube, Games, Lists, N64, Wii, Wii U. Tagged: 10, 125th, 20, 30, anniversary, franchises, Games, nintendo, series, top, videogames. Leave a comment
15. Donkey Kong Country
Games: Donkey Kong Country (SNES/GBC/GBA), DK Country 2: Diddy’s Kong Quest (SNES/GBA), DK Country 3: Dixie Kong’s Double Trouble! (SNES/GBA), DK Country Returns/3D (Wii/3DS), DK Country: Tropical Freeze (Wii U)

When I was putting together this countdown I was actually rather surprised that the Donkey Kong Country series ended up as high as it did, as I never owned a Super Nintendo and so didn’t get to experience most of its games back in the day. I did play the Game Boy Color port of the first game, which I enjoyed, but the real reason this franchise is here is its more recent offerings, courtesy of Texas-based Nintendo developer Retro Studios. The 2010 return of the series after a long hiatus, aptly named Donkey Kong Country Returns, was of such high quality that it was a pleasant shock for many fans. I took a special liking to it when it destroyed my gaming self esteem over and over for eight long months as I tried and tried again to beat it in co-op mode. Seven different co-op partners later, I did. And then came this year’s Donkey Kong Country: Tropical Freeze, which provided many more hours of difficult yet oh-so-satisfying play. There’s just something about the world’s most famous ape that prevents the majority of his games from being bad.
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18
Sep
Posted by vagrantesque in 3DS, DS, Gamecube, Games, Lists, N64, Wii, Wii U. Tagged: 10, 125th, 20, 30, anniversary, franchises, Games, nintendo, series, top, videogames. Leave a comment
20. Mario Party
Games: Mario Party (N64), Mario Party 2 (N64), Mario Party 3 (N64), Mario Party 4 (GCN), Mario Party 5 (GCN), Mario Party 6 (GCN), Mario Party Advance (GBA), Mario Party 7 (GCN), Mario Party 8 (Wii), Mario Party DS (DS), Mario Party 9 (Wii), Mario Party Island Tour (3DS)

Oh, the nostalgia. Words can’t adequately express the feelings that come with reminiscing about the days I spent playing the first two Mario Party games with my friends and siblings as a kid. It was like playing a themed board game where any outcome was possible, and whether that meant you got to come back from the brink of certain loss to win the day thanks to your secret ability to land on special spaces, or you got absolutely shafted by your sister’s coincidental run of extreme luck, the chaotic memories were burned into your brain. The minigame design of the early games was also tight enough to warrant playing them on their own, and while it’s true that the series suffered a drop in quality (not to mention originality) as it moved into the Gamecube era, the last couple of years have seen a couple of fresh ideas making their way back into proceedings. I’m cautiously optimistic about Mario Party’s Bowser-centric Wii U debut.
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