Archive for the ‘Games’ Category

My Top 30 Favourite Nintendo Franchises: #25-21

25. Luigi’s Mansion

Games: Luigi’s Mansion (GCN), Luigi’s Mansion 2 (3DS)

It may be one of Nintendo’s lowest output franchises, boasting only two games in over a decade, but anyone who’s played a Luigi’s Mansion game can attest to the quality it offers. The first full-fledged solo outing for Mario’s slightly less famous younger brother, Luigi’s Mansion hit as a Gamecube launch title 12 years ago and, despite its relatively short length, managed to pack in plenty of atmospheric, slightly unsettling, puzzle-solving goodness. The game rewarded curiosity and exploration in unconventional ways, characterised Luigi in a hilarious new light and featured boss fights as clever as the environmental design around them. Though I regrettably haven’t played the 3DS’ Luigi’s Mansion 2 (known overseas as Luigi’s Mansion: Dark Moon), I have heard absolutely nothing but praise from everyone who has, and intend to give it a spin when I can find the time between other releases.

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My Top 30 Favourite Nintendo Franchises: #30-26

30. F-Zero

Games: F-Zero (SNES), F-Zero X (N64), F-Zero: Maximum Velocity (GBA), F-Zero GX (GCN)

Here’s a controversial one to kick things off. I know there are plenty of vocal F-Zero fans who swear by the well-tuned arcade (read: insane) difficulty of the futuristic racing series, and said fans are positively foaming at the mouth for a new sequel. The last console entry in the franchise, F-Zero GX for the Gamecube, is now more than a decade old, so a new one is indeed long overdue. F-Zero’s ridiculous energy, intergalactic character roster and unique aesthetic do arguably set it apart from Nintendo’s higher-profile racing series, and Captain Falcon is an insanely popular character thanks to the Super Smash Bros series, so its a little baffling why it’s taking the Big N so long to get things going again. I’d buy a new F-Zero game, even though I would be terrible at it.

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My Top 30 Favourite Nintendo Franchises: Rules and Honorable Mentions

If you’re reading this out of curiosity, you may be shocked to see me counting down 30 Nintendo franchises. “Wait a minute,” you may ask. “Does Nintendo even have 30 videogame franchises?”

Well, my dear reader, I can tell you after a bit of research on my part that they have more than 60 of the things. Yeah, that YouTube comment didn’t know what it was talking about. But what constitutes a “franchise” and what are the eligible entries that won’t make it onto my personal list? Indeed, before I get onto the countdown proper, it’s worth answering these questions.
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Destiny Day One Impressions

Yes, the Nintendo stuff is coming. I’m trying to space out seven countdown posts over a few weeks.

So I just finished up an 8 hour long session with Destiny, Activision and Bungie’s gigantic videogame project that launched today pretty much worldwide. I very rarely play any game for that long in a single day, especially not a brand new one, so I feel like if I don’t write something about it I will be rather uncomfortable with myself. I played the whole time in a fire team with two friends, which if I understand correctly is the way the developers intended, and I’ve just hit Level 10 (half of the level cap) as a Warlock class. I hadn’t played the beta beforehand. I’m unlikely to ever write a review for such a gigantic, expandable title, so here are my scattershot, knee jerk thoughts on the game so far:
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WHAT I LIKE

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Dedicated Australian servers that haven’t yet crashed on me. That’s a fantastic start to any online-heavy game, let alone an online-only one. Installation and start-up were relatively painless. Bravo Bungie.

Gunplay. Most of Destiny‘s weapons feel really, really good to use, even if some aren’t all that effective. I’m particularly partial to fusion rifles and their concentrated laser barrage of destruction.

Visuals. Game’s damn purdy on PS4.

Mmm, moon rocks.

Mmm, moon rocks.

The game’s User Interface. Have you seen how clean Destiny‘s menus look? All big numbers and minimalist icons and right angles. Delicious. There isn’t a lot of unnecessary fat to be found anywhere.

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My Top 30 Favourite Nintendo Franchises: Introduction

Nintendo_125thanniversary

Nintendo. They’ve been around for as long as I’ve played videogames, and they’ve made videogames since before I was born. They are credited with saving the videogame industry from its catastrophic collapse in 1983 and they’ve been producing extraordinarily high-quality games ever since. They possess a wealth of first party development studios that are responsible for some of the most beloved franchises of all time. They are close to the hearts of millions and millions of gamers worldwide. And this month, Nintendo turns 125 years old (Don’t freak out – they weren’t always a videogame company).

To celebrate this momentous milestone, and in anticipation of the release of Super Smash Bros for 3DS on October 4th (itself a celebratory Nintendo party if ever there was one), I will be counting down my personal top 30 favourite Nintendo franchises over the next few weeks. It’s a difficult task to say the least but I’m very close to reaching a settled order, which will of course be my own personal opinion and nothing more.

I hope you enjoy, and long live Nintendo!

By the way, the image at the top of the page was taken from the lovely website TeePublic, where you can purchase it as a shirt from this page! Just saying.

Game Review: Infamous First Light

Oh my word it’s September already.

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Platform:
PS4
Developer:
Sucker Punch
Rating: M
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A physical copy of the game is coming September 10th, but it's download-only for now.

A physical copy of the game is coming September 10th, but it’s download-only for now.

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Not light entertainment.

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Sony-owned developer Sucker Punch’s choice to make, and then heavily promote, a DLC pack-turned-full-game based on this March’s PS4 exclusive Infamous: Second Son is on one hand a clear, unorthodox attempt to fill a perceived gap in both the current general game release schedule and in Sony’s presently bare catalogue of compelling exclusive game offerings. However, it’s hard to argue that its mere $25 presence is a good thing. Sucker Punch is a talented bunch of people and First Light represents a chance for them to take a really good game and apply a (neon) laser focus to one of its best characters. The result is a game that, while understandably shorter than its predecessor, boasts a much better story as well as genuine value for money. PS4 owners shouldn’t pass it up.

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How To Get Even More Free Stuff on Playstation Plus

 

If you have a current Playstation games console (specifically a PS3, PS4 and/or PS Vita) and a connection to the internet, you really should have some kind of subscription to Sony’s Playstation Plus service. It just makes too much sense (and is alos kinda necessary to play most online-capable games on PS4). If you’re skeptical or in the dark about its benefits, read this post I wrote a while back, when it was offering less free stuff than it was now. If it still doesn’t appeal to you, that’s OK. But if it does, then you either have a PS Plus account, or you’re planning to grab a subscription soon. Either way, read on.

Most PS Plus subscribers do not quite realise the extent of what they’re able to access with their membership. If you have just a Playstation 3, for example, you may only be downloading one or two free PS3 games as they become available each month, doing so directly from your PS3 and going along your merry way. And that’s fine. Except you could be getting more.

Allow me to suggest a new way to peruse your monthly free game offerings on PS Plus – a way that is faster, more convenient and leaves you with more games than simply doing it via your console of choice. It may seem obvious to some but I remain astounded by the number of Playstation gamers I meet who are completely unaware of the option. This was first pointed out to me by Delaney of the Mega Ultra Blast Cast (Had to mention that or he would probably complain).
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Game Review: Towerfall Ascension

This review was an unfinished draft destined for obscurity a month or two ago, but now Sony has announced that the game is free on Playstation Plus this month, so hello relevance! Only a couple of days left to add this one to your cart for no cost, though.

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Platform:
PS4, PC
Developer:
Matt Makes Games
Rating: PG
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I've never reviewed a download-only game before on this blog, so this presentation style is a trial.

I’ve never reviewed a download-only game before on this blog, so this presentation style is a trial.

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It’s Bow-etry in Motion.
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Spawning, taking a split second to line up a perfect cross-stage shot, loosing an arrow that pins one opponent to the wall, double-jumping over to his corpse to retrieve both your arrow and his, leaping down to meet a fresh airborne assault, timing a button press just right to catch an incoming projectile, retaliating instantly with a pair of arrows to nab a second kill, feinting a ranged attack on the sole remaining player before accelerating your fall and ending her with a swift head-stomp. All your opponents are in the same room as you, and all you need to do is glance around with a grin on your face to confirm their priceless rage.

The spirit of cut-throat local competitive multiplayer is not dead, nor is it exclusive to Nintendo consoles. Towerfall Ascension is proof enough of that. It’s charming, manic and highly customisable, and over four months after its launch it remains unquestionably my favourite game currently available on the PS4.

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So you finally got yourself a Wii U, huh?

The World Cup is over and my sleep patterns are more or less back to normal – let’s get back into this!

Yes, it’s another post about the Wii U. It’s fun to write about, alright?

So, you did it. You finally plonked down some hard-earned cash on Nintendo’s newest home console, thanks to the much-too-long-awaited second wave of hype that currently envelops it. Maybe it was the look and feel of Mario Kart 8 that made you do it, or maybe it was Nintendo’s strong showing at E3 this year. Perhaps you’re just sick of waiting through the appalling current drought of Triple-A releases on your PS4 or Xbox One and want something a little different to fill the gap. Maybe you are just too excited about the prospect of a new Smash Bros game this year, like how Hyrule Warriors is shaping up, or are a part of the Bayonetta series’ passionate following. It’s probably a combination of the above. Whatever your motivation, relax. Ignore the vocal haters on the internet – you’ve made a good call. Allow me to step in and help you get the most out of your new console. You may just find yourself surprised by how much enjoyment you can get out of it if you know where to look.

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1. Set up the console with two different power points

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First things first – the physical console set-up. With your average home console this means finding a single wall socket and a spare HDMI port, but with the Wii U there’s the additional concern of finding another power point for the gamepad’s own charger (plus the sensor bar setup if you’ll be playing Wii Remote-compatible titles). Though this may initially seem like an annoyance that could have been avoided in design, you may actually find that it improves the usability of the Wii U as long as you’re willing to put a bit of effort into initial setup. If you can find a way to plug the charger in next to your lounge/couch/chair/bed rather than near the TV, you’ll rarely ever need to get up and turn on your console/television.

The Best Thing.

This is because during your first boot-up, the Wii U will prompt you to set the gamepad up as a TV remote. Don’t skip this part – it’s actually really fast and it will mean that anytime you want to use your Wii U in the future, all you’ll need to do is take a seat, pick up the gamepad next to you, turn on your TV from the menu there, adjust the input and volume if necessary, then turn on your actual console and get started. When combined with the recent streamlining of the console’s operating system and the new gamepad-based “quick start” menu, you may just find that the Wii U gets you playing the games you want faster and easier than any other dedicated games device you own. And of course, you don’t even need a TV to play most Wii U games, because the vast majority of them support off-TV, gamepad-only play. Just make sure to remember to plug the gamepad into the charger after every use – it’s battery life is quite bad (see the 9th point on this article for more on that).

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2. Download that initial update

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This may seem obvious to some, but it really is worth stressing. If you’re planning to go out somewhere after you pick up your Wii U, at least do the setup first, because there’s a big day one update coming. While I’m not entirely sure how large the update is on the newest batch of Wii Us, I know it took a couple of hours to download on my launch console, so keep that in mind. While this update is not mandatory, it does enable many of the features I’m about to talk about. Don’t get blindsided by it.

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YE3AH, It’s That Time Again

It’s time to rub your eyes in disbelief again, because another year has gone by and another Electronic Entertainment Expo is coming our way. Red Bulls at the ready, people. Less than one week left!

Just like last year, for those Sydneysiders and Melbournians (etc) who are keen to watch the conferences but can’t be bothered looking up and cross-referencing time zones to work out when they have to get up, I’ve written them up right here. Look no further!

All times are in AEST.
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JUNE 10TH 2:30am
MICROSOFT

THEY WILL TALK ABOUT: Some sort of Halo remake for this year, Sunset Overdrive, Quantum Break and the rest of the exclusives gang, the improvement of the Games With Gold platform, the plan for a standalone Kinect sensor, more Call of Duty.
I HOPE THEY TALK ABOUT: The return of Rare to the Banjo Kazooie series, like I secretly hope for every year.

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JUNE 10TH 5am
EA

THEY WILL TALK ABOUT: A fresh crop of next-gen sports games, the new direction for the Battlefield series, The Sims 4, plenty of Star Wars games including the upcoming Star Wars: Battlefront, some gameplay from the new version of Mirror’s Edge.
I HOPE THEY TALK ABOUT: A release date for Battlefront. Probably unlikely. This is the conference I always sleep through.

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JUNE 10TH 8am
UBISOFT

THEY WILL TALK ABOUT: The two new upcoming Assassin’s Creed games, various modes from Far Cry 4, The Crew‘s release plans, what’s next for the awesome UbiArt framework engine, the next inevitable Just Dance, new gameplay footage from The Division.
I HOPE THEY TALK ABOUT: Dare I hope for a new Rayman game, or the fabled Beyond Good & Evil 2?

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JUNE 10TH 11am
SONY

THEY WILL TALK ABOUT: Destiny, the Playstation Now service, the state of the new Uncharted, dogged support of the Vita, more coverage of DriveClub and The Order: 1886, a slew of new indie game support, the current state of Final Fantasy XV and the two announced Kingdom Hearts games.
I HOPE THEY TALK ABOUT: Samurai Gunn, Persona 5 and Gravity Rush 2.

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JUNE 11TH 2am
NINTENDO
(via “Digital Event”)

THEY WILL TALK ABOUT: The new Super Smash Bros on both consoles, Pokemon Omega Ruby & Alpha Sapphire, the unnamed upcoming Wii U Zelda game, release info for Bayonetta 2 and Hyrule Warriors, Nintendo’s new figurine initiative, fresh details on previously announced concepts.
I HOPE THEY TALK ABOUT: A stereoscopic remake of The Legend of Zelda: Majora’s Mask for the 3DS. Give me nothing but that and I’ll be happy.

NOTE: Nintendo will also by streaming live, game-specific shows called “Treehouse at E3” from the following times:

4:30am June 11th

2:15am June 12th

2:30am June 13th

Each will go for several hours, so I assume there will be some repeating going on.